The Dark Eye (video Game)
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''The Dark Eye'' is a 1995 first-person
psychological horror Psychological horror is a genre, subgenre of horror fiction, horror and psychological fiction with a particular focus on mental, emotional, and Mental state, psychological states to frighten, disturb, or unsettle its audience. The subgenre frequent ...
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed by
Inscape Inscape and instress are complementary and enigmatic concepts about individuality and uniqueness derived by the poet Gerard Manley Hopkins from the ideas of the medieval philosopher Duns Scotus.Chevigny, Bell Gale. Instress and Devotion in the P ...
and published by Warner Interactive Entertainment for
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and Mac. The game features combined 3D graphics,
stop-motion Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames i ...
animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the
uncanny valley In aesthetics, the uncanny valley ( ja, 不気味の谷 ''bukimi no tani'') is a hypothesized relation between an object's degree of resemblance to a human being and the emotional response to the object. The concept suggests that humanoid object ...
, contributes to the game's ambience of unease and anxiety. Also notable was the use of author
William S. Burroughs William Seward Burroughs II (; February 5, 1914 – August 2, 1997) was an American writer and visual artist, widely considered a primary figure of the Beat Generation and a major postmodern author who influenced popular cultur ...
as a
voice actor Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
: Burroughs provided not only the voice for the character of Edwin, but also voiceovers for two slide-show sequences illustrating the short story "
The Masque of the Red Death "The Masque of the Red Death" (originally published as "The Mask of the Red Death: A Fantasy") is a short story by American writer Edgar Allan Poe, first published in 1842. The story follows Prince Prospero's attempts to avoid a dangerous plague ...
" and the poem "
Annabel Lee "Annabel Lee" is the last complete poem composed by American author Edgar Allan Poe. Like many of Poe's poems, it explores the theme of the death of a beautiful woman.Meyers, Jeffrey. ''Edgar Allan Poe: His Life and Legacy''. New York: Cooper Squ ...
". Another story, "
The Premature Burial "The Premature Burial" is a horror short story by American writer Edgar Allan Poe, published in 1844 in ''The Philadelphia Dollar Newspaper''. Its main character expresses concern about being buried alive. This fear was common in this period and ...
", can be found while reading the newspaper during "
The Tell-Tale Heart "The Tell-Tale Heart" is a short story by American writer Edgar Allan Poe, first published in 1843. It is related by an unnamed narrator who endeavors to convince the reader of the narrator's sanity while simultaneously describing a murder the n ...
", and the poem "
To Helen "To Helen" is the first of two poems to carry that name written by Edgar Allan Poe. The 15-line poem was written in honor of Jane Stanard, the mother of a childhood friend. It was first published in the 1831 collection ''Poems of Edgar A. Poe.'' It ...
" can be read while playing the victim in "Berenice".


Gameplay

Structurally, the game is a
point-and-click Point and click are the actions of a computer user moving a pointer to a certain location on a screen (''pointing'') and then pressing a button on a mouse, usually the left button (''click''), or other pointing device. An example of point and cli ...
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
fueled by the macabre stories of
Edgar Allan Poe Edgar Allan Poe (; Edgar Poe; January 19, 1809 – October 7, 1849) was an American writer, poet, editor, and literary critic. Poe is best known for his poetry and short stories, particularly his tales of mystery and the macabre. He is wide ...
. The player can experience three of the stories ("
The Cask of Amontillado "The Cask of Amontillado" (sometimes spelled "The Casque of Amontillado" ) is a short story by American writer Edgar Allan Poe, first published in the November 1846 issue of ''Godey's Lady's Book''. The story, set in an unnamed Italy, Italian cit ...
", "
The Tell-Tale Heart "The Tell-Tale Heart" is a short story by American writer Edgar Allan Poe, first published in 1843. It is related by an unnamed narrator who endeavors to convince the reader of the narrator's sanity while simultaneously describing a murder the n ...
", and "
Berenice Berenice ( grc, Βερενίκη, ''Bereníkē'') is the Ancient Macedonian form of the Attic Greek name ''Pherenikē'', which means "bearer of victory" . Berenika, priestess of Demeter in Lete ca. 350 BC, is the oldest epigraphical evidence. Th ...
") from the perspectives of both murderer and victim. The game presents no choices to make, no life-or-death decisions, and no points; similar to other first-person adventures, like ''
Myst ''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character t ...
'', the game waits for the player to find the next hotspot or location, at which point another video will play to advance the plot. During the portions that are direct interpretations of Poe's stories, the player is constrained to follow the actions of the stories' characters. The player can carry only one item at a time. Much of the animation in ''The Dark Eye'' consists of
QuickTime QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. Created in 1991, the latest Mac version, QuickTime X, is avai ...
movies, either full-screen or smaller looping segments, framed by a static background.


Story

The plot principally revolves around "performances" and recitations of Poe's stories, with a new plotline used as a framing device. The game is divided into a "realistic" mode in which the framing plot occurs and a "nightmarish" mode in which Poe's stories are reenacted or narrated. The game does not specify the year in which it is set, but based on clothing and technology it appears to be in the late 1800s. The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
, whose name is never divulged, is visiting his uncle Edwin. The player first meets Edwin's assistant and then Edwin himself. He later meets Henry, the protagonist's brother, a young businessman who desires the hand of Elise, in marriage. Your character then starts to take ill effects from the paint thinner Edwin was using while painting, and the player character passes out and has a nightmarish dream. After the protagonist wakes, Henry relates his desperate situation: Edwin deeply disapproves of his love for Elise. Another nightmare follows, after which the protagonist encounters Elise, who asks her to give Henry a note. After another nightmare, the player learns that Elise has taken ill. The protagonist sees Henry and gives him Elise's note, then follows him to find that Elise has died. Edwin explains that the ground is too marshy for a proper burial, so Henry, Edwin, and Edwin's Assistant take her body into the basement of the house. Henry requests that a lantern be left nearby in case she revives. Edwin takes the player aside and states that Henry is mentally unstable. Edwin forges a note from Elise asking Henry to meet her on the cliff outside of the house. The protagonist hands it to Henry, who then dashes out of the house. As Henry stands on the cliff, yelling for Elise, an enormous wave hits him. Watching from afar, the player can see that he is unharmed, although Edwin's assistant approaches Henry and starts a scuffle. In the course of the fight, the assistant shoves Henry off the cliff and into the sea. Edwin lays the blame for all these events upon the player character, causing him to spiral down into a fit of insanity. Upon returning to reality, the protagonist discovers that Elise, still alive, has broken out of her coffin and gouged out her own eyes. This gruesome sight destroys the protagonist's sanity, and the game ends.


Development

''The Dark Eye'' was art directed by Rebekah Behrendt, whose stated goal was "to subvert the look of computer 3-D art by creating a more homemade feel." She hired Doug Beswick to help animate the project. The game's soundtrack was composed by
Thomas Dolby Thomas Morgan Robertson (born 14 October 1958), known by the stage name Thomas Dolby, is an English musician, producer, composer, entrepreneur and teacher. Dolby came to prominence in the 1980s, releasing hit singles including "She Blinded Me ...
.


Reception

Upon its release, the game attracted little attention from either critics or consumers. Jeffrey Adams of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
gave the game a mixed review, criticizing the game's lack of explanation for gameplay mechanics or goals, but still regarding it as "one of the most original computer games ever created." Conversely, Patrick Arellano of
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hailed it as one of the best obscure horror games of all time. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cul ...
'' gave the game an A. In 2011,
Adventure Gamers ''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game des ...
named ''The Dark Eye'' the 85th-best adventure game ever released.


References


Further reading


''Adventure Classic Gaming'' feature
(2008)
''CoreGamers'' article and interview with creator Russell Lees
(2008)
Interview with creator Russell Lees on general development process
(2009)


External links

* * * {{DEFAULTSORT:Dark Eye 1995 video games Adaptations of works by Edgar Allan Poe Adventure games Classic Mac OS games Clay animation video games First-person adventure games Inscape (company) games Point-and-click adventure games Psychological horror games Single-player video games Video games based on works Video games developed in the United States Video games with digitized sprites Windows games