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Tekken
is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima ''Zaibatsu'', where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. ''Tekken'' is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game ...
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Tekken 3
is a fighting game, the third entry in the ''Tekken'' series. It was released to the arcades in 1997, before being ported for the PlayStation in 1998. The arcade version of the game was released in 2005 for the PlayStation 2 as part of ''Tekken 5''s Arcade History mode. The game was also re-released as part of Sony's PlayStation Classic. ''Tekken 3'' features a largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu, Bryan Fury, Eddy Gordo, and Hwoarang, with a total of twenty-three characters. The home version includes a new beat 'em up mode called Tekken Force, and the bonus Tekken Ball mode. The game was a major hit for both arcades and consoles, selling 35,000 arcade units and more than 8 million PlayStation copies worldwide, making ''Tekken 3'' the fifth best-selling PlayStation game. Since its release, ''Tekken 3'' has been lauded as a landmark title in the fighting game genre and is considered to be one of th ...
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Tekken 2
is a fighting game, the second entry in the ''Tekken'' series. It was released in arcades in 1995, and for the PlayStation in 1996. The original arcade version of the game was released in ''Tekken 5''s Arcade History mode for the PlayStation 2, in 2007 for the PlayStation 3 and PlayStation Portable via the PlayStation Network and in 2009 for Zeebo. There are 10+ playable ''Tekken Fighters'' in the game's arcade version and up to 25 on the roster in total, including eight new ones in the console version. The home version also introduced new, now-staple game modes to the series. ''Tekken 2'' was a critical as well as commercial success, becoming one of the best-selling PlayStation games with about 40,000 arcade units and PlayStation copies sold worldwide. It was followed by a sequel, ''Tekken 3'', in 1997. Gameplay The gameplay in ''Tekken 2'' is much like its predecessor with a few additions. It continues to use 2D backgrounds in its stages, an infinite playing field and a f ...
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Tekken (video Game)
is a fighting game developed and published by Namco. It was originally released for arcades in 1994, and ported to the PlayStation a year later. The game was well-received by critics, and it would serve as the first entry in the popular ''Tekken'' series, with a sequel, ''Tekken 2'', being released in 1995. Gameplay As with many fighting games, players choose a character from a lineup and engage in hand-to-hand combat with an opponent. Unlike most fighting games of the time, ''Tekken'' allows the player to control each of the fighter's four limbs independently. The player can watch the animation on screen and figure out the appropriate command (if the character kicks low with their right leg, the move is likely to be executed by pressing down and right kick or a similar variation). By default, there are two rounds of combat. However, the players have a choice from one to five rounds, as well as options for the time limit of each round. If the time limit for the round expires, th ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Tekken Mobile
''Tekken'' was a mobile fighting game in the ''Tekken'' series developed and published by Bandai Namco Entertainment. It was released worldwide for Android and iOS on March 1, 2018. As of February 2019, the game can no longer be played. Gameplay ''Tekken Mobile'' is a touch based fighting game that incorporates gacha elements. Players select characters to place on a team and face off against a team of opposing characters. The objective is to defeat the opponent by using a collection of "Waza Cards" (a total of nine in one deck), which makes their character use a certain attack depending on the card's color. Each character has an elemental affinity that consists of either earth, fire, water, or lightning. The affinities give either an advantage or disadvantage depending on the matchup. Players can upgrade their fighters by getting special fragments (common, to rare) which are bought in premium or epic packs using real money. Characters Cancellation The game's servers were ...
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Bandai Namco Studios
is a Japanese video game development, video game developer headquartered in Kōtō, Tokyo. Its offices in Malaysia and Singapore, Bandai Namco Studio Malaysia and Bandai Namco Studios Singapore, are based out of Selangor, Malaysia and Infinite Studios, Singapore respectively. Bandai Namco Studios is a subsidiary of Bandai Namco Entertainment, which itself is a subsidiary of Bandai Namco Holdings. The company works under its parent company as a keiretsu; Bandai Namco Studios creates video games for home consoles, handheld systems, mobile devices and arcade hardware, while Bandai Namco Entertainment handles the managing, marketing and publishing of these products. Bandai Namco Studios was established in April 2012 as the spin-off company of publisher Namco Bandai Games's video game development divisions. Originally known as Namco Bandai Studios Inc., the decision was based on its parent company's restructuring efforts and need for a decrease in development times and increase in prod ...
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Seiichi Ishii
Seiichi Ishii (石井 精一 ''Ishii Seiichi'', born 18 August 1967) is a Japanese game designer. He is best known for the development of fighting games. Ishii was born in Ichinomiya, Aichi, Ichinomiya City, Aichi Prefecture, Japan. He was a designer on groundbreaking Sega titles ''Virtua Racing'' and ''Virtua Fighter (video game), Virtua Fighter''. Ishii was also a designer and director for the first ''Tekken (video game), Tekken'' game in 1994 and ''Tekken 2'' in 1995. He established his own company, DreamFactory, DreamFactory Co., Ltd. in November 1995, through Sega, Sega Enterprises Ltd. and Namco, Namco Ltd., expanding his fighting game pedigree to create titles such as ''Tobal No. 1'', ''Ehrgeiz'', and ''The Bouncer (video game), The Bouncer''. Games developed External links

* 1967 births Living people Japanese video game designers People from Aichi Prefecture {{videogame-bio-stub ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Zaibatsu
is a Japanese language, Japanese term referring to industrial and financial vertical integration, vertically integrated business conglomerate (company), conglomerates in the Empire of Japan, whose influence and size allowed control over significant parts of the Japanese economy from the Meiji period until the end of World War II. A ''zaibatsu'' general structure included a family-owned holding company on top, and a bank which financed the other, mostly industrial subsidiaries within them. Although the ''zaibatsu'' played an important role in the Japanese economy from the 1860s to 1945, they increased in number and importance following the Russo-Japanese War of 1904–1905, World War I and Japan's subsequent attempt to conquer East Asia during the inter-war period and World War II. After World War II they were dissolved by the Occupation of Japan, Allied occupation forces and succeeded by the ''keiretsu'' (groups of banks, manufacturers, suppliers, and distributors). Equivalents ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social network ...
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