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Task Analysis
Task analysis is the analysis of how a task is accomplished, including a detailed description of both manual and mental activities, task and element durations, task frequency, task allocation, task complexity, environmental conditions, necessary clothing and equipment, and any other unique factors involved in or required for one or more people to perform a given task. Information from a task analysis can then be used for many purposes, such as personnel selection and training, tool or equipment design, procedure design (e.g., design of checklists, or decision support systems) and automation. Though distinct, task analysis is related to user analysis. Safety Critical Task Analysis Safety Critical Task Analysis (SCTA) focuses on how tasks that are critical to major accident risk are performed. SCTA is a crucial assessment designed to predict and understand the role that human error plays in major accidents. This is a type or workshop conducted to support Major Accident Hazard (M ...
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Personnel Selection
Personnel selection is the methodical process used to hire (or, less commonly, promote) individuals. Although the term can apply to all aspects of the process (recruitment, selection, hiring, onboarding, acculturation, etc.) the most common meaning focuses on the selection of workers. In this respect, selected prospects are separated from rejected applicants with the intention of choosing the person who will be the most successful and make the most valuable contributions to the organization.Muchinsky, P. (2012). ''Psychology Applied to Work'', (10th ed.). Summerfield, N klu C: Hypergraphic Press. Its effect on the group is discerned when the selected accomplish their desired impact to the group, through achievement or tenure. The procedure of selection takes after strategy to gather data around a person so as to figure out whether that individual ought to be utilized. The strategies used must be in compliance with the various laws in respect to work force selection. Overview The p ...
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Curriculum
In education, a curriculum (; : curricula or curriculums) is broadly defined as the totality of student experiences that occur in the educational process. The term often refers specifically to a planned sequence of instruction, or to a view of the student's experiences in terms of the educator's or school's instructional goals. A curriculum may incorporate the planned interaction of pupils with instructional content, materials, resources, and processes for evaluating the attainment of educational objectives. Curricula are split into several categories: the explicit, the implicit (including the hidden), the excluded, and the extracurricular.Kelly, A. V. (2009). The curriculum: Theory and practice (pp. 1–55). Newbury Park, CA: Sage.Braslavsky, C. (2003). The curriculum. Curricula may be tightly standardized or may include a high level of instructor or learner autonomy. Many countries have national curricula in primary and secondary education, such as the United Kingdom's Na ...
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John M
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * P ...
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User-centered Design
User-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus." Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively the first-time users of their design experiences, and what each user's learning curve may look like. User-centered design is based on the understanding of a user, their demands, priorities and experiences and when used, is known to lead to an increased product usefulness and usability as it delivers ...
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Usability
Usability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use. The object of use can be a software application, website, book, tool, machine, process, vehicle, or anything a human interacts with. A usability study may be conducted as a primary job function by a ''usability analyst'' or as a secondary job function by designers, technical writers, marketing personnel, and others. It is widely used in consumer electronics, communication, and knowledge transfer objects (such as a cookbook, a document or online help) and mechanical objects such as a door handle or a hammer. Usability includes methods of measuring usability, such as needs analysi ...
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Software Documentation
Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering. Types of documentation include: * Requirements – Statements that identify attributes, capabilities, characteristics, or qualities of a system. This is the foundation for what will be or has been implemented. * Architecture/Design – Overview of software. Includes relations to an environment and construction principles to be used in design of software components. * Technical – Documentation of code, algorithms, interfaces, and APIs. * End user – Manuals for the end-user, system administrators and support staff. * Marketing – How to market the product and analysis of the market demand. Requirements documentation Requirements documentation is the desc ...
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Ecological Interface Design
Ecological interface design (EID) is an approach to user interface, interface design that was introduced specifically for complex sociotechnical, real-time, and dynamic systems. It has been applied in a variety of domains including process control (e.g. nuclear power plants, petrochemical plants), aviation, and medicine. EID differs from some interface design methodologies like user-centered design (UCD) in that the focus of the analysis is on the work domain or environment, rather than on the end user or a specific task. The goal of EID is to make constraints and complex relationships in the work environment perceptually evident (e.g. visible, audible) to the user. This allows more of users' cognitive resources to be devoted to higher cognitive processes such as problem solving and decision making. EID is based on two key concepts from cognitive engineering and cognitive systems engineering research: the Abstraction Hierarchy (AH) and the Skills, Rules, Knowledge (SRK) framewor ...
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Ecological Psychology
Ecological psychology is the scientific study of perception-action from a direct realist approach. Ecological psychology is a school of psychology that follows much of the writings of Roger Barker and James J. Gibson. Those in the field of Ecological Psychology reject the mainstream explanations of perception laid out by cognitive psychology. The ecological psychology can be broken into a few sub categories: perception, action, and dynamical systems. As a clarification, many in this field would reject the separation of perception and action, stating that perception and action are inseparable. These perceptions are shaped by an individual's ability to engage with their emotional experiences in relation to the environment and reflect on and process these. This capacity for emotional engagement leads to action, collective processing, social capital, and pro environmental behaviour. Barker Roger Barker's work was based on his empirical work at the Midwest Field Station. He wrot ...
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James J
James is a common English language surname and given name: *James (name), the typically masculine first name James * James (surname), various people with the last name James James or James City may also refer to: People * King James (other), various kings named James * Saint James (other) * James (musician) * James, brother of Jesus Places Canada * James Bay, a large body of water * James, Ontario United Kingdom * James College, a college of the University of York United States * James, Georgia, an unincorporated community * James, Iowa, an unincorporated community * James City, North Carolina * James City County, Virginia ** James City (Virginia Company) ** James City Shire * James City, Pennsylvania * St. James City, Florida Arts, entertainment, and media * ''James'' (2005 film), a Bollywood film * ''James'' (2008 film), an Irish short film * ''James'' (2022 film), an Indian Kannada-language film * James the Red Engine, a character in ''Thomas the Tank ...
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Work Domain Analysis
In organization development, the initial phase within the Cognitive work analysis (CWA) framework is Work Domain Analysis. It provides a description of the constraints that govern the purpose and the function of the systems under analysis. Abstraction hierarchy The Abstraction Hierarchy (Rasmussen, 1985; Vicente, 1999) is used to provide a context-independent description of the domain. The analyses, and resultant diagrams, are not specific to any particular technology; rather they represent the entire domain. * The top-three levels of the diagrams consider the overall objectives of the domain, and what it can achieve. * The bottom-two levels concentrate on the physical components and their affordances. Through a series of ‘means-ends’ links, it is possible to model how individual components can affect the overall domain purpose. The abstraction hierarchy is constructed by considering the work system’s objectives (top-down) and the work system’s capabilities (botto ...
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Fabio Paternò
Fabio Paternò is Research Director and Head of the Laboratory on Human Interfaces in Information Systems at Istituto di Scienza e Tecnologie dell'Informazione, Consiglio Nazionale delle Ricerche in Pisa, Italy. Career He received his PhD in Computer Science from University of York (UK). He wrote one book on ''Model-Based Design and Evaluation of Interactive Applications'', and has long been working on user interface modeling languages, and tools for design, development or evaluation of interactive systems. In the field of Task analysis he developed the ConcurTaskTrees notation for specifying task models, which has inspired the W3C document on Task Models. He then worked on the TERESA and MARIA XML languages for the logical description of multi-device user interfaces. He has also investigated novel solutions for End-User development in various contexts. He coordinated a European Network of Excellence (EUD-net), co-edited (together with Henry Lieberman from MIT, and Volker Wulf ...
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ConcurTaskTrees
ConcurTaskTrees (CTT) is a notation for task model specifications useful to support design of interactive applications specifically tailored for user interface model-based design. The main features of ConcurTaskTrees are: * Hierarchical structure, which provides a large range of granularity in describing large and small task structures; * Graphical syntax, which reflects the logical structure in a tree-like form; * Concurrent notation, which supports flexible ordering of the tasks to perform. In Human-Computer Interaction, task models indicate the logical activities that an application should support to reach users’ goals. There are also methods that indicate how to derive user interfaces for different platforms from ConcurTaskTrees specifications The last evolution has been the introduction of preconditions. It has been used both in academia and industry, especially by companies with an interest in Enterprise resource planning (ERP) and safety-critical systems (e.g. air traff ...
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