Takeshi Yamamoto
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Takeshi Yamamoto
is a fictional character in the ''Reborn!'' manga and anime series created by Akira Amano. Portrayed as one of the protagonist's first friends, Takeshi Yamamoto is introduced as a 14-year-old starting pitcher for his school's baseball team. Apart from the manga and anime, Yamamoto has also appeared in other media from the ''Reborn!'' franchise including video games. Yamamoto's character has been well received by readers since his introduction, ranking as one of the most popular characters in every official '' Shonen Jump'' poll of the series. Publications for manga, anime and other media have commented on his character. Merchandise based on his appearance has also been released including key chains and action figures. Character outline Personality Rarely seen angry, Yamamoto has a warm and friendly personality and is a peacemaker between his comrades. He is popular among his classmates, especially girls. In the manga he is portrayed as loving to play baseball, to the point of ...
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Yamamoto Takeshi
Yamamoto (written: lit. "base of the mountain") is the 9th most common Japanese surname. Notable people with the surname include: *, Japanese politician *, Japanese World War II flying ace *, Japanese judoka *, Japanese manga artist and character designer *, Japanese Paralympic athlete *, Japanese actress, voice actress and idol *, Japanese gravure idol, actress and television personality *, Japanese painter *Beatriz Yamamoto Cázarez (born 1950), Mexican politician *, Japanese actress *, birth name of Japanese yakuza boss Shimizu Jirocho *, Japanese footballer *Donald Yamamoto (born 1953), American diplomat *, Filipino-born Japanese basketball player *, Japanese film director and screenwriter *, Japanese women's footballer *Eric Yamamoto, American legal scholar *, Japanese footballer *, Japanese actress *, Japanese Zen Buddhist *, Japanese cyclist *, Japanese Nordic combined skier *, Imperial Japanese Navy admiral and Prime Minister of Japan *Guy Yamamoto (born 1961), American gol ...
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List Of Reborn! Antagonists
The antagonists of the ''Reborn!'' anime and manga series, known in Japan as ''Katekyō Hitman Reborn!'', are created by Akira Amano. Set in a fictional town called Namimori in Heisei, modern Japan, the series' main protagonists are of Japanese descent. However, their connection to an Italian Mafia family results in a majority of other characters introduced being mainly of Italian descent, including most of its antagonists. The story centers on middle school student Tsuna Sawada, Tsunayoshi "Tsuna" Sawada, who finds out that he is the heir to the List of Reborn! characters#Vongola Family, Vongola crime family. Reborn, the Title role, titular character and infant hitman, is sent to train him, and slowly recruits members into Tsuna's own Mafia family. They eventually attract attention from those who want to annihilate the future boss of the Vongola Family. Enemies such as the #Kokuyo Gang, Kokuyo Gang, a group of Mafia criminals, and #The Varia, The Varia, an elite team of assassins ...
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Shōnen Manga
is an editorial category of Japanese comics targeting an audience of adolescent boys. It is, along with manga (targeting adolescent girls and young women), manga (targeting young adult and adult men), and manga (targeting adult women), one of the primary editorial categories of manga. manga is traditionally published in dedicated manga magazines that exclusively target the demographic group. Of the four primary demographic categories of manga, is the most popular category in the Japanese market. While manga ostensibly targets an audience of young males, its actual readership extends significantly beyond this target group to include all ages and genders. The category originated from Japanese children's magazines at the turn of the 20th century and gained significant popularity by the 1920s. The editorial focus of manga is primarily on action, adventure, and the fighting of monsters or other forces of evil. Though action narratives dominate the category, there is de ...
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Lambo (Reborn!)
is a fictional character in the anime and manga series ''Reborn!'' created by Akira Amano. In the series, Lambo is an infant assassin who goes to Japan to kill the hitman Reborn. Upon his failure, he starts to live with Reborn's pupil, the future boss from the Vongola Mafia family Tsuna Sawada. As the series progresses, Lambo becomes one of Tsuna's six Vongola guardians, The Guardian of Lightning, and has to confront various enemies from the Vongola despite his young age. When Lambo shoots himself with the from Bovino family, he transforms into his future self from 10 years later nicknamed . His character has also been featured in CDs soundtracks and video games based on the ''Reborn!'' series. Lambo's character has been well received by readers from the ''Reborn!'', having been featured several times in the popularity poll from the series. Publications for manga, anime, and other media have commented on Lambo adding praise to and criticism to his appearances in the series. Vario ...
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Hidekazu Ichinose
is a Japanese voice actor. His most notable role was playing Hayato Gokudera in ''Reborn! ''Reborn!'', known in Japan as , is a Japanese manga series written and illustrated by Akira Amano. It follows Tsunayoshi Sawada, a young boy who discovers that he is next in line to become boss of the Vongola family, a powerful Mafia organi ...''. Filmography Anime Video games Tokusatsu References External links * * Hidekazu Ichinoseat GamePlaza-Haruka- Voice Artist DataBase * 1977 births Living people Japanese male voice actors {{Japan-voice-actor-stub ...
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Image Album
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensional picture, that resembles a subject. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term “image” may refer specifically to a 2D image. An image does not have to use the entire visual system to be a visual representation. A popular example of this is of a greyscale image, which uses the visual system's sensitivity to brightness across all wavelengths, without taking into account different colors. A black and white visual representation of something is still an image, even though it does not make full use of the visual system's capabilities. Images are typically still, but in some cases can be moving or animated. Characteristics Images may be two or three-dimensional, such as a pho ...
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Pony Canyon
, also known by the shorthand form , is a Japanese mass media publishing company founded on October 1, 1966. The company publishes mainly physical home media on compact discs, including music, films and TV shows and video games. It is affiliated with the Japanese media group Fujisankei Communications Group. Pony Canyon is a major leader in the music industry in Japan, with its artists regularly at the top of the Japanese charts. Pony Canyon is also responsible for releasing taped concerts from its artists as well as many anime productions and several film productions. Pony Canyon is headquartered in Tokyo with offices in Taiwan, Malaysia and South Korea. It employs approximately 360 people. Pony Canyon also owns the recording label Flight Master. History On October 1, 1966, Nippon Broadcasting System, Inc. opened a new record label division, called as Nippon Broadcasting System Service, Inc., in order to produce and market music from Japanese artists. The division formally c ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong (video game), Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Nintendo Switch, Switch. It has created numerous major franchises, including ''Mario (franchise), Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' ...
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Jump Ultimate Stars
Jumping is a form of locomotion or movement in which an organism or non-living (e.g., robotic) mechanical system propels itself through the air along a ballistic trajectory. Jump or Jumping also may refer to: Places * Jump, Kentucky or Jump Station, an unincorporated community in Floyd County * Jump, Ohio, a community in Hardin County * Jump, South Yorkshire, a village in Barnsley, England Science and engineering * Jump discontinuity, a change in value of a mathematical function * Jump, a step in a statistical jump process * Jump, a step in a jump diffusion process * Hydraulic jump, a phenomenon in fluid dynamics Computing * Jump instruction, used to alter the control flow of a program * JumpDrive, a brand of, or a generic term for, USB flash drives * Turing jump, an operator in recursion theory Media * ''Jump'' (magazine line), a line of manga magazines ** Weekly Shōnen Jump, the best-selling magazine of the line, often referred to as just ''Jump'' * Jump (musical), a K ...
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Jump Super Stars
''Jump Super Stars'' is a 2D crossover fighting game for the Nintendo DS, based on ''Weekly Shōnen Jump'' characters. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005, in Japan and accompanied the release of a red Nintendo DS. A sequel, ''Jump Ultimate Stars'', was released in Japan on November 23, 2006. Gameplay ''Jump Super Stars'' features characters from the Japanese manga magazine ''Weekly Shōnen Jump''. The game supports 2-4 players in multiplayer and features over 75 missions. Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The deck has 20 squares (4 x 5) for the player to place their koma. There are three types of koma: help koma, support koma and battle koma. * Help koma are only one square large. They'll boost up or help players in the game, but they will not appear on Battle Screen. * Support ...
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Fictional Crossovers In Video Games
Crossovers in video games occur when otherwise separated fictional characters, stories, settings, universes, or media in a video game meet and interact with each other. These may exist as a gimmick if two separate games in question are developed by the same company. Otherwise, they may exist as a gag from a rival company. The following is a list of games in which crossovers appear in either the form of a cameo of any kind, a guest character, or the theme of "crossover" in general in a video game itself. Many crossover games include third-party companies. First and second-party crossovers This list includes crossovers and cameos of characters from video games owned by one company and close affiliates. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Third-party crossovers This list includes video games that have crossovers from two or mo ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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