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TV Boy
The TV Boy and its successors TV Boy II and Super TV Boy are 1990s handheld TV games sold by many different companies, including Systema, Akor, and NICS, based upon an unlicensed clone of Atari 2600 hardware. They were widely available across Europe. In the UK, they were most visibly available through Argos. They were released around 1992 and three years later, an improved version of the TV Boy 2, the Super TV Boy, was also made by Akor.Akor Super TV Boy system information
old-computers.com. Retrieved 14 September 2011.
Users can play any one of 127 built-in games. In the UK, they were marketed with 126 games included, while the Super TV Boy has 127.
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Demon Attack
''Demon Attack'' is a fixed shooter written by Rob Fulop for the Atari 2600 and published by Imagic in 1982. It was ported to the Intellivision, Magnavox Odyssey 2, Atari 8-bit family, VIC-20, Commodore 64, Tandy 1000 (as a self-booting disk), TRS-80, IBM PCjr, and TRS-80 Color Computer. There is also a port for the TI-99/4A titled ''Super Demon Attack''. ''Demon Attack'' is supposedly based on the 1979 arcade shooter ''Galaxian'', though it closely resembles several waves from the 1980 arcade game ''Phoenix''.Stilphen, Scott. "DP Interviews... Rob Fulop", ''Digital Press''. The similarities prompted a lawsuit from Atari, Inc., who had purchased the latter's home video game rights. Imagic settled out of court, and ''Demon Attack'' became Imagic's best-selling game as of 1983. Gameplay Marooned on the ice planet Krybor, the player uses a laser cannon to destroy legions of demons that attack from above. Visually, the demons appear in waves similar to other space-themed shooters ...
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Plaque Attack
''Plaque Attack'' is a 1983 video game for the Atari 2600 that was made by Activision. The player must shoot food to protect teeth inside a person's mouth. Steve Cartwright, who designed the game, said that game was meant to help people develop good dental habits. Gameplay The player controls a tube of toothpaste, defending teeth against various types of food, such as hamburgers and french fries. The objective is to fire toothpaste at food Food is any substance consumed by an organism for nutritional support. Food is usually of plant, animal, or fungal origin, and contains essential nutrients, such as carbohydrates, fats, proteins, vitamins, or minerals. The substance is inge ... intent on destroying the teeth. If the food touches a tooth, it begins breaking down the tooth. If the player is fast enough to shoot the piece of food as soon as it starts breaking down the tooth the player will be able to save the tooth. If not, the tooth will decay and disappears from the s ...
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Dragonfire (video Game)
''Dragonfire'' is a 1982 video game written by Bob Smith and published by Imagic. The player grabs treasure guarded by a dragon while avoiding fireballs. It was originally released for the Atari 2600 then ported to the Intellivision, VIC-20, Commodore 64, Apple II, ZX Spectrum, ColecoVision, and TRS-80 Color Computer. The game's source code was put into the public domain by developer Bob Smith on May 24, 2003. Gameplay Each level of ''Dragonfire'' has two stages. The first stage is a side view of the character trying to cross a drawbridge to reach a castle. To traverse the bridge, the player must duck under high fireballs and jump over low fireballs. Upon success, the second stage begins, which has a more top-down point of view. The player guides the character around the room collecting treasure and dodging fireballs spewed by a dragon that patrols the bottom of the screen. Collecting every piece of treasure opens a door to the next level. A single hit from a fireball in eithe ...
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Video Pinball
The Video Pinball brand is a series of first-generation single-player dedicated home video game consoles manufactured, released and marketed by Atari, Inc. starting in 1977. Bumper controllers on the sides or a dial on the front are used to control the games depending on the game selected. There are three game types in the first model of the Video Pinball series: ''Pinball'', ''Basketball'', and ''Breakout''. The first model is based on the single chip 011500-11/C011512-05 ("Pong-on-a-chip") produced by Atari. Gameplay Video Pinball allows 7 games—4 pinball variations, a basketball game, and two versions of ''Breakout'' (''Breakout'' and a variant called ''Break Away'') -- for one to two players. The unit provides digital on-screen scoring, automatic serves, and color graphics. Video Pinball uses a micro-controller and a small amount of RAM rather than the "Pong on a chip" IC's that had been used in the slew of pong machines Atari Inc. had been releasing. Pinball was play ...
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Seaquest (video Game)
''Seaquest'' is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1983. The game is an underwater shooter in which the player controls a submarine. Gameplay The player uses a submarine to shoot at enemies and rescue divers. Enemies include sharks and submarines, which shoot missiles at the player's submarine . The player must ward off the enemies by firing an unlimited supply of missiles while trying to rescue divers swimming through the water. The points awarded to the player for shooting an enemy starts at 10 points each, and increases as the game advances. The sub can hold up to six divers at a time. Each time the player resurfaces prior to having a full load of six divers, one of the divers is removed. The submarine has a limited amount of oxygen. The player must surface often in order to replenish the oxygen, but if the player resurfaces without any rescued divers, they will lose a life. If the player resurfaces with the maximum amount ...
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