T1 Circuit
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T1 Circuit
Digital Signal 1 (DS1, sometimes DS-1) is a T-carrier signaling scheme devised by Bell Labs. DS1 is the primary digital telephone standard used in the United States, Canada and Japan and is able to transmit up to 24 multiplexed voice and data calls over telephone lines. E-carrier is used in place of T-carrier outside the United States, Canada, Japan, and South Korea. DS1 is the logical bit pattern used over a physical T1 line; in practice, the terms ''DS1'' and ''T1'' are often used interchangeably. Overview T1 refers to the primary digital telephone carrier system used in North America. T1 is one line type of the PCM T-carrier hierarchy. T1 describes the cabling, signal type, and signal regeneration requirements of the carrier system. The signal transmitted on a T1 line, referred to as the DS1 signal, consists of serial bits transmitted at the rate of 1.544 Mbit/s. The type of line code used is called Alternate Mark Inversion (AMI). Digital Signal Designation is the classifi ...
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T-carrier
The T-carrier is a member of the series of carrier systems developed by AT&T Bell Laboratories for digital transmission of multiplexed telephone calls. The first version, the Transmission System 1 (T1), was introduced in 1962 in the Bell System, and could transmit up to 24 telephone calls simultaneously over a single transmission line of copper wire. Subsequent specifications carried multiples of the basic T1 (1.544 Mbit/s) data rates, such as T2 (6.312 Mbit/s) with 96 channels, T3 (44.736 Mbit/s) with 672 channels, and others. Although a ''T2'' was defined as part of AT&T's T-carrier system, which defined five levels, T1 through T5, only the T1 and T3 were commonly in use.1999 ad: On the left, in an aisle seat, a man who very much "filled" his airline seat while on the right side of the aisle is a height-challenged man whose shoe toes barely reach the floor Transmission System 1 The T-carrier is a hardware specification for carrying multiple time-division mul ...
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Bitstream
A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams. Bitstreams and bytestreams are used extensively in telecommunications and computing. For example, synchronous bitstreams are carried by SONET, and Transmission Control Protocol transports an asynchronous bytestream. Relationship between bitstreams and bytestreams In practice, bitstreams are not used directly to encode bytestreams; a communication channel may use a signalling method that does not directly translate to bits (for instance, by transmitting signals of multiple frequencies) and typically also encodes other information such as framing and error correction together wi ...
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Extended Superframe
In telecommunications, superframe (SF) is a T1 framing standard. In the 1970s it replaced the original T1/D1 framing scheme of the 1960s in which the framing bit simply alternated between 0 and 1. Superframe is sometimes called D4 Framing to avoid confusion with single-frequency signaling. It was first supported by the D2 channel bank, but it was first widely deployed with the D4 channel bank. In order to determine where each channel is located in the stream of data being received, each set of 24 channels is aligned in a frame. The frame is 192 bits long (8 * 24), and is terminated with a 193rd bit, the framing bit, which is used to find the end of the frame. In order for the framing bit to be located by receiving equipment, a predictable pattern is sent on this bit. Equipment will search for a bit which has the correct pattern, and will align its framing based on that bit. The pattern sent is 12 bits long, so every group of 12 frames is called a superframe. The pattern ...
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Superframe
In telecommunications, superframe (SF) is a T1 framing standard. In the 1970s it replaced the original T1/D1 framing scheme of the 1960s in which the framing bit simply alternated between 0 and 1. Superframe is sometimes called D4 Framing to avoid confusion with single-frequency signaling. It was first supported by the D2 channel bank, but it was first widely deployed with the D4 channel bank. In order to determine where each channel is located in the stream of data being received, each set of 24 channels is aligned in a frame. The frame is 192 bits long (8 * 24), and is terminated with a 193rd bit, the framing bit, which is used to find the end of the frame. In order for the framing bit to be located by receiving equipment, a predictable pattern is sent on this bit. Equipment will search for a bit which has the correct pattern, and will align its framing based on that bit. The pattern sent is 12 bits long, so every group of 12 frames is called a superframe. The pattern u ...
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Overhead Information
Overhead information is digital information transferred across the functional interface between a user and a telecommunications system, or between functional units within a telecommunications system, for the purpose of directing or controlling the transfer of user information or the detection and correction of errors. Overhead information originated by the user is not considered to be system overhead information. Overhead information generated within the communications system and not delivered to the user is system overhead information. Thus, the user throughput Network throughput (or just throughput, when in context) refers to the rate of message delivery over a communication channel, such as Ethernet or packet radio, in a communication network. The data that these messages contain may be delivered ove ... is reduced by both overheads while system throughput is reduced only by system overhead. References * Data transmission {{telecommunications-stub ...
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Synchronization
Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronous or ''in sync''—and those that are not are '' asynchronous''. Today, time synchronization can occur between systems around the world through satellite navigation signals and other time and frequency transfer techniques. Navigation and railways Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation. Before radio navigation and satellite-based navigation, navigators required accurate time in conjunction with astronomical observations to determine how far east or west their vessel traveled. The invention of an accurate marine chronometer revolutionized marine navigation. By the end of the 19th century, important ports provided time signals in the form of a signal gun, flag, or dropping time ...
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Timeslot
Broadcast programming is the practice of organizing or ordering (scheduling) of broadcast media shows, typically radio and television, in a daily, weekly, monthly, quarterly or season-long schedule. Modern broadcasters use broadcast automation to regularly change the scheduling of their shows to build an audience for a new show, retain that audience, or compete with other broadcasters' shows. Most broadcast television shows are presented weekly in prime time or daily in other dayparts, though exceptions are not rare. At a micro level, scheduling is the minute planning of the transmission; what to broadcast and when, ensuring an adequate or maximum utilization of airtime. Television scheduling strategies are employed to give shows the best possible chance of attracting and retaining an audience. They are used to deliver shows to audiences when they are most likely to want to watch them and deliver audiences to advertisers in the composition that makes their advertising most like ...
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Frame Synchronization
In telecommunication, frame synchronization or framing is the process by which, while receiving a stream of framed data, incoming frame alignment signals (i.e., a distinctive bit sequences or syncwords) are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted for decoding or retransmission. Framing If the transmission is temporarily interrupted, or a bit slip event occurs, the receiver must re-synchronize. The transmitter and the receiver must agree ahead of time on which frame synchronization scheme they will use. Common frame synchronization schemes are: ;Framing bit: A common practice in telecommunications, for example in T-carrier, is to insert, in a dedicated time slot within the frame, a noninformation bit or framing bit that is used for synchronization of the incoming data with the receiver. In a bit stream, framing bits indicate the beginning or end of a frame. They occur at specified positions in the frame, ...
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Mbit/s
In telecommunications, data-transfer rate is the average number of bits (bitrate), characters or symbols (baudrate), or data blocks per unit time passing through a communication link in a data-transmission system. Common data rate units are multiples of bits per second (bit/s) and bytes per second (B/s). For example, the data rates of modern residential high-speed Internet connections are commonly expressed in megabits per second (Mbit/s). Standards for unit symbols and prefixes Unit symbol The ISQ symbols for the bit and byte are ''bit'' and ''B'', respectively. In the context of data-rate units, one byte consists of 8 bits, and is synonymous with the unit octet. The abbreviation bps is often used to mean bit/s, so that when a ''1 Mbps'' connection is advertised, it usually means that the maximum achievable bandwidth is 1 Mbit/s (one million bits per second), which is 0.125 MB/s (megabyte per second), or about 0.1192 MiB/s (mebibyte per second). The Insti ...
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Full-duplex
A duplex communication system is a point-to-point system composed of two or more connected parties or devices that can communicate with one another in both directions. Duplex systems are employed in many communications networks, either to allow for simultaneous communication in both directions between two connected parties or to provide a reverse path for the monitoring and remote adjustment of equipment in the field. There are two types of duplex communication systems: full-duplex (FDX) and half-duplex (HDX). In a full-duplex system, both parties can communicate with each other simultaneously. An example of a full-duplex device is plain old telephone service; the parties at both ends of a call can speak and be heard by the other party simultaneously. The earphone reproduces the speech of the remote party as the microphone transmits the speech of the local party. There is a two-way communication channel between them, or more strictly speaking, there are two communication channel ...
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Kbit/s
In telecommunications, data-transfer rate is the average number of bits (bitrate), characters or symbols (baudrate), or data blocks per unit time passing through a communication link in a data-transmission system. Common data rate units are multiples of bits per second (bit/s) and bytes per second (B/s). For example, the data rates of modern residential high-speed Internet connections are commonly expressed in megabits per second (Mbit/s). Standards for unit symbols and prefixes Unit symbol The ISQ symbols for the bit and byte are ''bit'' and ''B'', respectively. In the context of data-rate units, one byte consists of 8 bits, and is synonymous with the unit octet. The abbreviation bps is often used to mean bit/s, so that when a ''1 Mbps'' connection is advertised, it usually means that the maximum achievable bandwidth is 1 Mbit/s (one million bits per second), which is 0.125 MB/s (megabyte per second), or about 0.1192 MiB/s (mebibyte per second). The Institu ...
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate 'peak bit rate', 'information rate,' or physical layer 'useful bit rate', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwidth test ...
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