Tyrian (video Game)
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Tyrian (video Game)
''Tyrian'' is a vertically scrolling shooter developed by Eclipse Software for MS-DOS and published in 1995 by Epic MegaGames. ''Tyrian'' was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andras Molnar. The game was re-released as freeware in 2004. A free and open-source port of the game started in April 2007. Plot The game is set in the year 20,031. The player takes on the role of Trent Hawkins, a skilled spaceship pilot. While on the planet Tyrian, a hostile drone shoots his best friend, Buce Quesillac. Before dying Buce warns Trent that the drone belonged to the militaristic MicroSol megacorporation. MicroSol has discovered Gravitium (the game's brand of Unobtainium) on Tyrian and seeks to keep it a secret. Now on MicroSol's hit list, Trent manages to secure a small, armed spacecraft and set out the free world of Savara. Gameplay ''Tyrian'' is an arcade-style vertical scrolling shooter. It was developed chiefly as a hom ...
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Epic MegaGames
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, '' ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as ''Fortnite'' and the ''Unreal (video game series), Unreal'', ''Gears of War'' and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-base ...
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Unobtainium
Unobtainium is a term used in fiction, engineering, and common situations for a material ideal for a particular application but impractically hard to get. Unobtainium originally referred to materials that do not exist at all, but can also be used to describe real materials that are unavailable due to extreme rarity or cost. Less commonly, it can mean a device with desirable engineering properties for an application that are exceedingly difficult or impossible to achieve. The properties of any particular example of unobtainium depend on the intended use. For example, a pulley made of unobtainium might be massless and frictionless. But for a nuclear rocket, unobtainium might have the needed qualities of lightness, strength at high temperatures, and resistance to radiation damage: A combination of all three qualities is impossible with today's materials. The concept of unobtainium is often applied hand-wavingly, flippantly, or humorously. The word "unobtainium" derives humorously ...
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Sidekick
A sidekick is a slang expression for a close companion or colleague (not necessarily in fiction) who is, or is generally regarded as, subordinate to the one they accompany. Some well-known fictional sidekicks are Don Quixote's Sancho Panza, Sherlock Holmes' Doctor Watson, The Lone Ranger's Tonto, The Green Hornet's Kato, Shrek's Donkey and Puss in Boots, Mickey Mouse's Donald Duck and Goofy, Mario's Luigi and Yoshi, Sonic's Tails and Knuckles, Donkey Kong's Diddy Kong, Daffy Duck's Porky Pig, Captain America's Bucky and Batman's Robin. Origins The first recorded use of the term dates from 1896. It is believed to have originated in pickpocket slang of the late 19th century. The "kick" was the front pocket of a pair of trousers, believed to be the pocket safest from theft. Thus, by analogy, a "side-kick" was a person's closest companion.Morris, EvanWord Detective(December 20, 1999). One of the earliest recorded sidekicks may be Enkidu, who adopted a sidekick rol ...
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Raygun
A raygun is a science-fiction directed-energy weapon that releases energy, usually with destructive effect.Jeff Prucher, '' Brave New Words: The Oxford Dictionary of Science Fiction,'' Oxford University Press, 2007, page 162 They have various alternate names: ray gun, death ray, beam gun, blaster, laser gun, laser pistol, phaser, zap gun, etc. In most stories, when activated, a raygun emits a ray, typically visible, usually lethal if it hits a human target, often destructive if it hits mechanical objects, with properties and other effects unspecified or varying. Real-world analogues are directed-energy weapons or electrolasers: electroshock weapons which send current along an electrically conductive laser-induced plasma channel. History A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel ''The War of the Worlds'' (1898).Van Riper, op. cit., p. 46. Science fiction during the 1920s described death rays. Early science fiction often described or depic ...
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Single Player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Savara
Savara may refer to: *Savara people or Sora people * Savara language (Munda), or Sora, in India * Savara language (Dravidian), in India * ''Savara'' (moth), a genus of moths in the family Erebidae *Savara, a planet in the computer game ''Tyrian Tyrian may refer to the following: * Tyrian, an adjective for Tyre, a city in the South Governorate of Lebanon * ''Tyrian'' (video game), an arcade-style shooter video game by Epic MegaGames * Tyrian purple, a colour * Tyrian, a person who worsh ...
'' {{disambiguation ...
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Call Of The Shadows
Call or Calls may refer to: Arts, entertainment, and media Games * Call, a type of betting in poker * Call, in the game of contract bridge, a bid, pass, double, or redouble in the bidding stage Music and dance * Call (band), from Lahore, Pakistan * Call, a command in square dancing, delivered by a caller * "Call / I4U", a 2011 single by Japanese music group AAA * "Call", a 2002 song by Ashanti from her album '' Ashanti'' * "Call" (Stray Kids song), 2021 Film * ''Call'' (film), or ''The Call'', 2020 South Korean film * ''Calls'' (film), 2021 Indian Tamil-language crime thriller film Television * ''Calls'' (TV series), a mystery thriller TV series on Apple TV+ Finance * Call on shares, a request for a further payment on partly paid share capital * Call option, a term in stock trading Science and technology Computing * Call, a shell command in DOS, OS/2 and Microsoft Windows command-line interpreters * Call, a method of starting a subroutine * Computer-assisted lang ...
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Boss (video Games)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again i ...
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Weapon
A weapon, arm or armament is any implement or device that can be used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime, law enforcement, self-defense, warfare, or suicide. In broader context, weapons may be construed to include anything used to gain a tactical, strategic, material or mental advantage over an adversary or enemy target. While ordinary objects – sticks, rocks, bottles, chairs, vehicles – can be used as weapons, many objects are expressly designed for the purpose; these range from simple implements such as clubs, axes and swords, to complicated modern firearms, tanks, intercontinental ballistic missiles, biological weapons, and cyberweapons. Something that has been re-purposed, converted, or enhanced to become a weapon of war is termed weaponized, such as a weaponized virus or weaponized laser. History The use of weapons is a major driver of cult ...
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Spacecraft
A spacecraft is a vehicle or machine designed to fly in outer space. A type of artificial satellite, spacecraft are used for a variety of purposes, including communications, Earth observation, meteorology, navigation, space colonization, planetary exploration, and transportation of humans and cargo. All spacecraft except single-stage-to-orbit vehicles cannot get into space on their own, and require a launch vehicle (carrier rocket). On a sub-orbital spaceflight, a space vehicle enters space and then returns to the surface without having gained sufficient energy or velocity to make a full Earth orbit. For orbital spaceflights, spacecraft enter closed orbits around the Earth or around other celestial bodies. Spacecraft used for human spaceflight carry people on board as crew or passengers from start or on orbit (space stations) only, whereas those used for robotic space missions operate either autonomously or telerobotically. Robotic spacecraft used to support scientific re ...
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Player (game)
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Zanac
is a shoot 'em up video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as ''Zanac EX'' and for the PlayStation (console), PlayStation as ''Zanac X Zanac''. Players fly a lone spacecraft, starfighter, dubbed the ''AFX-6502 Zanac'', through twelve levels; their goal is to destroy the ''System''—a part-organic, part-mechanical entity bent on destroying mankind. ''Zanac'' was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as ''The Guardian Legend'', ''Blazing Lazers'', and the ''Puyo Puyo'' series. The game is known for its intense and fast-paced gameplay, level of difficulty, and music which s ...
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