Turkish Draughts
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Turkish Draughts
Turkish draughts (Turkish: Dama)(Armenian: շաշկի)(Arabic: دامە)(Kurmanji: دامە) is a variant of draughts (checkers) played in Turkey, Greece, Egypt, Kuwait, Lebanon, Syria, Jordan and several other locations around the Mediterranean Sea and Middle East. Rules On an 8×8 board, 16 ' are lined up on each side, in two rows. The back rows are vacant. A traditional Turkish draughts is mono-coloured. White moves first. Men move orthogonally forwards or sideways one square, capturing by means of a jump; they cannot move or capture backwards or diagonally. When a man reaches the back row, it promotes to a ''king''. Kings can move any number of empty squares orthogonally forwards, backwards or sideways. A king captures by jumping over a single piece any number of empty squares away, landing on any open square beyond the captured piece along a straight line. If a jump is available it must be taken. If there is more than one way to jump, the one capturing the most number of p ...
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International Draughts
International draughts (also called international checkers or Polish draughts) is a Abstract strategy, strategy board game for two players, one of the variants of draughts. The gameboard comprises 10×10 squares in alternating dark and light colours, of which only the 50 dark squares are used. Each player has 20 pieces, light for one player and dark for the other, at opposite sides of the board. In conventional diagrams, the board is displayed with the light pieces at the bottom; in this orientation, the lower-left corner square must be dark. History According to Draughts historians, draughts historian Arie van der Stoep, the 100 square draughts board came into use in the Netherlands between 1550 and 1600, and the number of pieces was extended to 2x20 between 1650 and 1700. The name "Polish draughts" was following a Dutch convention of the time that "unnatural" ideas were considered "Polish". Rules The general rule is that all moves and captures are made diagonally. All refere ...
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Turkish Games
Turkish may refer to: *a Turkic language spoken by the Turks * of or about Turkey ** Turkish language *** Turkish alphabet ** Turkish people, a Turkic ethnic group and nation *** Turkish citizen, a citizen of Turkey *** Turkish communities and minorities in the former Ottoman Empire * Ottoman Empire (Ottoman Turkey), 1299–1922, previously sometimes known as the Turkish Empire ** Ottoman Turkish, the Turkish language used in the Ottoman Empire * Turkish Airlines, an airline * Turkish music (style), a musical style of European composers of the Classical music era See also * * * Turk (other) * Turki (other) * Turkic (other) * Turkey (other) * Turkiye (other) * Turkish Bath (other) * Turkish population, the number of ethnic Turkish people in the world * Culture of Turkey * History of Turkey ** History of the Republic of Turkey The Republic of Turkey was created after the overthrow of Sultan Mehmet VI Vahdettin by the ...
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Draughts Variants
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer sci ...
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Oxford University Press
Oxford University Press (OUP) is the university press of the University of Oxford. It is the largest university press in the world, and its printing history dates back to the 1480s. Having been officially granted the legal right to print books by decree in 1586, it is the second oldest university press after Cambridge University Press. It is a department of the University of Oxford and is governed by a group of 15 academics known as the Delegates of the Press, who are appointed by the vice-chancellor of the University of Oxford. The Delegates of the Press are led by the Secretary to the Delegates, who serves as OUP's chief executive and as its major representative on other university bodies. Oxford University Press has had a similar governance structure since the 17th century. The press is located on Walton Street, Oxford, opposite Somerville College, in the inner suburb of Jericho. For the last 500 years, OUP has primarily focused on the publication of pedagogical texts and ...
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Dover Publications
Dover Publications, also known as Dover Books, is an American book publisher founded in 1941 by Hayward and Blanche Cirker. It primarily reissues books that are out of print from their original publishers. These are often, but not always, books in the public domain. The original published editions may be scarce or historically significant. Dover republishes these books, making them available at a significantly reduced cost. Classic reprints Dover reprints classic works of literature, classical sheet music, and public-domain images from the 18th and 19th centuries. Dover also publishes an extensive collection of mathematical, scientific, and engineering texts. It often targets its reprints at a niche market, such as woodworking. Starting in 2015, the company branched out into graphic novel reprints, overseen by Dover acquisitions editor and former comics writer and editor Drew Ford. Most Dover reprints are photo facsimiles of the originals, retaining the original pagination and ...
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Tobit (game)
Tobit is a draughts game that resembles Turkish and Armenian draughts in that pieces move orthogonally (forward, backward, sideways i.e. left and right). It especially resembles Turkish draughts in that pieces only move orthogonally. History The game is played in the Republic of Khakassia of Russia, and is associated with the Khakas people. The history and etymology of the game is unclear. There are several variants as in different size boards and number of pieces, but the one described here has become the standard. In the past, the grid board was drawn on the ground with animal bones (such as sheep bones) used as playing pieces. The first competitions with the standard variant only began in 2002, and has grown significantly since then. Due to the game only having 38 spaces, the game is more tactical and less strategic compared to Turkish draughts.{{cite web, last1=Potopakhin, first1=Vitaly, title=Авторская школа игры, url=http://lotos-khv.ru/game/games/ ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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Abstract Strategy Game
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
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English Draughts
English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board, when they are crowned and can thereafter move and capture both backward and forward. As in all forms of draughts, English draughts is played by two opponents, alternating turns on opposite sides of the board. The pieces are traditionally black, red, or white. Enemy pieces are captured by jumping over them. The 8×8 variant of draughts was weakly solved in 2007 by a team of Canadian computer scientists led by Jonathan Schaeffer. From the standard starting position, both players can guarantee a draw with perfect play. Pieces Though pieces are traditionally made of wood, now many are made of plastic, though other materials may be used. Pieces are t ...
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Christian Freeling
Christian Freeling (born 1 February 1947, in Enschede, Netherlands) is a Dutch game designer and inventor of abstract strategy games, notably Dameo, Grand Chess, Havannah, and Hexdame. Freeling's designs cover a range of game types. Several of his games are endeavors to improve on established games that he concluded are flawed or limited in some way, while some introduce familiar game mechanics into uncommon settings. He also regularly translates rules for orthogonal board games to the hexagonal grid, resulting in new versions with altered properties – usually enhanced strategy and tactics options, and fewer draws. "Christian's games often embody a desire to get to the heart of the concepts used in abstract games. This is most clearly displayed by his minimalist chess variant, Chad, and his version of column checkers, Emergo." Among all his games, Freeling considers Dameo, Emergo, Grand Chess, Storisende, Sygo, and Symple to be his most important, with Emergo as his ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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