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Troy Christensen
Troy Christensen (born July 16, 1964) is an American author and game designer. Based in Grand Rapids, Michigan, he is an established figure in the role-playing game community. Biography Troy Christensen created the ''Phantasm Adventures'' game, and the first edition was published in 1982. In 1987 he rewrote the game as ''Phantasm Adventures II''. '' Advanced Phantasm Adventures'' was released in 1988, and was described by ''Dragon'' as a rich and complicated fantasy role-playing game system. The rules was first printed as an independent publication, just as ''Dungeons & Dragons'' was reaching the height in American popularity in the late 1980s. In 1987, he moved to Japan and went to school there. He attended the International Christian University in Mitaka Japan, with the aspiration of learning Japanese for cartoon translation. Although Troy Christensen was living in Japan and going to a Japanese university, he could not speak the language. The cultural shock put great pressure ...
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:Template:Infobox Writer/doc
Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , ps ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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American Male Novelists
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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1964 Births
Events January * January 1 – The Federation of Rhodesia and Nyasaland is dissolved. * January 5 - In the first meeting between leaders of the Roman Catholic and Orthodox churches since the fifteenth century, Pope Paul VI and Patriarch Athenagoras I of Constantinople meet in Jerusalem. * January 6 – A British firm, the Leyland Motor Corp., announces the sale of 450 buses to the Cuban government, challenging the United States blockade of Cuba. * January 9 – ''Martyrs' Day'': Armed clashes between United States troops and Panamanian civilians in the Panama Canal Zone precipitate a major international crisis, resulting in the deaths of 21 Panamanians and 4 U.S. soldiers. * January 11 – United States Surgeon General Luther Terry reports that smoking may be hazardous to one's health (the first such statement from the U.S. government). * January 12 ** Zanzibar Revolution: The predominantly Arab government of Zanzibar is overthrown by African nationalist rebels; a ...
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Bloodchant
''Bloodchant'' is a supplement published by T.C. International in 1988 for the gory barbarian combat role-playing game ''Bloodbath''. Gameplay ''Bloodchant'' was designed by Troy Christensen, with interior art by Amanda Dee, Mike Semsel and Mike Barnes, and cover art by Amanda Dee. The boxed set contains: * 5.5" x 8.5" rulebook * 8.5" x 11" world map * 8.5" x 11" hex map * a sheet of counters This supplement uses the rules system first published in ''Bloodbath'', and focuses on magic. Reception In the May 1993 edition of ''Dragon'' (Issue #193), Lester Smith reviewed both ''Bloodchant'' and its parent game ''Bloodbath''. He had been ambivalent about ''Bloodbath'', and said of ''Bloodchant'' that it was "no better or worse than its predecessor." He still found the level of writing and editing as poor in this product as it had been in ''Bloodbath'', saying, "The text is still barbaric (pun intended.)" He concluded, "As a parent, I won’t be sharing the game with my children, and ...
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Bloodbath (role-playing Game)
''Bloodbath'' is a fantasy role-playing game published by T.C. International in 1988. Gameplay ''Bloodbath'' is a fantasy role-playing game of gory barbarian combat adventures set in the fictional land of Helboria. The game was designed by Troy Christensen and Rick Slawson, with cover art by Jeff and Amanda Dee. The game components are: * 24-page 5.5" x 8.5" rulebook * 8.5" x 11" world map * 8.5" x 11" hex map * a sheet of counters Character generation Each character has four attributes: Might, Body Mutilation Capacity (BMC), Bloodlust, and Skill. Combat Players roll dice for initiative, with bonuses applied for Bloodlust. To attack, each character has a movement of six hexes, unless burdened by armor or other encumbrances. The attacker then roll three 6-sided dice, trying to total higher than the defender's pplicable talent rating. If the hit is successful, the attacker rolls two 6-sided die for damage, adds the character's Might, as well as any applicable weapon bonus, subtra ...
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RoleMaster
''Rolemaster'' (originally ''Role Master'') is a tabletop role-playing game published by Iron Crown Enterprises since 1980. Editions ''Rolemaster'' has a total of four editions. First edition (RM1): 1980–1982 This edition includes the original versions of ''Arms Law'', '' Claw Law'', '' Spell Law'', ''Character Law'' and '' Campaign Law''. These were available initially as individual books, and later as combined volumes and in boxed sets. Second edition (RM2): 1984–1994 In 1984, an initial boxed set was issued containing both expanded and revised rules. The box included ''Spell Law'', a combined ''Arms Law & Claw Law'', ''Character Law'', as well as the Vog Mur campaign module for the Loremaster setting. Shortly after the first box, a new boxed set was released, containing all of the previous contents as well as ''The Cloudlords of Tanara'', a detailed setting and adventure supplement. The supplement introduced ICE's original Loremaster setting, which would later dev ...
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Arms And Equipment Guide
The ''Arms and Equipment Guide'' is the name of two supplementary rule books for the ''Dungeons & Dragons'' fantasy role-playing game. Each describes various equipment that can be used in a campaign. 2nd edition Contents The original ''Arms and Equipment Guide'' explored and expanded the second edition ''Advanced Dungeons & Dragons'' ''Player's Handbook'' equipment lists in detail. Publication history The original ''Arms and Equipment Guide'' was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis. It was intended for the 2nd edition of ''Advanced Dungeons & Dragons'', and was published in 1991. The book was edited by Anne Brown and Jon Pickens. Interior artists included Daniel Horne, Erik Olson, Keith Parkinson, Michael Weaver, Kelly Freas, Laura Freas, Mark Nelson, Karl Waller, Valerie Valusek, Stephen D. Sullivan, Ken Frank, and Ned Dameron. Reception Rick Swan reviewed ''Arms and Equipment Guide'' for '' Dragon'' magazine #192 (April 19 ...
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The Castle Guide
''The Castle Guide'' is a supplemental rulebook published in 1990 for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents ''The Castle Guide'' is a rules supplement intended for the 2nd edition ''Dungeon Master's Guide'' which covers life in feudal lands, and how to build, run, siege, and defend castles. Reviewer Keith H. Eisenbeis stated that it "contains all types of useful and needed information about almost every aspect of castle existence from construction to destruction". ''The Castle Guide'' describes three ordinary types of castles, as well as 12 special castles geared towards specific types of ''AD&D'' characters such as thieves, wizards, dwarves, and orcs. Publication history DMGR2 ''The Castle Guide'' was written by Grant Boucher, Troy Christensen, Arthur Collins, and Nigel Findley, with Timothy B. Brown and William W. Connors, and was published by TSR in 1990 as a 128-page book. Reception In the July 1990 edition of ''Games ...
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Thief's Challenge
''Thief's Challenge'' is an adventure for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1993. Contents The Thief's Challenge is a single player module for thief characters that are between levels 1 and 4. Publication history The module was written by Troy Christensen and published by TSR. Reception John Setzer reviewed ''Thief's Challenge'' in a 1994 issue of ''White Wolf A white wolf or Arctic wolf is a mammal of the ''Canidae'' family and a subspecies of the gray wolf. It may also refer to: Organizations * White Wolf (band), a Canadian heavy metal band * White Wolf (band), white power oi band from the USA * ...''. On a scale of 1 to 5, he rated the module a 3 for Appearance, Concepts, Complexity, and Playability and a 2 for Value. He stated, "With a down-to-earth plot and little powerful magic, Thief’s Challenge provides an entertaining, everyday human adventure," while adding that "Extensive unused space and fairly ...
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Devil's Domain
''Villains and Vigilantes'' (abbreviated as ''V&V'') is a superhero-themed role-playing game which competed primarily with ''Champions'' and ''Superworld'' in the early to mid-1980s. Origin ''Villains and Vigilantes'' was the first role-playing game designed by Jack Herman and Jeff Dee and featured illustrations by Dee. Fantasy Games Unlimited published the first edition of ''Villains and Vigilantes'' in 1979. The second edition of ''Villains and Vigilantes'' was published in 1982 with significant rule revisions. In 2010, Monkey House Games published a new edition of the game, although a lawsuit filed in U.S. Federal court, Arizona District, (Case no. 2:2011-cv-02036) asserted that Monkey House Games had no legal right to do so. That lawsuit has since been resolved and a settlement agreed upon with both parties producing their own material. Mechanics Character creation in ''Villains and Vigilantes'' reflects the unique nature of the rules. Instead of playing a completely fiction ...
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Speculative Fiction
Speculative fiction is a term that has been used with a variety of (sometimes contradictory) meanings. The broadest interpretation is as a category of fiction encompassing genres with elements that do not exist in reality, recorded history, nature, or the present universe. Such fiction covers various themes in the context of supernatural, futuristic, and other imaginative realms. The genres under this umbrella category include, but are not limited to, science fiction, fantasy, horror, superhero fiction, alternate history, utopian and dystopian fiction, and supernatural fiction, as well as combinations thereof (for example, science fantasy). History Speculative fiction as a category ranges from ancient works to paradigm-changing and neotraditional works of the 21st century. Characteristics of speculative fiction have been recognized in older works whose authors' intentions, or in the social contexts of the stories they portray, are now known. For example, the ancient Greek ...
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