Trip'd
''Trip'd'' is a puzzle video game developed by Japanese studio Warp for the 3DO Interactive Multiplayer. Using the falling block puzzle format, ''Trip'd'' presents the player with triads of colored, tile-shaped eggs that gradually descend the screen to stack up on the bottom. The objective is to connect four or more matching eggs to eliminate them from the play field. Creatures called Deow'Nz can be formed and destroyed to create various effects depending on the number of players. The game was created by a small team led by Warp president Kenji Eno. It was initially released in Japan in August 1994 by San-ei Shobo Publishing as . Asmik released an enhanced version of the game for PlayStation in Japan in March 1995 while Panasonic localized another version as ''Trip'd'' for the 3DO in North America that August. ''Trip'd'' received a mediocre response from critics. Its core gameplay was largely seen as derivative of other puzzle titles while its distinct mechanics, graphics, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Warp (company)
Warp Inc. was a Japanese video game developer. Founded by musician Kenji Eno in 1994, the company was dedicated to creating interactive cinema. Its most successful games, ''D (video game), D'' and ''Enemy Zero'', were known for their musical scores. Warp rebranded as Super Warp Inc. exited the video game industry in 2000, and was superseded by the developer From Yellow to Orange Inc. in 2001. Eno headed the company until his death in February 2013. History Kenji Eno founded Warp in 1994. The Warp logo—four television screens displaying the four letters of the company name—was designed by Eno and designer Tomohiro Miyazaki. Warp developed several interactive cinema games, their most successful series being ''D (series), D''. In 2000, following the release of ''D2 (video game), D2'', Warp changed its name to Super Warp and exited the video game industry, widening its scope to network services, DVD products, and online music. Following an investment by Neoteny Inc., Super War ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kenji Eno
was a Japanese musician and video game designer. He gained a reputation as a maverick during the mid-1990s for creating unorthodox games like '' Real Sound'' and is perhaps best remembered today for his rebellious marketing techniques. Outside of his homeland he was best known for his survival horror video games, '' D'' and ''Enemy Zero''. Apart from creating video games, Eno was also a well-regarded electronic musician and he created the scores for several of his games. Eno founded the video game development companies EIM, Warp (later called Super Warp), and From Yellow to Orange. He also worked in a variety of fields apart from video games and music including the automotive, cellphone, tobacco, and hotel industries. Eno died on February 20, 2013, due to heart failure brought on by hypertension. Career Uncommonly interested in video games and music from a young age, Eno had experimented extensively with programming and recording, and one of his first games, ''Towadoko Murder ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gamepad
A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of buttons handled with the right thumb and a direction controller handled with the left. The direction controller has traditionally been a four-way digital cross (also named a joypad, or alternatively a D-pad, and never called arrow keys), but most modern controllers additionally (or as a substitute) feature one or more analog sticks. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed ''start'', ''select'', and ''home'' buttons, and an internal motor to provide force feedback. Analog triggers, like that of the GameCube controller, are pressure ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Score (game)
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. Video games In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Survival Mode
Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudden ending, so that other players could then play the arcade game as well. ''Power Instinct'' added a Survival Mode, called 'Life Attack' to their Super Nintendo Port in November 1993. '' Street ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Split Screen (video Games)
Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into adjacent (and possibly overlapping) parts, typically as two or four rectangular areas. This is done to allow the simultaneous presentation of (usually) related graphical and textual information on a computer display. TV sports used this presentation methodology in the 1960s for instant replay. The original non-dynamic split screens differed from windowing systems in that the latter always allowed overlapping and freely movable parts of the screen (the "windows") to present related as well as unrelated application data to the user, while the former were strictly limited to fixed non-overlapping positions. The split screen technique can also be used to run two instances of an application, possibly with another user interacting with the other instance. In video games The split screen feature is commonly used in non- networked, also known as couch co-op, video games with mul ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paragon Publishing
Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, Wiltshire by ex-Future Publishing staff Richard Monteiro and Diane Tavener. With a small team of staff they began work on their first publication ''Sega Pro''. With the success of ''Sega Pro'' the company began expanding and launched several other titles, hiring more staff to produce these new titles. It was not long before the company moved into new premises in Bournemouth. The company continued to publish magazines for the video games market as well as other areas for the next decade. In July 2003 Paragon Publishing and its 30-odd magazine titles were sold to Highbury House Communications for £32m. Imagine Publishing, which was formed by ex-Paragon staff Damian Butt, Steve Boyd and Mark Kendrick, would buy back most of these titles ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |