Trellis Quantization
Trellis quantization is an algorithm that can improve data compression in DCT-based encoding methods. It is used to optimize residual DCT coefficients after motion estimation in lossy video compression encoders such as Xvid and x264. Trellis quantization reduces the size of some DCT coefficients while recovering others to take their place. This process can increase quality because coefficients chosen by Trellis have the lowest rate-distortion ratio. Trellis quantization effectively finds the optimal quantization for each block to maximize the PSNR relative to bitrate In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction w .... It has varying effectiveness depending on the input data and compression method. ReferencesVirtualDub/Xvid guide mentioning Trellis quantization [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Motion Compensation
Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video data for video compression, for example in the generation of MPEG-2 files. Motion compensation describes a picture in terms of the transformation of a reference picture to the current picture. The reference picture may be previous in time or even from the future. When images can be accurately synthesized from previously transmitted/stored images, the compression efficiency can be improved. Motion compensation is one of the two key video compression techniques used in video coding standards, along with the discrete cosine transform (DCT). Most video coding standards, such as the H.26x and MPEG formats, typically use motion-compensated DCT hybrid coding, known as block motion compensation (BMC) or motion-compensated DCT (MC DCT). Function ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lossy Compression
In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size for storing, handling, and transmitting content. The different versions of the photo of the cat on this page show how higher degrees of approximation create coarser images as more details are removed. This is opposed to lossless data compression (reversible data compression) which does not degrade the data. The amount of data reduction possible using lossy compression is much higher than using lossless techniques. Well-designed lossy compression technology often reduces file sizes significantly before degradation is noticed by the end-user. Even when noticeable by the user, further data reduction may be desirable (e.g., for real-time communication or to reduce transmission times or storage needs). The most widely used lossy compression al ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xvid
Xvid (formerly "XviD") is a video codec library following the MPEG-4 video coding standard, specifically MPEG-4 Part 2 Advanced Simple Profile (ASP). It uses ASP features such as b-frames, global and quarter pixel motion compensation, lumi masking, trellis quantization, and H.263, MPEG and custom quantization matrices. Xvid is a primary competitor of the DivX Pro Codec. In contrast with the DivX codec, which is proprietary software developed by DivX, Inc., Xvid is free software distributed under the terms of the GNU General Public License. This also means that unlike the DivX codec, which is only available for a limited number of platforms, Xvid can be used on all platforms and operating systems for which the source code can be compiled. History In January 2001, DivXNetworks founded ''OpenDivX'' as part of Project Mayo which was intended to be a home for open source multimedia projects. OpenDivX was an open-source MPEG-4 video codec based on a stripped-down version of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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X264
x264 is a free and open-source software library and a command-line utility developed by VideoLAN for encoding video streams into the H.264/MPEG-4 AVC video coding format. It is released under the terms of the GNU General Public License. History x264 was originally developed by Laurent Aimar, who stopped development in 2004 after being hired by ATEME. Loren Merritt then took over development. Later, in 2008, Fiona Glaser joined the project. They both stopped contributing in 2014. Today, x264 is primarily developed by Anton Mitrofanov and Henrik Gramner. Capabilities x264 provides a command line interface as well as an API. The former is used by many graphical user interfaces, such as Staxrip and MeGUI. The latter is used by many other interfaces, such as HandBrake and FFmpeg. x264 implements a large number of features compared to other H.264 encoders. x264 contains some psychovisual enhancements which aim to increase the subjective video quality of the encoded video. * Adapti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rate Distortion
Rate or rates may refer to: Finance * Rates (tax), a type of taxation system in the United Kingdom used to fund local government * Exchange rate, rate at which one currency will be exchanged for another Mathematics and science * Rate (mathematics), a specific kind of ratio, in which two measurements are related to each other (often with respect to time) * Rate function, a function used to quantify the probabilities of a rare event * Reaction rate, in chemistry the speed at which reactants are converted into products Military * Naval rate, a junior enlisted member of a navy * Rating system of the Royal Navy, a former method of indicating a British warship's firepower People * Ed Rate (1899–1990), American football player * José Carlos Rates (1879–1945), General Secretary of the Portuguese Communist Party * Peter of Rates (died 60 AD), traditionally considered to be the first bishop of Braga Other uses * Rate (building), the class of a building in late Georgian and early ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PSNR
Peak signal-to-noise ratio (PSNR) is an engineering term for the ratio between the maximum possible power of a signal and the power of corrupting noise that affects the fidelity of its representation. Because many signals have a very wide dynamic range, PSNR is usually expressed as a logarithmic quantity using the decibel scale. PSNR is commonly used to quantify reconstruction quality for images and video subject to lossy compression. Definition PSNR is most easily defined via the mean squared error (''MSE''). Given a noise-free ''m''×''n'' monochrome image ''I'' and its noisy approximation ''K'', ''MSE'' is defined as : \mathit = \frac\sum_^\sum_^ (i,j) - K(i,j)2. The PSNR (in dB) is defined as : \begin \mathit &= 10 \cdot \log_ \left( \frac \right) \\ &= 20 \cdot \log_ \left( \frac \right) \\ &= 20 \cdot \log_(\mathit_I) - 10 \cdot \log_ (\mathit). \end Here, ''MAXI'' is the maximum possible pixel value of the image. When the pixels are represented using 8 bits pe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bitrate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MPEG
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by International Organization for Standardization, ISO and International Electrotechnical Commission, IEC that sets standards for media coding, including compression coding of audio compression (data), audio, video compression, video, graphics, and Compression of Genomic Sequencing Data, genomic data; and transmission and Container format (digital), file formats for various applications.John Watkinson, ''The MPEG Handbook'', p. 1 Together with Joint Photographic Experts Group, JPEG, MPEG is organized under ISO/IEC JTC 1/ISO/IEC JTC 1/SC 29, SC 29 – ''Coding of audio, picture, multimedia and hypermedia information'' (ISO/IEC Joint Technical Committee 1, Subcommittee 29). MPEG formats are used in various multimedia systems. The most well known older MPEG media formats typically use MPEG-1, MPEG-2, and MPEG-4 AVC media coding and MPEG-2 systems MPEG transport stream, transport streams an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |