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Trajectory Optimization
Trajectory optimization is the process of designing a trajectory that minimizes (or maximizes) some measure of performance while satisfying a set of constraints. Generally speaking, trajectory optimization is a technique for computing an open-loop solution to an optimal control problem. It is often used for systems where computing the full closed-loop solution is not required, impractical or impossible. If a trajectory optimization problem can be solved at a rate given by the inverse of the Lipschitz constant, then it can be used iteratively to generate a closed-loop solution in the sense of Caratheodory. If only the first step of the trajectory is executed for an infinite-horizon problem, then this is known as Model Predictive Control (MPC). Although the idea of trajectory optimization has been around for hundreds of years ( calculus of variations, brachystochrone problem), it only became practical for real-world problems with the advent of the computer. Many of the original ...
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Trajectory
A trajectory or flight path is the path that an object with mass in motion follows through space as a function of time. In classical mechanics, a trajectory is defined by Hamiltonian mechanics via canonical coordinates; hence, a complete trajectory is defined by position and momentum, simultaneously. The mass might be a projectile or a satellite. For example, it can be an orbit — the path of a planet, asteroid, or comet as it travels around a central mass. In control theory, a trajectory is a time-ordered set of states of a dynamical system (see e.g. Poincaré map). In discrete mathematics, a trajectory is a sequence (f^k(x))_ of values calculated by the iterated application of a mapping f to an element x of its source. Physics of trajectories A familiar example of a trajectory is the path of a projectile, such as a thrown ball or rock. In a significantly simplified model, the object moves only under the influence of a uniform gravitational force field. This can be ...
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Angle Of Attack
In fluid dynamics, angle of attack (AOA, α, or \alpha) is the angle between a reference line on a body (often the chord line of an airfoil) and the vector representing the relative motion between the body and the fluid through which it is moving. Angle of attack is the angle between the body's reference line and the oncoming flow. This article focuses on the most common application, the angle of attack of a wing or airfoil moving through air. In aerodynamics, angle of attack specifies the angle between the chord line of the wing of a fixed-wing aircraft and the vector representing the relative motion between the aircraft and the atmosphere. Since a wing can have twist, a chord line of the whole wing may not be definable, so an alternate reference line is simply defined. Often, the chord line of the root of the wing is chosen as the reference line. Another choice is to use a horizontal line on the fuselage as the reference line (and also as the longitudinal axis). Some aut ...
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Basis Function
In mathematics, a basis function is an element of a particular basis for a function space. Every function in the function space can be represented as a linear combination of basis functions, just as every vector in a vector space can be represented as a linear combination of basis vectors. In numerical analysis and approximation theory, basis functions are also called blending functions, because of their use in interpolation: In this application, a mixture of the basis functions provides an interpolating function (with the "blend" depending on the evaluation of the basis functions at the data points). Examples Monomial basis for ''Cω'' The monomial basis for the vector space of analytic functions is given by \. This basis is used in Taylor series, amongst others. Monomial basis for polynomials The monomial basis also forms a basis for the vector space of polynomials. After all, every polynomial can be written as a_0 + a_1x^1 + a_2x^2 + \cdots + a_n x^n for some n \in \mathb ...
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Simpson's Rule
In numerical integration, Simpson's rules are several approximations for definite integrals, named after Thomas Simpson (1710–1761). The most basic of these rules, called Simpson's 1/3 rule, or just Simpson's rule, reads \int_a^b f(x) \, dx \approx \frac \left (a) + 4f\left(\frac\right) + f(b)\right In German and some other languages, it is named after Johannes Kepler, who derived it in 1615 after seeing it used for wine barrels (barrel rule, ). The approximate equality in the rule becomes exact if is a polynomial up to and including 3rd degree. If the 1/3 rule is applied to ''n'' equal subdivisions of the integration range 'a'', ''b'' one obtains the composite Simpson's 1/3 rule. Points inside the integration range are given alternating weights 4/3 and 2/3. Simpson's 3/8 rule, also called Simpson's second rule, requires one more function evaluation inside the integration range and gives lower error bounds, but does not improve on order of the error. If the 3/8 ...
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Cubic Hermite Spline
In numerical analysis, a cubic Hermite spline or cubic Hermite interpolator is a spline where each piece is a third-degree polynomial specified in Hermite form, that is, by its values and first derivatives at the end points of the corresponding domain interval. Cubic Hermite splines are typically used for interpolation of numeric data specified at given argument values x_1,x_2,\ldots,x_n, to obtain a continuous function. The data should consist of the desired function value and derivative at each x_k. (If only the values are provided, the derivatives must be estimated from them.) The Hermite formula is applied to each interval (x_k, x_) separately. The resulting spline will be continuous and will have continuous first derivative. Cubic polynomial splines can be specified in other ways, the Bezier cubic being the most common. However, these two methods provide the same set of splines, and data can be easily converted between the Bézier and Hermite forms; so the names are of ...
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Trapezoidal Rule
In calculus, the trapezoidal rule (also known as the trapezoid rule or trapezium rule; see Trapezoid for more information on terminology) is a technique for approximating the definite integral. \int_a^b f(x) \, dx. The trapezoidal rule works by approximating the region under the graph of the function f(x) as a trapezoid and calculating its area. It follows that \int_^ f(x) \, dx \approx (b-a) \cdot \tfrac(f(a)+f(b)). The trapezoidal rule may be viewed as the result obtained by averaging the left and right Riemann sums, and is sometimes defined this way. The integral can be even better approximated by partitioning the integration interval, applying the trapezoidal rule to each subinterval, and summing the results. In practice, this "chained" (or "composite") trapezoidal rule is usually what is meant by "integrating with the trapezoidal rule". Let \ be a partition of ,b/math> such that a=x_0 < x_1 < \cdots < x_ < x_N = b and \Delta x_k be the length of th ...
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Spline (mathematics)
In mathematics, a spline is a special function defined piecewise by polynomials. In interpolating problems, spline interpolation is often preferred to polynomial interpolation because it yields similar results, even when using low degree polynomials, while avoiding Runge's phenomenon for higher degrees. In the computer science subfields of computer-aided design and computer graphics, the term ''spline'' more frequently refers to a piecewise polynomial ( parametric) curve. Splines are popular curves in these subfields because of the simplicity of their construction, their ease and accuracy of evaluation, and their capacity to approximate complex shapes through curve fitting and interactive curve design. The term spline comes from the flexible spline devices used by shipbuilders and draftsmen to draw smooth shapes. Introduction The term "spline" is used to refer to a wide class of functions that are used in applications requiring data interpolation and/or smoothing. The data ...
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Linear Programming
Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear function#As a polynomial function, linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the mathematical optimization, optimization of a linear objective function, subject to linear equality and linear inequality Constraint (mathematics), constraints. Its feasible region is a convex polytope, which is a set defined as the intersection (mathematics), intersection of finitely many Half-space (geometry), half spaces, each of which is defined by a linear inequality. Its objective function is a real number, real-valued affine function, affine (linear) function defined on this polyhedron. A linear programming algorithm finds a point in the polytope where ...
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Quadratic Programming
Quadratic programming (QP) is the process of solving certain mathematical optimization problems involving quadratic functions. Specifically, one seeks to optimize (minimize or maximize) a multivariate quadratic function subject to linear constraints on the variables. Quadratic programming is a type of nonlinear programming. "Programming" in this context refers to a formal procedure for solving mathematical problems. This usage dates to the 1940s and is not specifically tied to the more recent notion of "computer programming." To avoid confusion, some practitioners prefer the term "optimization" — e.g., "quadratic optimization." Problem formulation The quadratic programming problem with variables and constraints can be formulated as follows. Given: * a real-valued, -dimensional vector , * an -dimensional real symmetric matrix , * an -dimensional real matrix , and * an -dimensional real vector , the objective of quadratic programming is to find an -dimensional vector , that wi ...
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Optimization (mathematics)
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maximizing or minimizing a real function by systematically choosing input values from within an allowed set and computing the value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, optimization includes finding "best available" values of some objective function given a define ...
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Hybrid System
A hybrid system is a dynamical system that exhibits both continuous and discrete dynamic behavior – a system that can both ''flow'' (described by a differential equation) and ''jump'' (described by a state machine or automaton). Often, the term "hybrid dynamical system" is used, to distinguish over hybrid systems such as those that combine neural nets and fuzzy logic, or electrical and mechanical drivelines. A hybrid system has the benefit of encompassing a larger class of systems within its structure, allowing for more flexibility in modeling dynamic phenomena. In general, the ''state'' of a hybrid system is defined by the values of the ''continuous variables'' and a discrete ''mode''. The state changes either continuously, according to a flow condition, or discretely according to a ''control graph''. Continuous flow is permitted as long as so-called ''invariants'' hold, while discrete transitions can occur as soon as given ''jump conditions'' are satisfied. Discrete trans ...
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Pseudo-spectral Method
Pseudo-spectral methods, also known as discrete variable representation (DVR) methods, are a class of numerical methods used in applied mathematics and scientific computing for the solution of partial differential equations. They are closely related to spectral methods, but complement the basis by an additional pseudo-spectral basis, which allows representation of functions on a quadrature grid. This simplifies the evaluation of certain operators, and can considerably speed up the calculation when using fast algorithms such as the fast Fourier transform. Motivation with a concrete example Take the initial-value problem :i \frac \psi(x, t) = \Bigl \frac + V(x) \Bigr\psi(x,t), \qquad\qquad \psi(t_0) = \psi_0 with periodic conditions \psi(x+1, t) = \psi(x, t). This specific example is the Schrödinger equation for a particle in a potential V(x), but the structure is more general. In many practical partial differential equations, one has a term that involves derivatives (such as a ...
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