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TowerMadness 2
''TowerMadness 2'' is a 3D tower defense strategy game, sequel to TowerMadness, for iOS and Android, developed by Limbic Software and released on January 23, 2014. ''TowerMadness 2'' has game controller support. Gameplay The objective in ''TowerMadness 2'' is to defend a base filled with a flock of sheep from waves of aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrate ... by destroying the aliens with diverse weapons in the form of towers. UFOs drop invading aliens on landing pads and the waves of enemies make their way to the base to abduct the sheep. Each wave arrives in intervals, or all waves can be sent at once if Invasion Mode is enabled. The goal of each alien is to abduct one sheep. The player destroys the aliens by building towers. Each enemy destroyed provides the pl ...
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Limbic Software
Limbic Software, Inc. is an independent mobile game development company founded in 2009 by Arash Keshmirian, Iman Mostafavi, and Volker Schönefeld. Limbic has designed and developed iOS and Android titles '' TowerMadness'', ''Grinchmas!'', ''Nuts!'', ''Zombie Gunship'', ''TowerMadness 2'', and ''Zombie Gunship Arcade'', with over 25 million game downloads worldwide. Limbic's debut title, ''TowerMadness'', launched in 2009, and in summer 2011, Limbic released two new titles, ''Nuts!'' and ''Zombie Gunship''. Following up with their debut title, they released the sequel ''TowerMadness 2'' in the beginning of 2014. After initially announcing a new title as an April Fools' day joke, Limbic released ''Zombie Gunship Arcade'' shortly after in May 2014. The company's mantra is to create the best mobile gaming experience. Games developed ''TowerMadness'' ''TowerMadness'' was released on May 23, 2009, for iOS. The mobile game is an open map tower defense game with a zoomable 3D camer ...
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2014 Video Games
Fourteen or 14 may refer to: * 14 (number), the natural number following 13 and preceding 15 * one of the years 14 BC, AD 14, 1914, 2014 Music * 14th (band), a British electronic music duo * ''14'' (David Garrett album), 2013 *''14'', an unreleased album by Charli XCX * "14" (song), 2007, from ''Courage'' by Paula Cole Other uses * ''Fourteen'' (film), a 2019 American film directed by Dan Sallitt * ''Fourteen'' (play), a 1919 play by Alice Gerstenberg * ''Fourteen'' (manga), a 1990 manga series by Kazuo Umezu * ''14'' (novel), a 2013 science fiction novel by Peter Clines * ''The 14'', a 1973 British drama film directed by David Hemmings * Fourteen, West Virginia, United States, an unincorporated community * Lot Fourteen, redevelopment site in Adelaide, South Australia, previously occupied by the Royal Adelaide Hospital * "The Fourteen", a nickname for NASA Astronaut Group 3 * Fourteen Words, a phrase used by white supremacists and Nazis See also * 1/4 (other) * Fo ...
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Strategy Video Games
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Tower Defense Video Games
A tower is a tall structure, taller than it is wide, often by a significant factor. Towers are distinguished from masts by their lack of guy-wires and are therefore, along with tall buildings, self-supporting structures. Towers are specifically distinguished from buildings in that they are built not to be habitable but to serve other functions using the height of the tower. For example, the height of a clock tower improves the visibility of the clock, and the height of a tower in a fortified building such as a castle increases the visibility of the surroundings for defensive purposes. Towers may also be built for observation, leisure, or telecommunication purposes. A tower can stand alone or be supported by adjacent buildings, or it may be a feature on top of a larger structure or building. Etymology Old English ''torr'' is from Latin ''turris'' via Old French ''tor''. The Latin term together with Greek τύρσις was loaned from a pre-Indo-European Mediterranean language, ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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Android (operating System) Games
Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to as “Android” * Android (drug), a brand name for the synthetic hormone methyltestosterone Arts and entertainment Film * ''Android Kunjappan Version 5.25'', a 2019 film directed by Ratheesh Balakrishnan Poduval * ''Android'' (film), a 1982 film directed by Aaron Lipstadt * ''Android'', the Russian title for the 2013 film '' App'' Music * The Androids, an Australian rock band * "Android" (TVXQ song), 2012 * "Android", a song by Green Day from the album '' Kerplunk'' * "Android", a song on The Prodigy's '' What Evil Lurks'' EP Games * ''Android'' (board game), published by Fantasy Flight Games Other uses in arts and entertainment * The Android (DC Comics), character * ''The Android'' (novel), by K. A. Applegate * Android 17, a cha ...
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Extraterrestrial Life In Fiction
An extraterrestrial or alien is any extraterrestrial lifeform; a lifeform that did not originate on Earth. The word ''extraterrestrial'' means "outside Earth". The first published use of ''extraterrestrial'' as a noun occurred in 1956, during the Golden Age of Science Fiction. Extraterrestrials are a common theme in modern science-fiction, and also appeared in much earlier works such as the second-century parody ''True History'' by Lucian of Samosata. Gary Westfahl writes: History Pre-modern Cosmic pluralism, the assumption that there are many inhabited worlds beyond the human sphere predates modernity and the development of the heliocentric model and is common in mythologies worldwide. The 2nd century writer of satires, Lucian, in his ''True History'' claims to have visited the moon when his ship was sent up by a fountain, which was peopled and at war with the people of the Sun over colonisation of the Morning Star. Other worlds are depicted in such early works as the 10th ...
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Tower Defense
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack."Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre. History Precursors The tower defense genre can trace its lineage back to the golden age of arcade video games in the 1980s. The object of the arcade game ''Space Invaders,'' released in 1978, was to defend the player's terr ...
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TowerMadness
''TowerMadness'' is a 3D tower defense strategy game for iOS and Android, developed by Limbic Software. Three iOS versions of ''TowerMadness'' exist: ''TowerMadness'', the original version released on May 23, 2009; ''TowerMadness Zero'', the ad-enabled version released on October 25, 2009; and ''TowerMadness HD'', the version enhanced for iPad that includes split-screen multiplayer mode released on May 23, 2010. The Android version of TowerMadness launched for Google Play on December 5, 2013. On January 23, 2014, Limbic released the sequel to ''TowerMadness'', ''TowerMadness 2''. Gameplay The objective in ''TowerMadness'' is to defend a base filled with a flock of sheep from waves of aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrate ... by destroying the aliens with diverse ...
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Tower Defense
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack."Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre. History Precursors The tower defense genre can trace its lineage back to the golden age of arcade video games in the 1980s. The object of the arcade game ''Space Invaders,'' released in 1978, was to defend the player's terr ...
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