Touhou Hisōtensoku
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Touhou Hisōtensoku
is a versus fighting game in the Touhou Project game series. The game, by Twilight Frontier and Team Shanghai Alice, can be played as a standalone game or as an expansion pack for the previous fighting game ''Scarlet Weather Rhapsody''. In the ''Touhou Project'' overall, it is labeled as the 12.3rd Touhou game. Gameplay ''Touhou Hisoutensoku'' stayed true to its predecessors in that it retained most of the ''Immaterials basic system and moves. Projectiles are still the main attack feature, grazing is still an effective way of evasion and the changing weather affects every match. In addition, ''Touhou Hisoutensoku'' added some new spellcards and weather system for the characters to turn the tide of battle. ''Touhou Hisoutensoku'' also provides built-in support for multiplayer games over the internet like its predecessor. Characters from ''Scarlet Weather Rhapsody'' can be made playable in ''Touhou Hisoutensoku'' if the player also owns that game on the same computer. The imported ...
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List Of Touhou Project Characters
This is a list of the characters that belong to the '' Touhou Project'', a series of ''danmaku'' and fighting video games by ZUN from Team Shanghai Alice. Most ''Touhou'' characters reside in a fictional realm called Gensokyo (, 'Land of Illusions'), where humans and ''yōkai'' coexist. Gensokyo's culture are like those of feudal Japan, but the ''Touhou'' games take place in the present day. Many yōkai prey on and eat humans, and humans subsequently try to exorcise them, but no racial resentment exists between the two. The characters in the ''Touhou'' ''Project'' have unique abilities, and many of them are based on Japanese folklore and religion. All characters, except for the two main protagonists Reimu and Marisa, are listed by the first game of their appearance. Reimu first appeared in the first game, ''Highly Responsive to Prayers'', and Marisa in the second, ''Story in Eastern Wonderland. Protagonists Reimu Hakurei *Species: Human *Ability: Flight, using yin-yang orbs, a ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Twilight Frontier Games
Twilight is light produced by sunlight scattering in the upper atmosphere, when the Sun is below the horizon, which illuminates the lower atmosphere and the Earth's surface. The word twilight can also refer to the periods of time when this illumination occurs. The lower the Sun is beneath the horizon, the dimmer the twilight (other factors such as atmospheric conditions being equal). When the Sun reaches 18° below the horizon, the twilight's brightness is nearly zero, and evening twilight becomes nighttime. When the Sun again reaches 18° below the horizon, nighttime becomes morning twilight. Owing to its distinctive quality, primarily the absence of shadows and the appearance of objects silhouetted against the lit sky, twilight has long been popular with photographers and painters, who often refer to it as the blue hour, after the French expression ''l'heure bleue''. By analogy with evening twilight, the word ''twilight'' is also sometimes used metaphorically, to imply that ...
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Touhou Project Games
The , also known simply as , is a Shoot 'em up#Bullet hell, bullet hell shoot 'em up video game series created by one-man indie game, independent Japanese Doujin soft, ''doujin'' soft developer Team Shanghai Alice. Since 1995, the team's member, ZUN (video game developer), Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, self-publishing 18 mainline games and six Spin-off (media), spin-offs . ZUN has also produced related Doujinshi, print works and Doujin music, music albums, and collaborated with developer Twilight Frontier on seven official ''Touhou'' spin-offs, most being fighting games. The ''Touhou Project'' is set in a land sealed from the outside world and primarily inhabited by humans and ''yōkai'', legendary creatures from Japanese folklore that are personified in ''Touhou'' as ''bishōjo'' in an Moe anthropomorphism, anthropomorphic ''moe'' style. Reimu Hakurei, the ''miko'' of the Hakurei Shrine and the main char ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Fighting Games
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was ''Karate Champ'' that popularized ...
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