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Toshinden
is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995 for the PlayStation, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." The Game Boy version of ''Battle Arena Toshiden'' despite sharing the same name as the console & PC counterparts is a different game. It is a 2D weapons based fighter and supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes and borders. The game was announced as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's ''Virtua Fighter''), but it was ported to the Saturn with additional features less than a year later. After fighting games like ''Tekken'' ...
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Battle Arena Toshinden 2
''Battle Arena Toshinden 2'' is a weapon based 3D fighting game developed by Tamsoft. It was released for the PlayStation and arcades in 1995, with the arcade version published by Capcom, followed by a port to PC. It is the sequel to ''Battle Arena Toshinden'', and was a departure from the usual fighting game formula in that it was developed for home console first, with the arcade version being developed later. In some countries the arcade version was also released after the PlayStation version. ''Battle Arena Toshinden URA'' (full title ''Ultimate Revenge Attack'') is a Sega Saturn specific sequel to ''Toshinden Remix'' (aka ''Toshinden S''). Gameplay The core gameplay remains unchanged from the original ''Battle Arena Toshinden'', but the game does include a simple combo system. The 3D movement was also altered to create slightly better balance in battle; differentiating from the first game, dodge rolling will no longer make the character temporarily immune to the opponent's ...
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Tamsoft
is a Japanese video game developer, founded on 26 June 1992. Its current president, Toshiaki Ōta, previously worked at Toaplan as one of the six original team members and head of software development.Translationby Gamengai. ).Translationby Shmuplations. ). Some of their most popular games were released for Sony's PlayStation console, including the ''Battle Arena Toshinden'' series, early Choro Q games and ''Guardian's Crusade''. Tamsoft has also worked on the PlayStation 2 port of Sega's ''Virtua Tennis 2'' and '' Itadaki Street 3'' for Enix, as well as several games in D3 Publisher's ''Simple 2000'' series. Some other famous series are ''Dream Club'', ''Oneechanbara'' and ''Senran Kagura''. List of Tamsoft games PlayStation Full Price *''Steam Gear * Mash'' *'' Abalaburn'' *'' Knight & Baby'' **North America: ''Guardian's Crusade'' *'' Block Kuzushi 2'' *''Toshinden'' **North America/Europe: ''Battle Arena Toshinden'' *''Toshinden Plus'' *'' Toshinden 2'' **North America/Euro ...
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Nex Entertainment
, formerly known as GAU Entertainment and , was a Japanese video game developer originally established in 1992. It developed games for other companies on a contract basis. Their clients included Sega, Capcom, Namco, Takara, Taito, Atlus, and Square Enix. Nex Entertainment was founded as GAU Entertainment. Two years later, the company merged into Nextech, which was bought by Sega in 1997. Nex Entertainment emerged as a third-party developer in 2003. NEX Entertainment's major shareholder, Fields announced on July 29, 2016 that it closed the company. Games Arcade *''Cobra the Arcade'' *''Time Crisis 3'' *''Time Crisis 4'' Dreamcast *''Dino Crisis'' *''Dream Studio'' *'' Resident Evil – Code: Veronica'' *'' Resident Evil – Code: Veronica X'' *''Shenmue'' *''Type X: Spiral Nightmare'' (canceled) Game Boy Advance *''Shining Soul'' (co-developed with Grasshopper Manufacture) *''Shining Soul II'' (co-developed with Grasshopper Manufacture) GameCube *'' Resident Evil – Code: Veron ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Virtua Fighter (video Game)
is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. An early prototype version was location tested in Japan by August 1993, before the complete game was released worldwide in October 1993. It is the first game in the ''Virtua Fighter'' series, and the first arcade fighting game to feature fully 3D polygon graphics. The game has been ported to several platforms including the Sega Saturn, Sega 32X, and Microsoft Windows. The game was critically acclaimed and a major hit, becoming one of Sega's best-selling arcade games of all time with more than 40,000 arcade units sold while the Saturn versions sold over copies. ''Virtua Fighter'' was highly regarded for its in-depth 3D fighting engine and real-world fighting techniques, and has been revolutionary and highly influential in the evolution of the genre and video games in general. An update titled ''Virtua Fighter Remix'', developed by AM1, was released for t ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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E3 1995
The Electronic Entertainment Expo 1995, commonly known as E3 1995, was the first Electronic Entertainment Expo held. The event took place at the Los Angeles Convention Center from May 11–13, 1995, with 50,000 total attendees. Highlights of the 1995 show include Sony's announcement of the PlayStation's release date and pricing, Sega's surprise launch of the Sega Saturn, and Nintendo's showcase of the Virtual Boy console. Organization Prior to 1995, the video game industry used the Consumer Electronics Show (CES) as their primary trade show venue. In the years leading up to 1995, the video game industry was usually delegated to an outdoor section of CES, which were not ideal conditions for promoting products. The International Digital Software Association (IDSA), later renamed to the Entertainment Software Association (ESA), approached CES and its head Gary J. Shapiro with their grievances about the conditions they had at CES. As CES did not consider video games as part of co ...
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Earthworm Jim (series)
''Earthworm Jim'' is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four games were released in the series: ''Earthworm Jim'', ''Earthworm Jim 2'', ''Earthworm Jim 3D'', and '' Earthworm Jim: Menace 2 the Galaxy'', with the first game released in 1994. The series had lain dormant for almost a decade before Gameloft remade the original game in HD for PlayStation Network and Xbox Live Arcade in 2010. Interplay announced '' Earthworm Jim 4'' in 2008; little to no information had been surfaced until May 2019 and August 2020. History ''Earthworm Jim'' Playmates Toys, finding success with the license for Teenage Mutant Ninja Turtles, wanted to start their own franchise. Inspired by the success of the ''Sonic the Hedgehog'' series with ''Sonic the Hedgehog'' and ''Sonic the Hedgehog 2'', they decided that they wanted ...
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Sega Saturn Magazine
''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included playable games and game footage. In 1997, the magazine reported a readership of 30,140. The last issue, 37, was published in November 1998. History ''Sega Saturn Magazine'' was originally known as ''Sega Magazine,'' which launched in 1994 and covered the Sega consoles available at the time, including the Master System, Mega Drive, Mega-CD, 32X and Game Gear. In November 1995, it was relaunched as ''Sega Saturn Magazine'' and coverage of other Sega consoles was gradually reduced. In addition to reviews, previews, and demo discs, the magazine included interviews with developers about topics such as the development libraries that Sega was providing them with, and would routinely cover topics of interest only to hardcore gamers such as i ...
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Emap International Limited
Ascential plc, formerly EMAP, is a British business-to-business media business specialising in exhibitions & festivals and information services. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the ''Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Publishing Co., the Peterborough Advertiser Co., the ...
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Unlockable (gaming)
Unlockable content refers to content that is available in video games but not accessible unless something is performed by the player to get access to it. Different genres of games have different styles and options of unlockable content that is standard among their games. The unlockable content varies, and can be as little as a single weapon or enhancement, to more than doubling the playable characters available to the player. Methods Presale exclusives Many games, such as ''Left 4 Dead 2'' and '' Battlefield: Bad Company 2'', offer presales that come with exclusive unlockable content. In order to get these exclusives, one must order the game through the retailer before it is available for sale, with a small deposit to guarantee the game. Once this presale is made, the buyer gets a code to use to get the unlockable content once the game is available. This has been done by many companies worldwide, such as North America's GameStop, UK's Game and many other retailers. Achievements ...
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