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Tornado Low Level
''Tornado Low Level'' (also known as ''T.L.L.'') is a multidirectional flight game developed by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software. The game was released for the ZX Spectrum in 1984, with ports for the Amstrad CPC and Commodore 64 in 1985. The game has the player control a Panavia Tornado fighter jet, tasked to destroy targets throughout the map. ''Tornado Low Level'' received positive reviews for the ZX Spectrum and Amstrad CPC versions by video game critics, both on release and in retrospective reviews. The game was also a commercial success, with the Spectrum version debuting at number three on ''Personal Computer Games'' top fifty charts. The success of the game led to a sequel titled ''Cyclone'', which featured a similar graphical style and similar play. Gameplay The player controls a Panavia Tornado fighter jet and must manoeuvre the plane at low altitude in order to destroy targets on the landscape by flying very low over ...
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Costa Panayi
Costa Panayi is a former computer game programmer active during the 1980s. He founded Vortex Software with Paul Canter, publishing games for the ZX Spectrum, Commodore 64 and Amstrad CPC. He is of Greek Cypriot descent, and studied engineering at the University of Salford. After graduation, he started to work as a mechanical engineer for British Aerospace, when he got into programming games business from his hobby interests. In 1982, he studied Sinclair BASIC and subsequently formed his company Vortex Software along with Luke Andrews and Mark Haigh-Hutchinson. They wrote a variety of games, including '' Gunlaw'', the ''Android'' series, and ''Tornado Low Level'' for the ZX Spectrum. His games achieved critical success; ''Tornado Low Level'' and ''Highway Encounter'' appeared in the "Your Sinclair official top 100", for example, and in them he developed original 3D interfaces. In 1995, he was working as a design consultant for Fisher Price. List of games *'' ZX81 Othello'' (1 ...
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Psion (company)
Psion PLC was a designer and manufacturer of mobile handheld computers for commercial and industrial uses. The company was headquartered in London, England, with major operations in Mississauga, Ontario, Canada, and other company offices in Europe, the United States, Asia, Latin America, and the Middle East. It was a public company listed on the London Stock Exchange () and was once a constituent of the FTSE 100 Index. Psion's operational business was formed in September 2000 from a merger of Psion and Canadian-based Teklogix Inc., and was a global provider of solutions for mobile computing and wireless data collection. The Group's products and services included rugged mobile hardware, secure software and wireless networks, professional services, and support programs. Psion worked with its clients in the area of burgeoning technologies, including imaging, voice recognition, and radio-frequency identification (RFID). They had operations worldwide in 14 countries, and custom ...
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Scrolling
In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text or pictures but moves ( pans or tilts) the user's view across what is apparently a larger image that is not wholly seen. A common television and movie special effect is to scroll credits, while leaving the background stationary. Scrolling may take place completely without user intervention (as in film credits) or, on an interactive device, be triggered by touchscreen or a keypress and continue without further intervention until a further user action, or be entirely controlled by input devices. Scrolling may take place in discrete increments (perhaps one or a few lines of text at a time), or continuously (smooth scrolling). Frame rate is the speed at which an entire image is redisplayed. It is related to scrolling in that changes to text a ...
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Computer & Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was one ...
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Computer Gamer
''Computer Gamer'' was a video game magazine published in the United Kingdom by Argus Specialist Publications, covering home gaming from April 1985 to June 1987. It was a colourful relaunch of the failing magazine '' Games Computing'', a more conservative magazine published throughout in monochrome. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnists, reader's letters, and occasionally cover-mounted game demos A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such .... When the magazine was relaunched, it was directly competing with Computer and Video Games but with only a fifth of the 100,000 monthly sales. It battled on for two years but, adding only 6,000 sales, it was eventually closed in 1987. Although lost in the c ...
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