Tony Tough And The Night Of Roasted Moths
   HOME
*





Tony Tough And The Night Of Roasted Moths
''Tony Tough and the Night of Roasted Moths'' is a 1999 adventure game developed by Nayma Software. The game's first appearance was in December 1997 in Torino during the multimedia event Saloon.bit at Nayma Expo-Stand and then on March 24, 1998 in Firenze during the MediARTech International Exhibition, where the game got attention from main Italian computer magazines and distributors. ''Tony Tough'' received one sequel: '' Tony Tough 2: A Rake's Progress'' (2006). In 2011, ''Tony Tough'' entered the ScummVM project. On October 24, 2012, the game was launched again under license from DotEmu, a retro-gaming company based in Paris, France. Gameplay Players control the titular Tony Tough, a private detective described as "a gnome-sized, nasal-voiced hypochondriac momma’s boy", guiding him through the game by positioning the cursor over objects and instructing Tony to interact with them. The game shares many traits with titles such as ''Day of the Tentacle'', which it has been com ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Prograph Research
Prograph is a Visual programming language, visual, Object-oriented programming, object-oriented, dataflow programming, dataflow, Multi-paradigm programming language, multiparadigm programming language that uses iconic symbols to represent actions to be taken on data. Commercial Prograph software development environments such as Prograph Classic and Prograph CPX were available for the Apple Macintosh and Microsoft Windows, Windows platforms for many years but were eventually withdrawn from the market in the late 1990s. Support for the Prograph language on macOS has recently reappeared with the release of the Marten software development environment. History Research on Prograph started at Acadia University in 1982 as a general investigation into dataflow languages, stimulated by a seminar on Functional programming, functional languages conducted by Michael Levin. Diagrams were used to clarify the discussion, leading to the insight: "since the diagrams are clearer than the code, why ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE