Tippen
Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game was known as Trekort and more elaborate Swedish variants include Knack and Köpknack. It appears to be related to the English game of 3-Card Loo. It was banned as a gambling game in some places. History and etymology The game was described in 19th century anthologies and encyclopedias but appears related to 3-card Loo, which was already described in the 18th century. In some locations the game was illegal. Dreiblatt is recorded as early as 1807 as a gambling game in which players received three cards, and Tippen is mentioned in 1790 as a gambling game similar to Grobhäusern and Trischak,Förster, Thomas (1790), ''Thomas Försters Erzählungen von seinen Reisen in allen vier Welttheilen.'' Vol. 1. Weißenfels: Friedrich Severin. p. 199. and i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zwicken
Zwicken is an old Austrian and German card game for 4 to 6 players, which is usually played for small stakes and makes a good party game. It is one of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. King > Ober/ Queen > Unter/ Jack > Ten > Nine > Eight > Seven. However, as the permanent, second highest trump – the 7/7 – outranks all cards except for the Trump Sow. Description Zwicken is a very common Austrian and German gambling game that is usually played for small stakes and makes a good party game. It is like a more intense version of the German game of Tippen – the general rules and mode of play are much the same – but there are significant differences, especially its permanent trump, the 7, and its 'hop and jump' (''Hupf und Sprung'') element, in which, like Kratzen and Austrian Lampeln, the role of dealer may 'hop' to the next p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vierblatt
Mauscheln, also Maus or Vierblatt, is a gambling card game that resembles Tippen, which is commonly played in Germany and the countries of the old Austro-Hungarian Empire. Background Origin of the name The name Mauscheln means something like "(secretive) talk". According to ''Meyers Konversationslexikon'' of 1885 to 1892 the word ''Mauschel'' is derived from the Hebrew word ''moscheh'' "Moses", in Ashkenazi Herbrew ''Mausche, Mousche,'' and was a nickname for Jews; in Old German ''mauscheln'' means something like "speak with a Jewish accent" or haggle". The word first surfaced in the 17th century.Isabel Enzenbach: ''Mauscheln.'' In: Wolfgang Benz (ed.): ''Handbuch des Antisemitismus.'' Vol. 3: ''Begriffe, Ideologien, Theorien.'' De Gruyter Saur, Berlin 2008, ISBN 978-3-598-24074-4, p. 205 (retrieved via De Gruyter Online). Today ''mauscheln'' is a synonym for "scheme", "wheel and deal", "wangle" or "diddle". Other names for the game include Anschlagen (in Tyrol and Lower ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mauscheln
Mauscheln, also Maus or Vierblatt, is a gambling card game that resembles Tippen, which is commonly played in Germany and the countries of the old Austro-Hungarian Empire. Background Origin of the name The name Mauscheln means something like "(secretive) talk". According to ''Meyers Konversationslexikon'' of 1885 to 1892 the word ''Mauschel'' is derived from the Hebrew word ''moscheh'' " Moses", in Ashkenazi Herbrew ''Mausche, Mousche,'' and was a nickname for Jews; in Old German ''mauscheln'' means something like "speak with a Jewish accent" or haggle". The word first surfaced in the 17th century.Isabel Enzenbach: ''Mauscheln.'' In: Wolfgang Benz (ed.): ''Handbuch des Antisemitismus.'' Vol. 3: ''Begriffe, Ideologien, Theorien.'' De Gruyter Saur, Berlin 2008, ISBN 978-3-598-24074-4, p. 205 (retrieved via De Gruyter Online). Today ''mauscheln'' is a synonym for "scheme", "wheel and deal", "wangle" or "diddle". Other names for the game include Anschlagen (in Tyrol and Lower Au ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lupfen (card Game)
Lupfen is a card game for 3–5 players that is played mainly in west Austria and south Germany, but also in Liechtenstein. The rules vary slightly from region to region, but the basic game in each variation is identical. It is one of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks.''Card Games: Rams Group'' at www.pagat.com. Retrieved 16 Oct 2018Geiser, Remigius (2004). "100 Kartenspiele des Landes Salzburg" in ''Talon'', Issue 13, p. 38. History In many ways, Lupfen rese ...[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mistigri (card Game)
Mistigri, historically Pamphile, is an old, French, trick-taking card game for three or four players that has elements reminiscent of poker. It is a member of the Rams family of games and, although it is a gambling game, often played for small stakes, it is also suitable as a party game or as a family game with children from the age of 12 upwards. Name Mistigri is a variant of ''Mouche'' or ''Lenterlu'' and a cousin of the English Lanterloo. It is known in Germany as Mönch ("Monk"), possibly a corruption of the French ''Mouche'' as ''Monche'' was the old German for monk. Meyer certainly equates it to ''Mouche'', ''Lenturla'' and ''Pamphile'', while Grupp also states that it is known as ''Trente et un'' ("Thirty-One") in French, but Méry's research shows that Mistigri was derived from ''Mouche'' (which was also called ''Lenturlu'') and was first named ''Pamphile''. It is related to the historical card game of Tippen. The game is named after the "mistigri" (French for "pussy ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Plain-trick
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lanterloo
Lanterloo or Loo is a 17th-century trick taking game of the Trump family of which many varieties are recorded. It belongs to a line of card games whose members include Nap, Euchre, Rams, Hombre, and Maw (Spoil Five). It is considered a modification of the game of "All Fours", another English game possibly of Dutch origin, in which the players replenish their hands after each round by drawing each fresh new cards from the pack. History Under various spellings, like the French forms , , (meaning "fiddlesticks", a meaningless word equivalent to "Lullay", or "Lulloo", used in Lullabies), the game is supposed to have reached England from France most probably with the restoration of the monarchy in 1660. In France it was originally called ("Fly"), which was also the name of the five-card flush in that game and came to refer to the four-card flush in Lanterloo. Also called LangtrilloOnce a week, Vol. 10, pg. 364, Eneas Sweetland Dallas - Bradbury & Evans, London 1863 in its prime form ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Knack (card Game)
Knack is a Swedish card game, mainly played for money, in which the aim is to win at least one of the three tricks. It is also known as Trekort or Trikort, although that usually refers to a more basic game of Danish origin that is probably its progenitor. Each deal begins with the dealer anteing an agreed stake into the pot. The players receive three cards each, and then a card is turned that indicates the trump suit. The remaining cards form a talon. Players who so wish, may exchange up to two cards for cards from the talon. In turn, the players then decide whether they want to play for the pot; if so, they announce this by knocking on the table and possibly also saying "knock". Alternatively they may fold without exchanging. Players must follow suit if able. In the first trick, the trump Ace must be led if possible; otherwise any card may be led. In the second trick, a trump must be led if possible. Otherwise a side suit card should be led face down and regarded as the l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bête (cards)
Bête (from the French ''bête'' [] = "beast", "dumb animal" or "brute"), Labet or the Germanised Bete and (Low German) Beet, is a term used in certain card games for a penalty payment e.g. for failing to take the minimum number of tricks, or for a stake or money which a player has lost. In trick-taking game, such as Mistigri and Kauflabet, the player who has failed to win a single trick is "bête" or "the Bête". Likewise in Mauscheln, if the declarer, or ''Mauschler'', fails to win a trick, he is called the ''Mauschlerbete''. The word is used with verbs in phrases that have further meanings: * Bête sein ("to be beast") – to have lost a game * Bête machen ("to make beast") - to bet or bid * Bête ziehen – ("to draw beast") - to win a card game * Pott Beet - Low German for having lost badly e.g. without winning a single trick. The name is derived from the historical French card game of Bête where it referred to the stake and the penalty for losing. ''Labet'' is anot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Plain-trick Game
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is n ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kratzen
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. Unter > Ten > Nine > Eight > Seven. In the trump suit, the ''Weli'' is just below the Trump Sow. Playing The following rules are taken from kartenspiele.net, the source recommended by Geiser. The game is in two phases. In the first phase, players may not drop out and they contribute an ante or antes to the pot. In the second phase, the aim is to win the contents of the pot, but players may drop out for an individual hand if they think they are unlikely to take the minimum number of tricks. First phase – ''Muss'' The first deal is a 'force' or ''Muss'' i.e. everyone has to participate; there is no option to 'drop out'. Each player pays an ante into ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Contra (card Game)
Kontraspiel, also called Contra, is a German 5-card plain-trick game for four individual players using 24 cards. Eldest hand has the first right to accept or make trumps. The Unters of Acorns and Leaves (the equivalent of the two black Jacks) are permanent highest trumps, the ''Wenzels''. Kontraspiel is similar to the Scandinavian game Polskpas and is recorded as early as 1811. History The earliest mention of Contra appears in a list of games in a 1755 poem. In 1773 it is described as one of the games played with "German cards" i.e. a 32-card German-suited pack, and, in 1786 it was reported that, along with Trischaken, it was a very popular game among the peasants in German-speaking lands.Cella, Johann Jakob''Freymüthige Aufsätze'' Vol. 3. Anspach: Benedikt Friedrich Haueisens, p. 161 The earliest rules appeared in the same 1773 source under a separate entry, but the first comprehensive account is given in Hammer's 1811 edition of ''Die deutschen Kartenspiele''. and then r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |