Tingle (character)
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Tingle (character)
is a recurring character in ''The Legend of Zelda'' series. First appearing in '' The Legend of Zelda: Majora's Mask'', he has since appeared in several installments. He has gone on to be the star of ''Freshly-Picked Tingle's Rosy Rupeeland'', and its sequel '' Irozuki Tingle no Koi no Balloon Trip'', as well as the minigame collections '' Tingle's Balloon Fight DS'' and ''Dekisugi Tingle Pack''. Concept and creation Tingle was created by Takaya Imamura, a game designer at Nintendo EAD. According to an interview with Kensuke Tanabe, producer of ''Freshly-Picked Tingle's Rosy Rupeeland'', character designer Imamura created Tingle in a "very relaxed manner". ''The Legend of Zelda'' producer Eiji Aonuma explained Tingle's origins in an interview with ''Kotaku''. He stated that the character had been designed as a way for the player to access maps in ''Majora's Mask''. He commented that "we ultimately ended up with a character here that had a little bit of humor to him that ame fr ...
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Freshly-Picked Tingle's Rosy Rupeeland
is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in September 2006, and in Europe in September 2007. ''Freshly-Picked Tingle's Rosy Rupeeland'' stars Tingle, a character who has appeared in several games in ''The Legend of Zelda'' series starting from ''Majora's Mask'' for the Nintendo 64. It was commercially successful in Japan, selling 234,862 units by the end of 2007. Gameplay The objective of ''Freshly-Picked Tingle's Rosy Rupeeland'' is to continually build up a tower found under a spring to the west of Tingle's house. To do this, the player must feed Rupees into the tower. Subsequent gameplay is built upon finding as much money as possible, but also mixed with traditional ''The Legend of Zelda'' dungeon adventuring and puzzle elements. Among this, however, is a shallow bargaining system for interacting with non-player characters (NPCs), as items and information must be bought ...
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Four Swords Adventures
''The Legend of Zelda: Four Swords Adventures'' is an action-adventure video game developed and published by Nintendo for the GameCube. It is the eleventh installment in ''The Legend of Zelda'' series. It was released in Japan on March 18, 2004, North America on June 7, 2004, in Europe on January 7, 2005 and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the GameCube – Game Boy Advance link cable bundled with the game in North America and Europe. Similar to its predecessor '' The Legend of Zelda: Four Swords'' in its gameplay and presentation, the game takes Link and his three clones created by the magic "Four Sword" on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. ''Four Swords Adventures'' was considered the 48th-best game made for a Nintendo system by '' Nintendo Power'', and received an aggregated 86 out of 100 from Met ...
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Spirit Tracks
''The Legend of Zelda: Spirit Tracks'' is a 2009 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. Set a century after '' The Legend of Zelda: The Wind Waker'' and its sequel ''Phantom Hourglass'', the storyline follows the current incarnations of Link and Princess Zelda as they explore the land of New Hyrule to prevent the awakening of the Demon King Malladus. Players navigate New Hyrule, completing quests that advance the story and solving environmental and dungeon-based puzzles, many requiring use of the DS's touchscreen and other hardware features. Navigation between towns and dungeons is done using a train, which features its own set of mechanics and puzzles. Production began in 2007 following the release of ''Phantom Hourglass'', with half the team including director Daiki Iwamoto and producer Eiji Aonuma returning. Aonuma got the concept from a children's book, and incorporated some of its elements into the game. Origin ...
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Phantom Hourglass
''The Legend of Zelda: Phantom Hourglass'' is a 2007 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. It is the fourteenth installment in The Legend of Zelda, ''The Legend of Zelda'' series and the direct sequel to the 2002 GameCube title ''The Legend of Zelda: The Wind Waker, The Wind Waker''. ''Phantom Hourglass'' was released worldwide in 2007, with the exception of South Korea in April 2008. The game was re-released for the Wii U via the Virtual Console service in the PAL region in November 2015, in North America in May 2016, and in Japan in August. It earned a sequel, ''The Legend of Zelda: Spirit Tracks'' in December 2009. The game features 3D computer graphics, 3D Cel shading, cel-shaded graphics with an overhead camera perspective, employs controls involving the console's touchscreen and microphone, and took advantage of the Nintendo Wi-Fi Connection for online play until the service was discontinued in 2014. The game's ...
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