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TikGames Games
TikGames is a San Mateo, California-based video game developer founded in 2002 by Anatoly Tikhman. The company develops games for digital distribution on Windows PC, Mac OS X, Xbox Live Arcade, PlayStation Network and mobile phones. Games * ''ZaynMoji'' - iPhone, Android (2017) * ''DurantEmoji'' - iPhone, Android (2016) * ''Scarygirl'' - PlayStation Network, Xbox Live Arcade, PC (2012) * ''Chucky: Wanna Play'' - PlayStation Network (Cancelled) * ''Domino Master'' — Xbox Live Arcade (2008) * ''Monopoly'' - PC (2008) * ''AquaSphere'' — PC (2008) * ''Flower Stand Tycoon'' — PC (2008) * '' Interpol: The Trail of Dr. Chaos'' — PC, Mac OS X (2007), PlayStation Network, Xbox Live Arcade (2009) * ''Waterscape Solitaire: American Falls'' — PC, Mac OS X (2007) * ''Merriam Webster Spell Jam'' — PC (2007) * '' Mahjong Tales: Ancient Wisdom'' — PC (2007), PlayStation Network (2009) * ''Texas Hold 'em Texas hold 'em (also known as Texas holdem, hold 'em, and holdem) is one ...
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Scarygirl
''Scarygirl'' (also stylized as ''ScaryGirl'') is an adventure-platform game for the Xbox 360's Xbox Live Arcade, PlayStation 3's PlayStation Network and Microsoft Windows. ''Scarygirl'' was previously a graphic novel by Nathan Jurevicius, a Flash game, and a downloadable title for the PlayStation Portable. It was developed by TikGames and published by Square Enix. ''Scarygirl'' places the player in control of a girl who is sent from her home to a far-away city on a rescue mission. The girl is able to jump, grapple, and hover her way through seven game worlds, either alone or with another player in a cooperative multiplayer mode. Combat is handled through combining strings of light and heavy attacks, with grapple-based attacks becoming available once enemies take enough damage. Roundly praised for Jurevicius' art, ''ScaryGirl'' received otherwise mixed reviews upon its release. Critics found fault with both the control scheme and its combat system, although boss battles did re ...
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Video Game Companies Of The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Companies Based In San Mateo, California
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial per ...
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Video Game Companies Established In 2002
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Texas Hold 'em (Xbox Live Arcade Game)
''Texas Hold 'em'' is an Xbox Live Arcade version of the popular poker variant of the same name developed by TikGames. It was released on August 23, 2006 and was the first XBLA game to be offered as a free download (for a limited time). After 48 hours, it was no longer a free download. It was also made available on the Xbox Live Arcade Unplugged Vol. 1 disc, which is available for retail purchase as well as bundled with Xbox 360 Premium consoles and Zune 3.0 firmware. The game features three single player modes, including standard play, tournament play, and scenarios. It also supports up to eight players on Xbox Live, and now supports the Xbox Live Vision Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on ... camera. In November 2006, all players' bankrolls and the game's leaderboar ...
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Ancient Wisdom
Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history covers all continents inhabited by humans in the period 3000 BCAD 500. The three-age system periodizes ancient history into the Stone Age, the Bronze Age, and the Iron Age, with recorded history generally considered to begin with the Bronze Age. The start and end of the three ages varies between world regions. In many regions the Bronze Age is generally considered to begin a few centuries prior to 3000 BC, while the end of the Iron Age varies from the early first millennium BC in some regions to the late first millennium AD in others. During the time period of ancient history, the world population was already exponentially increasing due to the Neolithic Revolution, which was in full progress. While in 10,000 BC, the world population stood at ...
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