Tick Tack!
''Tick! Tack!'' is the second eroge visual novel in the ''Shuffle!'' series created by Navel for Microsoft Windows. The game is the first sequel to Navel's first game, ''Shuffle!'', continuing Nerine's path. The basic set-up is that Rin, Nerine, Itsuki, and Mayumi find a strange watch that transports them back in time, where they met Forbesii before he is married and has Nerine. While he is engaged to Ai, his maid, Sage, is also in love with him, causing a love triangle. The players actions determine who Forbesii ultimately ends up with, and thus who is the mother of Nerine. Nerine Watch system Just like in Shuffle!, the player will encounter events that will ask them to choose some option. Choosing one of them may cause an event to happen, while choosing the other may not have any effect on the game. This feature returns in Tick! Tack!. However, the company has included a new feature by displaying an antique watch on the top left-hand side of the screen. This watch is a gauge tha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Navel (Company)
is a Japanese label of Omega Vision Inc. a publisher of bishōjo and eroge visual novel games. Its name is a reference to the navel orange. History Navel was formed by former staff of BasiL such as Aoi Nishimata, Ō Jackson, and Acchorike and made a hit with 2002 visual novel "'' Sore wa Maichiru Sakura no Youni''" before they left in 2003 and formed Navel under company Omegavision, inc. which later Hiro Suzuhira joined. An official website was established as they promoted their first game "''Shuffle!''". On January 30, 2006, their first game was released apparently made a big hit and ranked 3 at Getchu.com's sales ranking, which was the born of the spin-offs. As of February 23, 2007, Hiro Suzuhira left Navel due to her poor health, with "''Ne~ pon? Raipon!''" as her last game with the company, and becomes a freelancer. On March 25, 2009, Navel established their sister brand Lime which was announced in magazine PUSH!! issue May 2006, with their first game "''Nostradamus ni Ki ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Shuffle! Characters
The ''Shuffle!'' light novel and anime series features an extensive cast of characters designed by Aoi Nishimata and Hiro Suzuhira. The series takes place in a fictional universe where humans live in harmony with gods, and devils. The protagonist is Rin Tsuchimi, a high school student from Verbena Academy who lives with his childhood friend Kaede Fuyou. ''Shuffle!'' This is a list of characters that were introduced in ''Shuffle!''. They are presented in the order they are given of the omake section of the game. Main The main player character and the five heroines from the anime are listed here. Rin Tsuchimi : is the player character in the ''Shuffle'' games and the male protagonist in the anime series. He is a 17-year-old high school student. As noted by Kaede, Rin's main virtue is his kindness. This is both his greatest strength, as the girls love him because of this, and his greatest weakness, as shown later in the series by his indecisiveness and goal to make everyone ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Windows Games ...
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Visual Novels
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual no ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seinen Manga
is an editorial category of Japanese comics marketed toward young adult men. In Japanese, the word ''seinen'' literally means "youth", but the term "''seinen'' manga" is also used to describe the target audience of magazines like ''Weekly Manga Times'' and ''Weekly Manga Goraku'' which cater specifically to men's interests, and are marketed towards a demographic of young adult men between the ages of 18 and 40. ''Seinen'' manga are distinguished from ''shōnen'' manga which are for young teen boys, although some ''seinen'' manga like '' xxxHolic'' share similarities with ''shōnen'' manga. ''Seinen'' manga can focus on action, politics, science fiction, fantasy, relationships, sports, or comedy. The female equivalent to ''seinen'' manga is ''josei'' manga. ''Seinen'' manga have a wide variety of art styles and variation in subject matter. Examples of ''seinen'' series include: '' Berserk'', '' AKIRA'', '' 20th Century Boys'', ''One Punch Man'', ''Golden Kamuy'', ''Ghost in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MangaGamer Games
MangaGamer is a video game publisher specializing in the English localization and distribution of Japanese eroge and visual novels. It is run by Japanese-based company Japan Animation Contents. History MangaGamer was originally envisioned as a company that would sell Japanese visual novels overseas by Hiroshi Takeuchi, also known under his alias Bamboo, president of Japanese eroge development company Overdrive. Due to the cost involved, he convinced several other Japanese eroge companies (Tarte, Nexton and Circus) to take part in a joint venture. Due to this setup, the initial lineup of titles consisted of titles produced by companies involved in MangaGamer's creation, with Navel soon joining with their first title, ''Shuffle!''. These early titles were translated by native Japanese speakers involved with parent companies, which resulted in a subpar quality. After complaints from fans, it was announced that a complete re-translation of ''Edelweiss'' was in progress. Starting wi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. ''Bishōjo'' characters appear ubiquitously in media including manga, anime, and computer games (especially in the ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards ''bishōjo'' characters is a key concept in ''otaku'' (manga and anime fan) subculture. The development of the ''bishōjo'' aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and '' moe''. History The ''bishōjo'' character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Comp Ace
is a Japanese PC game, computer game and manga magazine published by Kadokawa Shoten. ''Comp Ace'' began as a special edition version of another one of Kadokawa Shoten's magazines, ''Comptiq''. The first issue was released on March 26, 2005, and was published quarterly for the first three volumes which had cover illustrations by Itaru Hinoue of Key (company), Key. Volumes four through nine were published bimonthly with cover art provided by Aoi Nishimata of Navel (company), Navel. Volume ten was published three months after volume nine, and from ten on the magazine was published monthly, now with new cover art by Naru Nanao, Hiro Suzuhira, and illustrators from Type-Moon and August (company), August. Starting with the August 2007 issue published on June 26, 2007, ''Comp Ace'' broke off from ''Comptiq'' and became its own magazine. Its main focus is on bishōjo games and manga that are based on said games. Serialized manga *''11eyes: Tsumi to Batsu to Aganai no Shōjo'' *''Underba ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Miyuki Hashimoto
is a female Japanese singer from Saitama Prefecture. She is signed to Lantis, a label which contribute songs to anime and video games. Discography Singles * ''Koko ni Iru kara...'' (Released August 25, 2004) # Koko ni Iru kara... — anime television series ''Girls Bravo first season'' ending theme # FOREVER * ''and then,'' (Released March 2, 2005) # and then, — anime television series ''Girls Bravo second season'' ending theme # Nakigao Nochi Hare * ''innocence'' (Released August 24, 2005) # innocence — anime television series ''Shuffle!'' ending theme # Time has come * ''Be Ambitious, Guys!'' (Released September 7, 2005) # Be Ambitious, Guys! — PC game '' Tick! Tack!'' opening theme # Pieces — PC game ''Tick! Tack!'' insert song * ''Faze to love'' (Released November 2, 2005) # Faze to love — anime television series '' Gunparade Orchestra'' opening theme # Arigato! * ''screaming'' (Released April 26, 2006) # screaming — anime television series ''Soul Link' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |