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Through The Woods
''Through the Woods'' is a third-person Norwegian horror adventure video game developed by the indie studio Antagonist and published by 1C Publishing EU. On 27 October 2016, the game was released for Microsoft Windows on Steam and GOG.com. Plot In the western shore of Norway, a widowed woman named Karen lives in a cabin in the woods with her son Espen. Somewhat estranged from each other, Karen does not actively engage with Espen's various activities, and rather works on her own projects and take naps in the majority of the day because she is working late. Despite Karen's warnings, Espen walks to an old rickety pier and suddenly disappears. Karen runs after and discovers that a mysterious old man who calls himself Old Erik, an old Norwegian name for the devil, has kidnapped Espen. She swims after his old boat to a mysterious island where she sees that, oddly, the moon has been shattered. Karen is confronted and hunted by various dangerous creatures and monsters such as trolls ...
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1C Company
1C Company (russian: Фирма «1С», ) is a Russian software developer, distributor and publisher based in Moscow. It develops, manufactures, licenses, supports and sells computer software, related services and video games. In Russia, 1C is considered a leader in business software for its comprehensive business software suite 1C:Enterprise (Russian: 1С:Предприятие, 1C:Predpriyatie). 1C is known as a video game developer and publisher. Titles produced by the company include ''IL-2 Sturmovik'', ''King's Bounty'', '' Men of War'' and the '' Space Rangers'' series. History 1C was founded in 1991 by Boris Nuraliev in Moscow, Russia. In 1992, the company published ''1C:Accounting'' ( ru), a bookkeeping software. The simplicity, wealth of customization options and its reach through the wide network of dealers, who were entitled to 50% of the sales income, made it possible for the 1C:Accounting software to become the most widespread accounting program across Russia and ...
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Ragnarök
In Norse mythology, (; non, Ragnarǫk) is a series of events, including a great battle, foretelling the death of numerous great figures (including the gods Odin, Thor, Týr, Freyr, Heimdallr, and Loki), natural disasters, and the submersion of the world in water. After these events, the world will rise again, cleansed and fertile, the surviving and returning gods will meet and the world will be repopulated by two human survivors. is an important event in Norse mythology and has been the subject of scholarly discourse and theory in the history of Germanic studies. The event is attested primarily in the ''Poetic Edda'', compiled in the 13th century from earlier traditional sources, and the ''Prose Edda'', written in the 13th century by Snorri Sturluson. In the ''Prose Edda'' and in a single poem in the ''Poetic Edda'', the event is referred to as (), a usage popularised by 19th-century composer Richard Wagner with the title of the last of his ''Der Ring des Nibelungen'' ...
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Video Games Developed In Norway
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Based On Norse Mythology
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ...
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Video Games About Children
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Indie Games
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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2010s Horror Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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2016 Video Games
Sixteen or 16 may refer to: *16 (number), the natural number following 15 and preceding 17 *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music *The Sixteen, an English choir *16 (band), a sludge metal band * Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", by ...
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List Of PC Games (T)
The following page is an alphabetical section from the list of PC games The following list of PC games contains an alphabetized and segmented table of video games that are playable on the PC, but not necessarily exclusively on the PC. It includes games for multiple PC operating systems, such as Windows, Linux, DOS, Uni .... T References {{Reflist Lists of PC games ...
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Index Of Windows Games (T)
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. {{Index footer Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ... ...
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2016 In Video Gaming
Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations. Augmented reality also became mainstream with ''Pokémon Go''. Top-rated games originally released in 2016 included '' Uncharted 4: A Thief's End'', ''Inside'', ''Overwatch'', '' Forza Horizon 3'', '' NBA 2K17'', '' Dark Souls III'', and '' Battlefield 1'' and '' Doom 2016''. The top five highest-grossing video games of 2016 were ''League of Legends'', ''Honor of Kings/Arena of Valor'', ''Monster Strike'', ''Clash of Clans'', and ''Dungeon Fighter Online''. Top-rated games Major awards Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism rev ...
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