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Third Age
In J. R. R. Tolkien's legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainu (Middle-earth), Ainur entered Arda (Middle-earth), Arda, following the creation events in the Ainulindalë and long ages of labour throughout Eä, the fictional universe. Time from that point was measured using Valian Years, though the subsequent history of Arda was divided into three time periods using different years, known as the Years of the Lamps, the Years of the Trees and the Years of the Sun. A separate, overlapping chronology divides the history into 'Ages of the Children of Ilúvatar'. The first such Age began with the Awakening of the Elves during the Years of the Trees and continued for the first six centuries of the Years of the Sun. All the subsequent Ages took place during the Years of the Sun. Most Middle-earth stories take place in the first three Ages of the Children of Ilúvatar. Major themes of the history are the divine creation of the world ...
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Man (Middle-earth)
In J. R. R. Tolkien's Middle-earth fiction, Man and Men denote humans, whether male or female, in contrast to Elves, Dwarves, Orcs, and other humanoid races. Men are described as the second or younger people, created after the Elves, and differing from them in being mortal. Along with Ents and Dwarves, these are the "free peoples" of Middle-earth, differing from the enslaved peoples such as Orcs. Tolkien uses the Men of Middle-earth, interacting with immortal Elves, to explore a variety of themes in ''The Lord of the Rings'', especially death and immortality. This appears throughout, but is the central theme of an appendix, "The Tale of Aragorn and Arwen". Where the Hobbits stand for simple, earthbound, comfort-loving people, Men are far more varied, from petty villains and slow-witted publicans to the gentle warrior Faramir and the genuinely heroic Aragorn; Tolkien had wanted to create a heroic romance suitable for the modern age. Scholars have identified real-world analogue ...
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Valinor
Valinor ( Quenya'': Land of the Valar'') or the Blessed Realms is a fictional location in J. R. R. Tolkien's legendarium, the home of the immortal Valar on the continent of Aman, far to the west of Middle-earth; he used the name Aman mainly to mean Valinor. It included Eldamar, the land of the Elves, who as immortals were permitted to live in Valinor. Aman was known somewhat misleadingly as "the Undying Lands", but the land itself does not cause mortals to live forever., #156 to Father R. Murray, SJ, November 1954 However, only immortal beings were generally allowed to reside there. Exceptions were made for the surviving bearers of the One Ring: Bilbo and Frodo Baggins and Sam Gamgee, who dwelt there for a time, and the dwarf Gimli., "The Grey Havens", and Appendix B, entry for S.R. 1482 and 1541., #249 to Michael George Tolkien, October 1963 Scholars have described the similarity of Tolkien's myth of the attempt of Númenor to capture Aman to the biblical Tower of Babel and ...
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Vala (Middle-earth)
The Valar (; singular Vala) are characters in J. R. R. Tolkien's legendarium. They are "angelic powers" or "gods", #154 to Naomi Mitchison, September 1954 subordinate to the one God (Eru Ilúvatar). The Ainulindalë describes how those of the Ainur who chose to enter the World (Arda (Middle-earth), Arda) to complete its material development after its form was determined by the Music of the Ainur are called the Valar, or "the Powers of the World". The Valaquenta indicates that the Elves generally reserved the term "Valar" for the mightiest of these, calling the others the Maia (Middle-earth), Maiar. The Valar are mentioned briefly in ''The Lord of the Rings'' but were developed earlier in material published posthumously in ''The Silmarillion'', ''The History of Middle-earth'', and ''Unfinished Tales''. Scholars have noted that the Valar resemble angels in Christianity but that Tolkien presented them rather more like pagan gods. Their role in providing what the characters on Mid ...
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Sea Of Ringil
In J. R. R. Tolkien's high fantasy ''The Lord of the Rings'', Harad is the immense land south of Gondor and Mordor. Its main port is Umbar, the base of the Corsairs of Umbar whose ships serve as the Dark Lord Sauron's fleet. Its people are the dark-skinned Haradrim or Southrons; their warriors wear scarlet and gold, and are armed with swords and round shields; some ride gigantic elephants called ''mûmakil''. Tolkien based the Haradrim on ancient Aethiopians, people of Sub-Saharan Africa, following his philological research on the Old English word ''Sigelwara Land, Sigelwara''. He deduced that this word referred to some kind of soot-black fire demon before it was applied to the Aethiopians. He based the Haradrim's use of war elephants, meanwhile, on that of Pyrrhus of Epirus in his war against Ancient Rome. Critics have debated Tolkien and race, whether Tolkien was racist in making the protagonists white and the antagonists black, but others have noted that Tolkien showed anti- ...
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Cuiviénen
In J. R. R. Tolkien's writings, Elves are the first fictional race to appear in Middle-earth. Unlike Men and Dwarves, Elves are immortal. They feature in ''The Hobbit'' and ''The Lord of the Rings''. Their history is described in detail in ''The Silmarillion''. Tolkien derived his Elves from mentions in the ancient poetry and languages of Northern Europe, especially Old English. These suggested to him that Elves were large, dangerous, beautiful, lived in wild natural places, and practised archery. He invented languages for the Elves, including Sindarin and Quenya. Tolkien-style Elves have become a staple of fantasy literature. They have appeared, too, in film and role-playing game adaptations of Tolkien's works. Origins Germanic word The modern English word ''elf'' derives from the Old English word '' ælf'' (which has cognates in all other Germanic languages). Numerous types of elves appear in Germanic mythology; the West Germanic concept appears to have come to differ ...
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Land Of The Sun (Middle-earth)
In J. R. R. Tolkien's legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainur entered Arda, following the creation events in the Ainulindalë and long ages of labour throughout Eä, the fictional universe. Time from that point was measured using Valian Years, though the subsequent history of Arda was divided into three time periods using different years, known as the Years of the Lamps, the Years of the Trees and the Years of the Sun. A separate, overlapping chronology divides the history into 'Ages of the Children of Ilúvatar'. The first such Age began with the Awakening of the Elves during the Years of the Trees and continued for the first six centuries of the Years of the Sun. All the subsequent Ages took place during the Years of the Sun. Most Middle-earth stories take place in the first three Ages of the Children of Ilúvatar. Major themes of the history are the divine creation of the world, followed by the splintering of the cre ...
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Aman (Middle-earth)
Valinor (Quenya'': Land of the Valar'') or the Blessed Realms is a fictional location in J. R. R. Tolkien's legendarium, the home of the immortal Valar on the continent of Aman, far to the west of Middle-earth; he used the name Aman mainly to mean Valinor. It included Eldamar, the land of the Elves, who as immortals were permitted to live in Valinor. Aman was known somewhat misleadingly as "the Undying Lands", but the land itself does not cause mortals to live forever., #156 to Father R. Murray, SJ, November 1954 However, only immortal beings were generally allowed to reside there. Exceptions were made for the surviving bearers of the One Ring: Bilbo and Frodo Baggins and Sam Gamgee, who dwelt there for a time, and the dwarf Gimli., "The Grey Havens", and Appendix B, entry for S.R. 1482 and 1541., #249 to Michael George Tolkien, October 1963 Scholars have described the similarity of Tolkien's myth of the attempt of Númenor to capture Aman to the biblical Tower of Babel and t ...
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Almaren
In J. R. R. Tolkien's legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainur entered Arda, following the creation events in the Ainulindalë and long ages of labour throughout Eä, the fictional universe. Time from that point was measured using Valian Years, though the subsequent history of Arda was divided into three time periods using different years, known as the Years of the Lamps, the Years of the Trees and the Years of the Sun. A separate, overlapping chronology divides the history into 'Ages of the Children of Ilúvatar'. The first such Age began with the Awakening of the Elves during the Years of the Trees and continued for the first six centuries of the Years of the Sun. All the subsequent Ages took place during the Years of the Sun. Most Middle-earth stories take place in the first three Ages of the Children of Ilúvatar. Major themes of the history are the divine creation of the world, followed by the splintering of the creat ...
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Aulë
The Valar (; singular Vala) are characters in J. R. R. Tolkien's legendarium. They are "angelic powers" or "gods", #154 to Naomi Mitchison, September 1954 subordinate to the one God (Eru Ilúvatar). The Ainulindalë describes how those of the Ainur who chose to enter the World (Arda) to complete its material development after its form was determined by the Music of the Ainur are called the Valar, or "the Powers of the World". The Valaquenta indicates that the Elves generally reserved the term "Valar" for the mightiest of these, calling the others the Maiar. The Valar are mentioned briefly in ''The Lord of the Rings'' but were developed earlier in material published posthumously in ''The Silmarillion'', ''The History of Middle-earth'', and ''Unfinished Tales''. Scholars have noted that the Valar resemble angels in Christianity but that Tolkien presented them rather more like pagan gods. Their role in providing what the characters on Middle-earth experience as luck or providence ...
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Supercontinent
In geology, a supercontinent is the assembly of most or all of Earth's continent, continental blocks or cratons to form a single large landmass. However, some geologists use a different definition, "a grouping of formerly dispersed continents", which leaves room for interpretation and is easier to apply to Precambrian times. To separate supercontinents from other groupings, a limit has been proposed in which a continent must include at least about 75% of the continental crust then in existence in order to qualify as a supercontinent. Supercontinents have assembled and dispersed multiple times in the geologic past (see table). According to modern definitions, a supercontinent does not exist today; the closest in existence to a supercontinent is the current Afro-Eurasian landmass, which covers approx. 57% of Earth's total land area. The last time the continental landmasses were near to one another was 336 to 175 million years ago as the supercontinent, Pangaea. The positions of con ...
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