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The Weapon Shop
"The Weapon Shop" is a science fiction short story by Canadian writer A. E. van Vogt, originally published in the December 1942 issue of ''Astounding Science Fiction''. It is developed from a much shorter 1941 story, "The Seesaw". It was, in turn, used as the basis for a portion of the 1951 fix-up novel ''The Weapon Shops of Isher''. It was among the stories selected in 1970 by the Science Fiction and Fantasy Writers of America as one of the best science fiction short stories published before the creation of the Nebula Awards. As such, it was published in ''The Science Fiction Hall of Fame, Volume One, 1929–1964''. The Seesaw A shop selling "The Finest Energy Weapons in the Known Universe" mysteriously appears in Middle City in June 1947. A reporter, Chris McAllister, enters the shop and suddenly finds himself 7,000 years in the future. The shop's owner and daughter conclude that this was caused by a weapon being turned on the shop by their enemies, the House of Isher. The owner ...
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English Language
English is a West Germanic language of the Indo-European language family, with its earliest forms spoken by the inhabitants of early medieval England. It is named after the Angles, one of the ancient Germanic peoples that migrated to the island of Great Britain. Existing on a dialect continuum with Scots, and then closest related to the Low Saxon and Frisian languages, English is genealogically West Germanic. However, its vocabulary is also distinctively influenced by dialects of France (about 29% of Modern English words) and Latin (also about 29%), plus some grammar and a small amount of core vocabulary influenced by Old Norse (a North Germanic language). Speakers of English are called Anglophones. The earliest forms of English, collectively known as Old English, evolved from a group of West Germanic (Ingvaeonic) dialects brought to Great Britain by Anglo-Saxon settlers in the 5th century and further mutated by Norse-speaking Viking settlers starting in the 8th and 9th ...
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Science Fiction And Fantasy Writers Of America
The Science Fiction and Fantasy Writers of America, doing business as Science Fiction and Fantasy Writers Association, commonly known as SFWA ( or ) is a nonprofit 501(c)(3) organization of professional science fiction and fantasy writers. While SFWA is based in the United States, its membership is open to writers worldwide. The organization was founded in 1965 by Damon Knight under the name Science Fiction Writers of America. The president of SFWA as of July 1, 2021 is Jeffe Kennedy. As of 2022, SFWA has about 2,300 members worldwide. Active SFWA members may vote for the Nebula Awards, one of the principal English-language science fiction awards. Mission SFWA informs, supports, promotes, defends and advocates for its members. SFWA activities include informing science fiction and fantasy writers on professional matters, protecting their interests, 26 (4): 40. and helping them deal effectively with agents, editors, anthologists, and producers in print and non-print media; 26 (4) ...
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Works Originally Published In Analog Science Fiction And Fact
Works may refer to: People * Caddy Works (1896–1982), American college sports coach * Samuel Works (c. 1781–1868), New York politician Albums * '' ''Works'' (Pink Floyd album)'', a Pink Floyd album from 1983 * ''Works'', a Gary Burton album from 1972 * ''Works'', a Status Quo album from 1983 * ''Works'', a John Abercrombie album from 1991 * ''Works'', a Pat Metheny album from 1994 * ''Works'', an Alan Parson Project album from 2002 * ''Works Volume 1'', a 1977 Emerson, Lake & Palmer album * ''Works Volume 2'', a 1977 Emerson, Lake & Palmer album * '' The Works'', a 1984 Queen album Other uses * Microsoft Works, a collection of office productivity programs created by Microsoft * IBM Works, an office suite for the IBM OS/2 operating system * Mount Works, Victoria Land, Antarctica See also * The Works (other) * Work (other) Work may refer to: * Work (human activity), intentional activity people perform to support themselves, others, or the community ** ...
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1942 Short Stories
Year 194 ( CXCIV) was a common year starting on Tuesday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Septimius and Septimius (or, less frequently, year 947 ''Ab urbe condita''). The denomination 194 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Emperor Septimius Severus and Decimus Clodius Septimius Albinus Caesar become Roman Consuls. * Battle of Issus: Septimius Severus marches with his army (12 legions) to Cilicia, and defeats Pescennius Niger, Roman governor of Syria. Pescennius retreats to Antioch, and is executed by Severus' troops. * Septimius Severus besieges Byzantium (194–196); the city walls suffer extensive damage. Asia * Battle of Yan Province: Warlords Cao Cao and Lü Bu fight for control over Yan Province; the battle lasts for over 100 days ...
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Short Stories By A
Short may refer to: Places * Short (crater), a lunar impact crater on the near side of the Moon * Short, Mississippi, an unincorporated community * Short, Oklahoma, a census-designated place People * Short (surname) * List of people known as the Short Arts, entertainment, and media * Short film, a cinema format (also called film short or short subject) * Short story, prose generally readable in one sitting * ''The Short-Timers'', a 1979 semi-autobiographical novel by Gustav Hasford, about military short-timers in Vietnam Brands and enterprises * Short Brothers, a British aerospace company * Short Brothers of Sunderland, former English shipbuilder Computing and technology * Short circuit, an accidental connection between two nodes of an electrical circuit * Short integer, a computer datatype Finance * Short (finance), stock-trading position * Short snorter, a banknote signed by fellow travelers, common during World War II Foodstuffs * Short pastry, one which is rich in butte ...
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Big Bang
The Big Bang event is a physical theory that describes how the universe expanded from an initial state of high density and temperature. Various cosmological models of the Big Bang explain the evolution of the observable universe from the earliest known periods through its subsequent large-scale form. These models offer a comprehensive explanation for a broad range of observed phenomena, including the abundance of light elements, the cosmic microwave background (CMB) radiation, and large-scale structure. The overall uniformity of the Universe, known as the flatness problem, is explained through cosmic inflation: a sudden and very rapid expansion of space during the earliest moments. However, physics currently lacks a widely accepted theory of quantum gravity that can successfully model the earliest conditions of the Big Bang. Crucially, these models are compatible with the Hubble–Lemaître law—the observation that the farther away a galaxy is, the faster it is mo ...
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The Science Fiction Hall Of Fame, Volume One, 1929–1964
''The Science Fiction Hall of Fame, Volume One, 1929–1964'' is a 1970 anthology of English language science fiction short stories, edited by Robert Silverberg. Author Lester del Rey said that "it even lives up to its subtitle", referring to the volume's boast of containing "The Greatest Science-Fiction Stories of All Time". It was first published by Doubleday and subsequently reprinted by Avon Books in July 1971 (Library of Congress Card Catalog Number: 70-97691; ), and later by Orb. The book was first published in the UK in 1971 by Victor Gollancz Ltd and in paperback by First Sphere Books in 1972 (in two volumes, split after "First Contact"). The content of the book was decided by a vote of the members of the Science Fiction Writers of America, choosing among short stories (up to 15,000 words long) that predated the Nebula Awards. Among the top 15 vote-getters, one (Arthur C. Clarke's "The Star") was disqualified in order to prevent any writer from being represented t ...
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Nebula Award
The Nebula Awards annually recognize the best works of science fiction or fantasy published in the United States. The awards are organized and awarded by the Science Fiction and Fantasy Writers of America (SFWA), a nonprofit association of professional science fiction and fantasy writers. They were first given in 1966 at a ceremony created for the awards, and are given in four categories for different lengths of literary works. A fifth category for film and television episode scripts was given 1974–78 and 2000–09, and a sixth category for game writing was begun in 2018. In 2019 SFWA announced that two awards that were previously run under the same rules but not considered Nebula awards—the Andre Norton Award for Middle Grade and Young Adult Fiction and the Ray Bradbury Award for Outstanding Dramatic Presentation—were to be considered official Nebula awards. The rules governing the Nebula Awards have changed several times during the awards' history, most recently in 2010. ...
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The Weapon Shops Of Isher
''The Weapon Shops of Isher'' is a science fiction novel by Canadian writer A. E. van Vogt, first published in 1951. The novel is a fix-up created from three previously published short stories about the Weapon Shops and Isher civilization: * "The Seesaw" ('' Analog Science Fiction and Fact'', July 1941) * " The Weapon Shop" ('' Analog Science Fiction and Fact'', December 1942) * "The Weapon Shops of Isher" (''Wonder Stories'', February 1949) Overview ''The Weapon Shops of Isher'' and its sequel ''The Weapon Makers'' detail the workings of Isher civilization and the adventures of Robert Hedrock, The One Immortal Man, as he keeps it in balance in the face of attempts by the Weapon Makers, who have forgotten their purpose as a permanent opposition, and the strong government of the Empress, Innelda Isher, with its intimate connections to a network of financial institutions, to undermine each other. The Weapon Shops provide the populace with defensive weapons and an alternative legal s ...
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Weapon Shop
A weapon, arm or armament is any implement or device that can be used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime, law enforcement, self-defense, warfare, or suicide. In broader context, weapons may be construed to include anything used to gain a tactical, strategic, material or mental advantage over an adversary or enemy target. While ordinary objects – sticks, rocks, bottles, chairs, vehicles – can be used as weapons, many objects are expressly designed for the purpose; these range from simple implements such as clubs, axes and swords, to complicated modern firearms, tanks, intercontinental ballistic missiles, biological weapons, and cyberweapons. Something that has been re-purposed, converted, or enhanced to become a weapon of war is termed weaponized, such as a weaponized virus or weaponized laser. History The use of weapons is a major driver of cult ...
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