The Unsolved
is a Japan-only video game release for the Sega Saturn and Sony PlayStation. It is a cinematic text adventure in which players assume the role of a city detective who must solve the bizarre murders of women in the area that may be linked to the existence of intelligent alien life on Earth. The game used live English actors for the characters and still photos to visually tell the story. The story was written by Akio Aska while the movie parts were directed by Brian Yuzna Brian Yuzna is an American producer, director, and writer. He is best known for his work in the science fiction and horror film genres. Yuzna began his career as a producer for several films by director Stuart Gordon, such as ''Re-Animator'' (1 .... References External links * 1997 video games Adventure games Full motion video based games Interactive movie video games Japan-exclusive video games PlayStation (console) games Sega Saturn games Video games about police officers Video games develope ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virgin Interactive
Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwood Studios co-founder Brett Sperry and ''Earthworm Jim'' creators David Perry and Doug TenNapel. Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey. Formed as Virgin Games in 1983, and built around a small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to education. To highlight its focus beyond video games and on multimedia, the publisher was renamed Virgin Interactive Entertainment in 1993. As result of a growing trend throughout the 1990s of media companies, movie studios and telecom firms invest ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1997 Video Games
1997 saw many sequels and prequels in video games, such as '' Final Fantasy VII'', '' Castlevania: Symphony of the Night'', '' GoldenEye 007'', ''Star Fox 64'', ''Tomb Raider II'', ''Ultima Online'', and ''Virtua Striker 2'', along with new titles such as '' Everybody's Golf'', '' I.Q.: Intelligent Qube'', ''PaRappa the Rapper'', '' Oddworld: Abe's Oddysee'', '' Gran Turismo'', '' Diablo'', ''Grand Theft Auto'' and ''Fallout''. Sony's PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' for the PlayStation, while the year's highest-grossing arcade games in Japan were Sega's ''Virtua Fighter 3'' and '' Print Club 2''. Events *March 6 - Sega opens Sega World Sydney in Australia. It is the second Sega World park to open outs ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Saturn Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation (console) Games
is a video game, video gaming brand that consists of five home video game consoles, two Handheld game console, handhelds, a Home theater PC, media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the PlayStation (console), first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the List of million-selling game consoles, best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, bec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Interactive Movie Video Games
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research has ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Full Motion Video Based Games
Full may refer to: * People with the surname Full, including: ** Mr. Full (given name unknown), acting Governor of German Cameroon, 1913 to 1914 * A property in the mathematical field of topology; see Full set * A property of functors in the mathematical field of category theory; see Full and faithful functors * Satiety, the absence of hunger * A standard bed size, see Bed * Fulling, also known as tucking or walking ("waulking" in Scotland), term for a step in woollen clothmaking (verb: ''to full'') * Full-Reuenthal, a municipality in the district of Zurzach in the canton of Aargau in Switzerland See also *"Fullest", a song by the rapper Cupcakke Elizabeth Eden Harris (born May 31, 1997), known professionally as Cupcakke (often stylized as CupcakKe; pronounced ), is an American rapper from Chicago, Illinois. She is known for her hypersexualised, brazen, and often comical persona and mus ... * Ful (other) {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Brian Yuzna
Brian Yuzna is an American producer, director, and writer. He is best known for his work in the science fiction and horror film genres. Yuzna began his career as a producer for several films by director Stuart Gordon, such as ''Re-Animator'' (1985) and '' From Beyond'' (1986), before making his directorial debut with the satirical body horror film ''Society'' (1989). He also served as a co-writer for the comedy ''Honey, I Shrunk the Kids'' (1989). Yuzna was the first American filmmaker to adapt a manga, ''Bio Booster Armor Guyver'', into a live-action feature, ''The Guyver'' (1991). He has helmed several adaptations of the work of H. P. Lovecraft, and has assisted many first time directors, including Stuart Gordon, Christophe Gans, and Luis De La Madrid, in getting their projects made. Early life Yuzna was born in Manila, Philippines, to American parents. He grew up in Nicaragua, Puerto Rico, and Panama, before moving to the United States in the 1960s, settling in Atlanta, Ge ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Text Adventure
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Akio Aska
Akio (written: , , , , , , , , , , , , , , , , , or in hiragana) is a masculine Japanese given name. Notable people with the name include: *, Japanese manga artist *, Japanese politician *, Japanese mathematician * Akio Ishii (石井 昭男, born 1955), Japanese baseball player *, Japanese shogi player *, Japanese television and film director *, Japanese rower *, Japanese judoka *, Japanese optometrist *Akio Kanemoto (born 1945), Japanese golfer *, Japanese businessman and murder victim *, Japanese historian *, Japanese politician *, Japanese cyclist *, Japanese naval aviator *, Japanese businessman *Akio Minakami (born 1948), Japanese karateka *, Japanese baseball player *, Japanese physiologist and writer *, Japanese businessman *, Japanese writer *, Japanese table tennis player *, Japanese voice actor, actor and narrator *, Japanese actor and voice actor *, Japanese baseball player *, Japanese jazz guitarist *, Japanese figure skater *Akio Sato (other), multiple people ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Text Adventure
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |