The Speaker In Dreams
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The Speaker In Dreams
''The Speaker in Dreams'' is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary In ''The Speaker in Dreams'', the town of Brindinford is besieged by evil forces under the command of Ghaerleth Axom. A street fair is interrupted by an attack, which serves as a distraction for the villain's forces to attack the keep of the local baron. This provides an entry point for the player characters into the main quest to discover the secret alliances trying to take over the town. ''The Speaker in Dreams'' is an event-based, rather than site-based, adventure. Publication history ''The Speaker in Dreams'' was published in 2001, and was written by James Wyatt, with cover art by Jeff Easley and interior art by Dennis Cramer. Reception The reviewer from ''Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in ...
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The Speaker In Dreams (D&D Module)
''The Speaker in Dreams'' is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary In ''The Speaker in Dreams'', the town of Brindinford is besieged by evil forces under the command of Ghaerleth Axom. A street fair is interrupted by an attack, which serves as a distraction for the villain's forces to attack the keep of the local baron. This provides an entry point for the player characters into the main quest to discover the secret alliances trying to take over the town. ''The Speaker in Dreams'' is an event-based, rather than site-based, adventure. Publication history ''The Speaker in Dreams'' was published in 2001, and was written by James Wyatt, with cover art by Jeff Easley and interior art by Dennis Cramer. Reception The reviewer from ''Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid i ...
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Editions Of Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Dennis Cramer
Justine Mara Andersen (born Dennis Cramer) is an American artist whose work has appeared in role-playing games and comic books. Works Justine Mara Andersen, has produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon (magazine), Dragon'' magazine since 1995, such as ''Player's Option: Spells & Magic'' (1996), ''The Sunless Citadel'' (2000), and the 3rd edition ''Fiend Folio'' (2003). Andersen also created the erotic comic ''Mara of the Celts'' from Eros Comix. Personal life Justine Mara Andersen is a transgender woman, and before coming out mainly published works under birth name Dennis Cramer and pseudonym Dennis Crabapple McClain. References External links *Personal website
American artists Living people Role-playing game artists Transgender artists Year of birth missing (living people) {{US-illustrator-stub ...
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Jeff Easley
Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as a child, particularly creatures such as ghosts and monsters. "I watched lots of monster movies on the late show, and built every monster model kit I could get my hands on," he said. He attended high school in Nicholasville, and then earned a Bachelor of Fine Arts in painting from Murray State University in Kentucky. Career After Cynthia finished grad school, the couple moved to Massachusetts with some friends, where Easley began his career as a professional artist. "I did freelance work for Warren Publications, including covers and comic strips for ''Creepy'', ''Eerie'', and ''Vampirella'', and for Marvel Comics magazines, including covers for '' Savage Sword of Conan'' and ''Bizarre Adventures''. But my real income came from my job at th ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' and ...
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James Wyatt (game Designer)
James Wyatt () is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition ''Dungeon Master's Guide''. Biography Wyatt grew up in Ithaca, New York where he attended Ithaca High School, graduating in 1986.The Bulletin: Ithaca High School 20th Reunion 1986/2006
July 1, 2006. Pg. 29
Archive copy
at .
He had ...
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Bastion Of Broken Souls
''Bastion of Broken Souls'' is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary In ''Bastion of Broken Souls'', the great wyrm Ashardalon accumulates power, while one of the heads of the demon prince Demogorgon plots to use the player characters in its plan to slay the dragon and thereby gain enough power to destroy the other head and become a singular being. Publication history ''Bastion of Broken Souls'' was published in 2002, and was written by Bruce R. Cordell, with cover art by Jeff Easley and interior art by David Roach. Bruce Cordell was inspired to use Demogorgon in his design because the creature is his favorite demon prince. Reception The reviewer from ''Pyramid'' notes that the adventure begins with a surprise attack of a singular nature during the characters' day-to-day activities. " e attacker is a nine-foot-tall, six-armed fiend with the lower body of a snake and the upper of a nude woman, wielding multi ...
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Lord Of The Iron Fortress
Lord of the Iron Fortress is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary This 48-page book begins with a two-page introduction. According to the adventure background provided, the plot involves the ''Blade of Fiery Might'' once wielded by the sultan of the efreet, which was destroyed and scattered across the planes. Imperagon, a half-duergar/half-dragon and ruler of the Iron Fortress of Zandikar on the plane of Acheron, has been reforging the sword using the trapped spirits of the greatest forgemasters of history as slave labor. Imperagon intends to wield the ancient blade at the head of a great army to conquer and build a kingdom on the Material Plane, with allies among the drow, the illithids, and fellow natives of the evil Outer Planes. The adventure begins when the player characters investigate events involving local craftsmen, following the trail of clues to the city of Rigus, which leads into the plane of Ac ...
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