The Shadow (video Game)
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The Shadow (video Game)
''The Shadow'' is a video game based on the 1994 Universal film of the same name. It was planned for release in 1994 on the Super NES, alongside other systems, but was canceled. Gameplay The gameplay is similar to other Beat 'em up games such as '' Final Fight'' or '' Double Dragon'', where the player controls The Shadow through several levels (including streets, museums, carnivals and laboratories) fighting against several enemies, such as hoodlums, Mongol Warriors, scientists, security guards and sailors. The player has two bars; one is the life bar and a bar that allows the player to perform special attacks (invisibility, speed running, a dome shield that knocks out everyone who hits it). The regular beat 'em up levels also include a section for gun play, where the player is able to shoot enemies. It also contains a driving stage where The Shadow battles Mongols on motorbikes (Maritech Labs). Plot The game roughly follows the plot of the movie, where The Shadow battles cr ...
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Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. Ocean developed dozens of games for a variety of systems such as the ZX Spectrum, Oric#Oric-1, Oric 1, Commodore 64, Dragon 32/64, Dragon 32, MSX, Amstrad CPC, Commodore 16, Atari ST, Amiga, IBM PC compatible, IBM PC, BBC Micro and video game consoles, such as the Nintendo Entertainment System, Super Nintendo Entertainment System, Master System and Sega Genesis, Sega Mega Drive. History Early titles Jon Woods and David Ward created Spectrum Games as a mail-order business in 1983 after being inspired by the success of Liverpool-based software houses Imagine Software, Bug-Byte and Software Projects. Their initial catalogue was based around clones of arcade games like ''Frogger'' and ''Missile Command'' for various ho ...
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Final Fight
''Final Fight'' is a series of beat 'em up video games by Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, the games focus on a group of heroic vigilantes who fights against the control and various threats of criminal gangs, primarily the Mad Gear Gang. The series has sold 3.2 million units worldwide as of December 31, 2019. Video games ''Final Fight'' series The original ''Final Fight'' was directed by Yoshiki Okamoto, and released on arcades. It was followed by two sequels for the SNES: ''Final Fight 2'' in 1993 and ''Final Fight 3'' (''Final Fight Tough'' in Japan) in 1995. The sequels were produced specifically for the home console market by Capcom's consumer division (led by Tokuro Fujiwara) with no preceding arcade versions. The original ''Final Fight'' for the SNES included the playable characters Haggar and Cody but did not include Guy, and also omitted the two-player feature; an updated 1992 release, '' Final Fight ...
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Micromanía
''Micromanía'' is a Spanish computer game magazine. It was founded by the publisher HobbyPress, currently a subsidiary of Axel Springer SE. It was created in May 1985 and is one of the first magazines in Europe exclusively devoted to video games. It was first published soon after ''MicroHobby'', which had been created just a few months earlier by the same publisher. The magazine in its two first periods was a major outlet supporting of the golden era of Spanish software. ''Micromanía'' celebrated its 25th anniversary in 2010. In July 2012, Axel Springer sold ''Micromanía'' to other owner, focussing its video game coverage in its other magazine, ''Hobby Consolas''. ''Micromanía'' team continues the printed magazine independently, published by BlueOcean Publishing. History The first issue of ''Micromanía'' was published in 1985, with new issues released monthly. The publication of the magazine has been divided into three periods, called in Spanish "Épocas". The first period la ...
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Hobby Consolas
''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 has also covered video games for PC and mobile devices. In March 2014 it had a circulation of 32,129 copies, and had approximately 330,000 readers. Their official website is the fifth most visited Spanish video game website. Listeners of the Spanish radio program '' Game 40'' named ''HobbyConsolas'' the best game magazine of 1997. See also * '' Micromanía'' References External links * Archived HobbyConsolas Magazineson the Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ... {{videogame-mag-stub Axel Springer SE 1991 ...
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Top Secret (magazine)
''Top Secret'' was a Polish magazine devoted to the subject of computer and video games, as well as to culture and events connected with them. The first edition of the magazine was published between 1990-1996 by the Bajtek publishing cooperative, and it was the first magazine of this type in Poland. During that time, 54 issues were released. The second edition was published between 2002-2003 by the Polish division of Axel Springer Axel Cäsar Springer (2 May 1912 – 22 September 1985) was a German publisher and founder of what is now Axel Springer SE, the largest media publishing firm in Europe. By the early 1960s his print titles dominated the West German daily press ma ... as an attempt to restore the title. However, in this time, only four issues were produced, and the project was abandoned. References Further reading Tak się pisało - historia prasy o grach komputerowych w Polsce {{videogame-mag-stub Bi-monthly magazines Defunct magazines published in Pola ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Game Players
''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' (the cover featured a disclaimer that claimed it had no affiliation with Nintendo, which already had its official publication in ''Nintendo Power''). The magazine evolved over the years, spinning off a separate publication called ''Game Players Sega Genesis Guide'' when Sega entered the console market. These two magazines were later folded together into one magazine. In 1996, the magazine changed its name to ''Ultra Game Players'' and introduced a radically different format. At the end of its run, it turned into ''Game Buyer'', before being cancelled in 1998. History Around 1992, Signal Research was shut down by investors that seized the company because of fiscal mismanagement. The publishing house was revived by an investment group as G ...
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GameFan
''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its extensive use of game screenshots in page design because of the lack of good screen shots in other U.S. publications at the time. The original magazine ceased publishing in December 2000. In April 2010, Halverson relaunched ''GameFan'' as a hybrid video game/film magazine. However, this relaunch was short-lived and suffered from many internal conflicts, advertising revenue being the main one. History The idea for the name ''GameFan'' came from the Japanese Sega magazine called ''Megafan''. Although it began as an advertising supplement to sell imported video games mostly from Japan, the small text reviews and descriptions soon took on a life all their own, primarily due to the lack of refinement and sense of passion. Caricatures were given i ...
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Lobo (DC Comics)
Lobo is a character appearing in comic books published by DC Comics. The Lobo character was created by Roger Slifer and Keith Giffen, and he first appeared in ''Omega Men'' #3 (June 1983). Lobo is an alien from the utopian planet of Czarnia, and he works as an interstellar mercenary and bounty hunter. Lobo was first introduced as a hardened villain in the 1980s, but he soon fell out of use with writers. He remained in limbo until his revival as a bounty hunter with his own comic in the early 1990s. Writers attempted to use Lobo as a parody of the 1990s trend towards "grim and gritty" superhero stories, but he was instead enthusiastically accepted by fans of the trend. This popularity led to the character having a much higher profile in DC Comics stories from then on, as well as starring roles in various series in the decades since. Lobo made his live-action debut in the 2019 premiere episode of the second season of the television series ''Krypton'', portrayed by Emmett J. Scanlan ...
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