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The Other Wind
''The Other Wind'' is a fantasy novel by the American author Ursula K. Le Guin, published by Harcourt in 2001. It is the fifth and final novel set in the fictional archipelago Earthsea. It won the annual World Fantasy Award for Best Novel and was runner up for the Locus Award, Best Fantasy Novel, among other nominations."Ursula K. Le Guin"
Index of Literary Nominees. The Locus Index of SF Awards. ''''. Retrieved 2017-12-12.
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Ursula K
Ursula may refer to: * Ursula (name), feminine name and a list of people and fictional characters with the name * ''Ursula'' (album), an album by American jazz pianist Mal Waldron *Ursula (crater), a crater on Titania, a moon of Uranus *Ursula (detention center), processing facility for unaccompanied minors in McAllen, Texas *Ursula (The Little Mermaid), a fictional character who appears in ''The Little Mermaid'' (1989) *Ursula Channel, body of water in British Columbia, Canada * 375 Ursula, a large main-belt asteroid * HMS ''Ursula'', a destroyer and two submarines that served with the Royal Navy *Tropical Storm Ursula (other), a typhoon, two cyclones, and a tropical depression, all in the Pacific Ocean * Ursula, signals intelligence system used by the Finnish Defence Intelligence Agency See also *Saint Ursula *Urszula Urszula may refer to: * Franciszka Urszula Radziwiłłowa (1705–1753), Polish-Lithuania-Belarusian noble dramatist and writer * Urszula Augustyn (born 19 ...
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Locus (magazine)
''Locus: The Magazine of The Science Fiction & Fantasy Field'', founded in 1968, is an American magazine published monthly in Oakland, California. It is the news organ and trade journal for the English-language science fiction and fantasy fields. It also publishes comprehensive listings of all new books published in the genres (excluding self-published). The magazine also presents the annual Locus Awards. ''Locus Online'' was launched in April 1997, as a semi-autonomous web version of ''Locus Magazine''. History Charles N. Brown, Ed Meskys, and Dave Vanderwerf founded ''Locus'' in 1968 as a news fanzine to promote the (ultimately successful) bid to host the 1971 World Science Fiction Convention in Boston, Massachusetts. Originally intended to run only until the site-selection vote was taken at St. Louiscon, the 1969 Worldcon in St. Louis, Missouri, Brown decided to continue publishing ''Locus'' as a mimeographed general science fiction and fantasy newszine. ''Locus'' succeede ...
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American Fantasy Novels
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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Sequel Novels
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about p ...
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Earthsea Novels
''The Earthsea Cycle'', also known as ''Earthsea'', is a series of high fantasy books written by the American writer Ursula K. Le Guin. Beginning with ''A Wizard of Earthsea'' (1968), ''The Tombs of Atuan'', (1970) and ''The Farthest Shore'' (1972), the series was continued in ''Tehanu'' (1990), and ''Tales from Earthsea'' and ''The Other Wind'' (both 2001). In 2018, all the novels and short stories were published in a single volume, ''The Books of Earthsea: The Complete Illustrated Edition'', with artwork by Charles Vess. Setting The world of Earthsea is one of sea and islands: a vast archipelago of hundreds of islands surrounded by mostly uncharted ocean. Earthsea contains no large continents, with the archipelago resembling Indonesia or the Philippines. The largest island, Havnor, at approximately across, is about the size of Great Britain. The cultures of Earthsea are literate non-industrial civilizations and not direct analogues of the real world. Technologically, ...
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2001 American Novels
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Karg
KARG may refer to: * KARG (FM), an American Family Radio affiliate (91.7 FM) licensed to serve Poteau, Oklahoma, United States * Walnut Ridge Regional Airport Walnut Ridge Regional Airport is a city-owned public-use airport located four nautical miles (7 km) northeast of the central business district of Walnut Ridge, a city in Lawrence County, Arkansas, United States. According to the FAA's Na ...
in Walnut Ridge, Arkansas, United States, which is assigned ICAO code KARG {{Disambiguation, callsign, airport ...
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Kalessin
This is a list of the names of characters in the stories about the fantasy world of Earthsea, created by Ursula K. Le Guin. Nomenclature In Earthsea, each individual among the Hardic peoples has several names over the course of their life: a child-name, a use-name and a true name. Up to puberty, a person is known by their child-name; at their rite of Passage, at about the age of thirteen, that name is taken from them and they are given their true name in the Old Speech by a witch, sorcerer or wizard. One's true name is a closely guarded secret shared only with those whom they trust completely because it grants the knower control over the person. A use-name is adopted for everyday dealings. It may be an animal (Dragonfly, Hare, Otter, Sparrowhawk), a plant (Alder, Heather, Moss, Rowan), a substance (Diamond, Flint, Ivory, Jasper, Onyx) or something else (Golden, Kurremkarmerruk, the latter having no meaning). Use-names are not unique; there are, for instance, three different ch ...
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Ged (Earthsea)
Ged is the true name of a fictional character in Ursula K. Le Guin's Earthsea realm. He is introduced in ''A Wizard of Earthsea'', and plays both main and supporting roles in the subsequent Earthsea novels. In most of the Earthsea books he goes by the Hardic name Sparrowhawk; as a child he is known as Duny. Character overview Ged is the main protagonist in ''A Wizard of Earthsea'' in which he is a serious and arrogant boy who matures into "one of the wisest and most powerful magicians in the land." He has red-brown skin. Biography At birth, Ged was given the child-name Duny by his mother. He was born on the island of Gont, the son of a bronzesmith. His mother died before he reached the age of one. A small boy, Ged had overheard the village witch, his maternal aunt, using various words of power to call goats. Ged later used the words without understanding their meanings, to surprising effect. The witch knew that using words of power effectively without understanding them requi ...
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Tenar
This is a list of the names of characters in the stories about the fantasy world of Earthsea, created by Ursula K. Le Guin. Nomenclature In Earthsea, each individual among the Hardic peoples has several names over the course of their life: a child-name, a use-name and a true name. Up to puberty, a person is known by their child-name; at their rite of Passage, at about the age of thirteen, that name is taken from them and they are given their true name in the Old Speech by a witch, sorcerer or wizard. One's true name is a closely guarded secret shared only with those whom they trust completely because it grants the knower control over the person. A use-name is adopted for everyday dealings. It may be an animal (Dragonfly, Hare, Otter, Sparrowhawk), a plant (Alder, Heather, Moss, Rowan), a substance (Diamond, Flint, Ivory, Jasper, Onyx) or something else (Golden, Kurremkarmerruk, the latter having no meaning). Use-names are not unique; there are, for instance, three different charac ...
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Lebannen
This is a list of the names of characters in the stories about the fantasy world of Earthsea, created by Ursula K. Le Guin. Nomenclature In Earthsea, each individual among the Hardic peoples has several names over the course of their life: a child-name, a use-name and a true name. Up to puberty, a person is known by their child-name; at their rite of Passage, at about the age of thirteen, that name is taken from them and they are given their true name in the Old Speech by a witch, sorcerer or wizard. One's true name is a closely guarded secret shared only with those whom they trust completely because it grants the knower control over the person. A use-name is adopted for everyday dealings. It may be an animal (Dragonfly, Hare, Otter, Sparrowhawk), a plant (Alder, Heather, Moss, Rowan), a substance (Diamond, Flint, Ivory, Jasper, Onyx) or something else (Golden, Kurremkarmerruk, the latter having no meaning). Use-names are not unique; there are, for instance, three different charac ...
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Tehanu
''Tehanu'' , initially subtitled ''The Last Book of Earthsea'', is a fantasy novel by the American author Ursula K. Le Guin, published by Atheneum in 1990. It is the fourth novel set in the fictional archipelago Earthsea, following almost twenty years after the first three Earthsea novels (1968–1972), and not the last, despite its subtitle. (ISFDB). Two short stories set in Earthsea preceded the trilogy. A fifth novel and a collection of stories and essays were published about ten years after ''Tehanu''. See . It won the annual Nebula Award for Best Novel and the Locus Award for Best Fantasy Novel. ''Tehanu'' continues the stories of Tenar, the heroine of the second book of the ''Earthsea'' series ''The Tombs of Atuan'', and Ged, the hero of the first book, ''A Wizard of Earthsea''. Plot Summary ''Tehanu'' begins slightly before the conclusion of the previous book in the series, ''The Farthest Shore'', and provides some information about the life of Tenar after the end of ' ...
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