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The Opener Of The Way
''The Opener of the Way'' is a collection of fantasy and horror short stories by American writer Robert Bloch. It was released in 1945 and was the author's first book. It was published by Arkham House in an edition of 2,065 copies. A British hardcover was issued by Neville Spearman in 1974, with Panther Books issuing a two-volume paperback reprint in 1976. An Italian translation, with the stories reordered, appeared in 1991. The collection was never reprinted in the United States, but its contents (aside from Bloch's introduction) were included in the 1994 omnibus ''The Early Fears''. Most of the stories had appeared in the magazine ''Weird Tales'' in the 1930s and 1940s. Contents ''The Opener of the Way'' contains the following tales: # "By Way of Introduction" # "The Cloak" # "Beetles" # "The Fiddler's Fee" # "The Mannikin" # "The Strange Flight of Richard Clayton" # "Yours Truly, Jack the Ripper" # "The Seal of the Satyr" # "The Dark Demon" # "The Faceless God" # "The House o ...
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Robert Bloch
Robert Albert Bloch (; April 5, 1917September 23, 1994) was an American fiction writer, primarily of crime, psychological horror and fantasy, much of which has been dramatized for radio, cinema and television. He also wrote a relatively small amount of science fiction. His writing career lasted 60 years, including more than 30 years in television and film. He began his professional writing career immediately after graduation, aged 17. Best known as the writer of '' Psycho'' (1959), the basis for the film of the same name by Alfred Hitchcock, Bloch wrote hundreds of short stories and over 30 novels. He was a protégé of H. P. Lovecraft, who was the first to seriously encourage his talent. However, while he started emulating Lovecraft and his brand of ''cosmic horror'', he later specialized in crime and horror stories working with a more psychological approach. Bloch was a contributor to pulp magazines such as ''Weird Tales'' in his early career, and was also a prolific scree ...
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Danse Macabre (book)
''Danse Macabre'' is a 1981 non-fiction book by Stephen King, about horror fiction in print, TV, radio, film and comics, and the influence of contemporary societal fears and anxieties on the genre. It was republished on February 23, 2010, with an additional new essay entitled "''What's Scary''". ''Danse Macabre'' examines the various influences on King's own writing, and important genre texts of the 19th and 20th centuries. ''Danse Macabre'' explores the history of the genre as far back as the Victorian era, but primarily focuses on the 1950s to the 1970s (roughly the era covering King's own life at the time of publication). King peppers his book with informal academic insight, discussing archetypes, important authors, common narrative devices, "the psychology of terror", and his key theory of "Dionysian horror". King's novel ''The Stand'' was published in Spanish as ''La danza de la muerte'' 'The Dance of Death', which caused some confusion between the two books (A later Spani ...
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Fantasy Short Story Collections
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Horror Short Story Collections
Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction *Horror film, a film genre *Horror comics, comic books focusing on horror *Horror punk, a music genre *Horrorcore, a subgenre of hip hop music based on horror *Horror game, a video game genre **Survival horror, a video game subgenre of horror and action-adventure *Horror podcast, a podcast genre Films * ''Horror'' (2002 film), an American film by Dante Tomaselli * ''#Horror'', a 2015 American film by Tara Subkoff *''Horror'', Italian title for the 1963 Italian-Spanish film ''The Blancheville Monster'' Fictional characters * Horror (''Garo''), fictional monsters in the Tokusatsu series ''Garo'' *Horror icon, a significant person or fictional character in a horror genre Music Groups and labels * Ho99o9 (pronounced Horror), an American hip hop group * The Horrors, an English rock band Albums and EPs * ''H ...
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1945 Short Story Collections
1945 marked the end of World War II and the fall of Nazi Germany and the Empire of Japan. It is also the only year in which nuclear weapons have been used in combat. Events Below, the events of World War II have the "WWII" prefix. January * January 1 – WWII: ** Germany begins Operation Bodenplatte, an attempt by the ''Luftwaffe'' to cripple Allied air forces in the Low Countries. ** Chenogne massacre: German prisoners are allegedly killed by American forces near the village of Chenogne, Belgium. * January 6 – WWII: A German offensive recaptures Esztergom, Hungary from the Russians. * January 12 – WWII: The Soviet Union begins the Vistula–Oder Offensive in Eastern Europe, against the German Army. * January 13 – WWII: The Soviet Union begins the East Prussian Offensive, to eliminate German forces in East Prussia. * January 16 – WWII: Adolf Hitler takes residence in the ''Führerbunker'' in Berlin. * January 17 ** WWII: The Soviet Union occupies Warsaw, Polan ...
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Monster Manual
The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for Monsters in Dungeons & Dragons, monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR (company), TSR. The ''Monster Manual'' was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for ''D&D''. Creature descriptions include game-specific statistics (such as the monster's Experience point#Level-based progression, level or number of hit dice), a brief description of its habits and habitats, and typically an image of the creature. Along with the ''Player's Handbook'' and ''Dungeon Master's Guide'', the ''Monster Manual'' is one of the three "core rulebooks" in most editions of the ''D&D'' game. As such, new editions of the ''Monster Manual'' have been released for each edition of ''D&D''. Due to the level of detail and illustration included in the 1977 release, the book was cited as a ...
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Dungeons And Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in which the ad ...
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Half-Life 2
''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay. Players control Gordon Freeman as he joins a resistance movement to liberate the Earth from the control of an alien empire, the Combine. ''Half-Life 2'' was created using Valve's Source engine, which was developed at the same time. Development lasted five years and cost million. Valve's president, Gabe Newell, set his team the goal of redefining the first-person shooter genre. They integrated the Havok physics engine, which simulates real-world physics, to reinforce the player's sense of presence and create new gameplay, and developed the characterization, with more detailed character models and realistic animation. Valve announced ''Half-Life 2'' at E3 2003, with a release date ...
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Don D'Ammassa
Donald Eugene D'Ammassa (born April 24, 1946) is an American fantasy, science fiction and horror critic and author.Clute, John. "Don D'Ammassaa."
Article in ''SFE: The Encyclopedia of Science Fiction''.
He is chiefly known for his numerous reviews, written over a period of more than thirty years. He writes as Don D'Ammassa.


Writing career

D'Ammassa first made a name for himself as a fan writer in the 1970s; he was nominated for the for 1976, 1977, 1978, and 1986, and his

Kim Newman
Kim James Newman (born 31 July 1959) is an English journalist, film critic and fiction writer. Recurring interests visible in his work include film history and horror fiction—both of which he attributes to seeing Tod Browning's ''Dracula (1931 English-language film), Dracula'' at the age of eleven—and alternative history, alternative fictional versions of history. He has won the Bram Stoker Award, the International Horror Guild Award, and the BSFA award. Early life Kim Newman was born 31 July 1959 in Brixton, London, the son of Bryan Michael Newman and Julia Christen Newman, both potters.Kim James Newman. ''Contemporary Authors Online'', Gale (publisher), Gale, 2007. His sister, Sasha, was born in 1961, and their mother died in 2003. Newman attended "a progressive kindergarten and a primary school in Brixton, and then Huish Episcopi County Primary School in Langport, Somerset." In 1966 the family moved to Aller, Somerset. He was educated at Dr. Morgan's Grammar School for Boy ...
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Stephen Jones (author)
Stephen Jones (born 4 November 1953 in Pimlico, London) is an English editor of horror anthologies, and the author of several book-length studies of horror and fantasy films as well as an account of H. P. Lovecraft's early British publications. Jones and Kim Newman have edited several books together, including ''Horror: 100 Best Books'', the 1988 horror volume in Xanadu's 100 Best series, and ''Horror: Another 100 Best Books'', a 2005 sequel from Carroll & Graf (US publisher of the earlier series). Each comprises 100 essays by 100 horror writers about 100 horror books and each was recognised by the Horror Writers of America with its annual Bram Stoker Award for Best Non-Fiction. Jones has edited anthologies such as the ''Dark Voices'', ''Dark Terrors'', ''Best New Horror'' series, ''The Mammoth Book of Vampires'', ''The Mammoth Book of Zombies'', ''The Mammoth Book of Dracula'', ''The Mammoth Book of Frankenstein'', ''The Mammoth Book of Vampire Stories by Women'', '' Th ...
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Simon & Schuster
Simon & Schuster () is an American publishing company and a subsidiary of Paramount Global. It was founded in New York City on January 2, 1924 by Richard L. Simon and M. Lincoln Schuster. As of 2016, Simon & Schuster was the third largest publisher in the United States, publishing 2,000 titles annually under 35 different imprints. History Early years In 1924, Richard Simon's aunt, a crossword puzzle enthusiast, asked whether there was a book of ''New York World'' crossword puzzles, which were very popular at the time. After discovering that none had been published, Simon and Max Schuster decided to launch a company to exploit the opportunity.Frederick Lewis Allen, ''Only Yesterday: An Informal History of the 1920s'', p. 165. . At the time, Simon was a piano salesman and Schuster was editor of an automotive trade magazine. They pooled , equivalent to $ today, to start a company that published crossword puzzles. The new publishing house used "fad" publishing to publish bo ...
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