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The Legend Of Sword And Fairy 5
''The Legend of Sword and Fairy 5'' ( zh, t=仙劍奇俠傳五, s=仙剑奇侠传五, p=Xiānjiàn Qíxiá Zhuàn Wǚ), also known as ''Sword and Fairy 5'' () or ''Chinese Paladin 5'', is a ''shenmo''/''xianxia''-themed fantasy adventure role-playing video game developed by Taiwanese game company Softstar Entertainment's Beijing subsidiary. It is the sixth installment in the '' Legend of Sword and Fairy'' video game series, and serves as a sequel to the second game ''The Second Game'' (Romanian: ''Al doilea joc'') is a 2014 Romanian documentary film directed by Corneliu Porumboiu. The film integrally depicts the Dinamo — Steaua football derby played on 3 December 1988; the game is commented on by Porumb ..., with the plot set around 30 years later. External links *Official The Legend of Sword and Fairy website*Softstar's website* {{DEFAULTSORT:Legend Of Sword And Fairy 5, The Role-playing video games Video games set in Imperial China Chinese-language-only video games ...
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Softstar
Softstar Entertainment Inc. (), abbreviated as Softstar (), is a Taiwanese video game developer and publisher based in Zhonghe District, New Taipei, with Mainland subsidiary branches in Beijing, Shanghai and Xiamen. Softstar is famous among the Greater China regions for designing and publishing Chinese language role-playing and puzzle/simulation games, mainly for the PC platform. Its most popular franchises include ''The Legend of Sword and Fairy'' series, ''Xuan-Yuan Sword'' series, ''Richman Richman as a surname may refer to: * Adam Richman (born 1974), host of the Travel Channel's ''Man v. Food'' * Adam Richman (singer) (born ca. 1983), American indie pop singer-songwriter * Alfred A. Richman (c. 1892 - December 8, 1984), orthopedi ...'' series and ''Star Dream'' series. References External links * * Video game companies of Taiwan Taiwanese companies established in 1988 Video game companies established in 1988 Companies based in New Taipei {{Asia-videogam ...
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The Legend Of Sword And Fairy 2
''The Legend of Sword and Fairy 2'' ( zh, t=仙劍奇俠傳二, s=仙剑奇侠传二, p=Xiānjiàn Qíxiá Zhuàn Èr), also known as ''Sword and Fairy 2'' () or ''Chinese Paladin 2'', is a fantasy adventure role-playing video game developed by the DOMO group (known for its role in developing the long-running ''Xuan-Yuan Sword'' game series) and the now defunct Crazy Boys Production Group under Taiwanese game company Softstar Entertainment. It is the second installment in ''The Legend of Sword and Fairy'' video game series, and serves as a direct sequel to the original ''The Legend of Sword and Fairy'' game, set 8 years after the plot of the first game. Plot The story is set eight years after the ending of the first game. Wang Xiaohu, a boy from the same hometown as Li Xiaoyao (the protagonist of the first game), has reached the age of 18. When he was still a child, he was impressed by the story of how Li braved danger to seek a cure for his ill aunt, and has since looked up to ...
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2011 Video Games
Numerous video games were released in 2011. Many awards went to games such as '' Batman: Arkham City'', ''Portal 2'', '' The Elder Scrolls V: Skyrim'', '' The Legend of Zelda: Skyward Sword'' and '' Uncharted 3: Drake's Deception''. 2011 also marked the worldwide release of the Nintendo 3DS. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Events Hardware releases The list of game-related hardware released in 2011 in North America. Series with new entries Series with new installments in 2011 include ''Ace Combat'', ''Assassin's Creed'', '' Batman: Arkham'', ''Battlefield'', ''Call of Duty'', ''Call of Juarez'', '' Cities XL'', ''Crysis'', ''Dead Space'', ''Deus Ex'', ''Dragon Age'', '' Driver'', ''Duke Nukem'', ''Dynasty Warriors'', ''The Elder Scrolls'', ''F.E.A.R'', ''Forza Motorsport'', '' Gears of War'', ''Infamous'', ''Killzone'', ''The Legend of Zelda'', ''LittleBigPlanet'', '' Mario Kart'', '' Modern ...
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Interquel Video Games
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories abo ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games With Isometric Graphics
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the , , and axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", " 2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts. Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. However, video games using isometric projection—especiall ...
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Video Games Developed In Taiwan
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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The Legend Of Sword And Fairy
''The Legend of Sword and Fairy'' (), also known as ''Chinese Paladin'', is a game/media franchise created by Yao Zhuangxian and is developed by Taiwanese company Softstar. The franchise centers on a series of Chinese mythology-based role-playing video games, but also includes two live-action TV series adapted from the games. The eponymous first game in the series is published by Softstar's "Crazy Boyz" team (狂徒創作群) in 1995, became both a commercial and critical success, and multiple sequels have been spawned due to its popularity. The video game series has since branched into other genres such as business simulation games and MMORPGs. It has been regarded as one of the most iconic Chinese RPG series ever made. Titles Video games ; Main series * ''The Legend of Sword and Fairy'' (1995) * '' New Legend of Sword and Fairy'' (2001) — CGI-rendered Windows 98 remake of the DOS-based original game * '' The Legend of Sword and Fairy 2'' (2003) * ''The Legend of Swo ...
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Fantasy Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Video Games Set In Imperial China
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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