The King Of Fighters '95
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The King Of Fighters '95
''(KOF '95)'' is a fighting game produced by SNK for the Neo Geo (console), Neo Geo arcade game, arcade and home consoles in 1995. It is the sequel to ''The King of Fighters '94'' and the second game in ''The King of Fighters'' series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD thus making SNK a video game developer, second-party developer, with versions released for the PlayStation (console), PlayStation, Sega Saturn and Game Boy. It was also rereleased in ''The King of Fighters Collection: The Orochi Saga'' in 2008 for the PlayStation 2, PlayStation Portable and Wii. The game features a similar cast to ''KOF '94'' with the exception of the USA Team, which was replaced by the Rival Team. The plot features a new King of Fighters tournament once again promoted by the criminal Rugal Bernstein, who wants to take revenge against Kyo Kusanagi, who defeated him in last year's tournament. The game also introduces a ...
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Takara
Takara Co., Ltd. (株式会社タカラ) was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy Co., Ltd. to form Takara Tomy. The Takara motto was 遊びは文化」("playing is culture"). Products Toys In 1967, Takara produced the first generation of the Licca-chan doll, which was 21 centimeters tall and had the last name of Kayama, inspired by the musician Yuzo Kayama and actress Yoshiko Kayama. In 1975, Takara produced the Diaclone and Microman Micro Change toys. In 1984, the toy line was rebranded by Hasbro as "Transformers", which made Takara waste no time joining in. Takara continued to sell Microman and used it as the basis for the Micronauts toy line. Micronauts were sold internationally by the Mego Corporation. Other transforming toys made by Takara include Brave, Dennō Bōkenki Webdiver, and Daigunder. Both Webdiver and Daigunder toys could interact with TV screens, which proved only but a fad in the early 2000s. Takara also in ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Iori Yagami
is a fictional character from SNK's ''The King of Fighters'' video game series. The character first appeared in ''The King of Fighters '95'' as the leader of the Rivals Team, as the initial enemy and later rival of Kyo Kusanagi. Iori is the heir of the Yagami clan, who use pyrokinetic powers and sealed the Orochi devil along with the Kusanagi and Yata clans. Iori suffers from a curse –  – under which he becomes faster, stronger and wilder, exhibiting a deadly tendency to indiscriminately attack everyone in close proximity. In this state, Iori is commonly called "Wild Iori" or . Aside from the main series, Iori appears in several other media series, including spin-offs, crossover video games and comic adaptations of the series. Iori was created as Kyo's rival; his name and abilities were designed to relate him with the legend of ''Yamata no Orochi''. The designers ended up liking him so much they are careful of the character's development as the series expands. As ...
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