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The Idolmaster Dearly Stars
is a Japanese Life simulation game, life simulation video game developed by Microvision and published by Bandai Namco Games. It was released on September 17, 2009 for the Nintendo DS. The game is a Spin-off (media), spin-off of ''The Idolmaster'' series and its timeline coincides before the events in ''The Idolmaster 2''. The gameplay in ''Dearly Stars'' is similar to previous games in the series, but with new elements and differences to the minigames. The gameplay was adjusted to allow the player the option to quickly play through the game's story, but head director Toshihiko Kujioka also wanted to add in gameplay elements that would add another layer of challenge. The story is told from the perspective of Ai Hidaka, Eri Mizutani and Ryō Akizuki—three prospective pop Japanese idol, idols introduced in ''Dearly Stars'' as they enter the talent agency 876 Production, and deals with their training on their way to stardom. The player has access to the three idols' different scenar ...
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Bandai Namco Games
is a Japanese multinational corporation, multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Ga ...
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Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books. The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga. In January 1998, Studio DNA became a public company and moved from merely editing to now being a publishing company. In December 2001, a publishing company was formed named Issaisha which started the shōjo manga magazine ''Monthly Comic Zero Sum''. In March 2005, Studio DNA and Issaisha merged into the current Ichijinsha company. In October 2016, Ichijinsha was acquired by Kodansha and became its wholly owned subsidiary. Magazines published *''Febri'' (formerly ''Chara''☆''Mel'') *''Comic Rex'' *''Monthly Comic Zero Sum'' *''Comic Yuri Hime'' *''gateau'' *''THE IDOLM@STER MILLION LIVE! MAGAZINE Plus+'', renewal of ''THE IDOLM@STER MILLION LIVE! MAGAZINE'' Defunct magazines *''Comic Yuri Hime S'' *''Waai!'' *''Waai! Mahalo'' *''Comic Z ...
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The Idolmaster SP
is a series of three Japanese raising simulation video games in ''The Idolmaster'' series developed and published by Namco Bandai Games. They were released on February 19, 2009, as , , and for the PlayStation Portable as a port of ''The Idolmaster''. The gameplay in ''SP'' features changes from its predecessor, including an additional promise system which puts more of a focus on communication. The games include three game modes: two single-player and one multiplayer mode for up to three players. The story is told from the perspective of a producer in charge of training 10 prospective pop idols on their way to stardom, and each version of ''SP'' features different idols. One reason for dividing ''SP'' among three versions when developing the games was to allow players to buy the version which features their favorite idols. Rival idols were introduced into ''SP'' because the development team felt that rivals are essential for ''The Idolmaster'', which also serve to deepen the bon ...
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Cineraria
''Cineraria'' is a genus of flowering plants in the sunflower family, native primarily to southern Africa with a few species farther north. The genus includes herbaceous plants and small subshrubs. In the past, the genus was commonly viewed in a broader sense including a number of species from the Canary Islands and Madeira which are now transferred to the genus '' Pericallis'', including the florist's cineraria (''Pericallis × hybrida''). Species , Plants of the World Online accepts the following species: *'' Cineraria abyssinica'' Sch.Bip. ex A.Rich. *''Cineraria albicans'' N.E.Br. *'' Cineraria albomontana'' Hilliard *''Cineraria alchemilloides'' DC. *'' Cineraria anampoza'' (Baker) Baker *'' Cineraria arctotidea'' DC. *''Cineraria aspera'' Thunb. *''Cineraria atriplicifolia'' DC. *''Cineraria austrotransvaalensis'' Cron *''Cineraria britteniae'' Hutch. & R.A.Dyer *''Cineraria burkei'' Burtt Davy *''Cineraria canescens'' Wendl.Obs. ex Link *''Cineraria cyanomontana'' ...
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Hikikomori
, also known as acute social withdrawal, is total withdrawal from society and seeking extreme degrees of social isolation and confinement. ''Hikikomori'' refers to both the phenomenon in general and the recluses themselves. ''Hikikomori'' have been described as loners or "modern-day hermits". Estimates suggest that half a million Japanese youths have become social recluses, as well as more than half a million middle-aged individuals. Definition The Japanese Ministry of Health, Labour, and Welfare defines ''hikikomori'' as a condition in which the affected individuals refuse to leave their parents' house, do not work or go to school and isolate themselves away from society and family in a single room for a period exceeding six months. The psychiatrist Tamaki Saitō defines ''hikikomori'' as "a state that has become a problem by the late twenties, that involves cooping oneself up in one's own home and not participating in society for six months or longer, but that does not see ...
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Kana Hanazawa Cropped
The term may refer to a number of syllabaries used to write Japanese phonological units, morae. Such syllabaries include (1) the original kana, or , which were Chinese characters (kanji) used phonetically to transcribe Japanese, the most prominent magana system being ; the two descendants of man'yōgana, (2) , and (3) . There are also , which are historical variants of the now-standard hiragana. In current usage, 'kana' can simply mean ''hiragana'' and ''katakana''. Katakana, with a few additions, are also used to write Ainu. A number of systems exist to write the Ryūkyūan languages, in particular Okinawan, in hiragana. Taiwanese kana were used in Taiwanese Hokkien as glosses (ruby text or ''furigana'') for Chinese characters in Taiwan when it was under Japanese rule. Each kana character (syllabogram) corresponds to one sound or whole syllable in the Japanese language, unlike kanji regular script, which corresponds to a meaning (logogram). Apart from the five vowels, it ...
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QR Code
A QR code (an initialism for quick response code) is a type of matrix barcode (or two-dimensional barcode) invented in 1994 by the Japanese company Denso Wave. A barcode is a machine-readable optical label that can contain information about the item to which it is attached. In practice, QR codes often contain data for a locator, identifier, or tracker that points to a website or application. QR codes use four standardized encoding modes (numeric, alphanumeric, byte/binary, and kanji) to store data efficiently; extensions may also be used. The quick response system became popular outside the automotive industry due to its fast readability and greater storage capacity compared to standard UPC barcodes. Applications include product tracking, item identification, time tracking, document management, and general marketing. A QR code consists of black squares arranged in a square grid on a white background, including some fiducial markers, which can be read by an imaging device suc ...
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Nintendo DSi
The is a dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival is Sony Interactive Entertainment, Sony's PlayStation Portable (PSP). The fourth iteration, entitled is a larger model that launched in Japan on November 21, 2009, and worldwide beginning in March 2010. Development of the DSi began in late 2006, and the handheld was unveiled during an October 2008 Nintendo conference in Tokyo. Consumer demand convinced Nintendo to produce a slimmer handheld with larger screens than the Nintendo DS Lite, DS Lite. Consequently, Nintendo removed the Game Boy Advance (GBA) cartridge slot to improve portability without sacrificing durability. While the DSi's design is similar to that of the DS Lite, it features two digital cameras, supports internal and external content storage, and connects to an online store called th ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Grading (education)
Grading in education is the process of applying standardized measurements for varying levels of achievements in a course. Grades can be assigned as letters (usually A through F), as a range (for example, 1 to 6), as a percentage, or as a number out of a possible total (often out of 100). In some countries, grades are averaged to create a grade point average (GPA). GPA is calculated by using the number of grade points a student earns in a given period of time. GPAs are often calculated for high school, undergraduate, and graduate school, graduate students, and can be used by potential employers or educational institutions to assess and compare applicants. A cumulative grade point average (CGPA), sometimes referred to as just GPA, is a measure of performance for all of a student's courses. History Yale University historian George Wilson Pierson writes: "According to tradition the first grades issued at Yale (and possibly the first in the country) were given out in the year 1785 ...
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Fashion Accessory
In fashion, an accessory is an item used to contribute, in a secondary manner, to an individual's outfit. Accessories are often chosen to complete an outfit and complement the wearer's look. They have the capacity to further express an individual's identity and personality. Accessories come in different shapes, sizes, hues, etc. The term came into use in the 20th century. Types Fashion accessories can be loosely categorized into two general areas: those that are carried and those that are worn. Traditionally carried accessories include purses and handbags, hand fans, parasols and umbrellas, wallets, canes, and ceremonial swords. Accessories that are worn may include jackets, boots and shoes, cravats, ties, hats, bonnets, belts and suspenders, gloves, muffs, necklaces, bracelets, watches, eyewear, sashes, shawls, scarves, lanyards, socks, pins, piercings, rings, and stockings. The type of accessory that an individual chooses to wear or carry to complement their outfi ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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