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The Guildhall At SMU
SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review. History Originally located at the University's Plano, Texas facilities, Guildhall relocated to SMU's main campus in central Dallas at the Gerald J. Ford Hall for Research and Innovation in 2020. Events * Exhibition: Students present their work at a pre-graduation exhibition. Graduation is accompanied by keynotes froestablished game developers Speakers have included: Warren Spector, Gabe Newell, Jennell Jaquays, Richard Garriott, Randy PitchfordJJ Richards Mark Randel, Tom Hall, Ken Levine, Michael Gallagher, Ted Price, Adam Sessler, Richard Hilleman, Paul Barnett, Sr., Tim Sweeney, Greg Zeschuk, Rob PardoDan Connors
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Graduate Student
Postgraduate or graduate education refers to academic or professional degrees, certificates, diplomas, or other qualifications pursued by post-secondary students who have earned an undergraduate ( bachelor's) degree. The organization and structure of postgraduate education varies in different countries, as well as in different institutions within countries. While the term "graduate school" or "grad school" is typically used in North America, "postgraduate" is often used in countries such as ( Australia, Bangladesh, India, Ireland, New Zealand, Pakistan, South Africa, and the UK). Graduate degrees can include master's degrees, doctoral degrees, and other qualifications such as graduate certificates and professional degrees. A distinction is typically made between graduate schools (where courses of study vary in the degree to which they provide training for a particular profession) and professional schools, which can include medical school, law school, business school, an ...
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Tom Hall
Tom Hall is an American game designer best known for his work with id Software on titles such as ''Doom'' and ''Commander Keen''. Career Hall attended the University of Wisconsin–Madison, where he earned a B.S. in Computer Science. In 1987, Hall worked at Softdisk Inc., where he was both a programmer and the editor of ''Softdisk'', a software bundle delivered monthly. Along with some of his co-workers, John Carmack, John Romero and Adrian Carmack, he founded id Software. He served as creative director and designer there, working on games such as the ''Commander Keen'' series, ''Wolfenstein 3D'', ''Spear of Destiny'', and ''Doom''. After some disputes with John Carmack about the design for ''Doom'', Tom left id Software in August 1993 to join Apogee/3D Realms. He was the game designer for ''Rise of the Triad'', produced ''Terminal Velocity'', and helped in varying degrees on ''Duke Nukem II'' and ''Duke Nukem 3D'' as well. He also worked on the ''Prey'' engine until August ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Rob Pardo
Rob Pardo (born June 9, 1970) is an American video game designer. He is the former Chief Creative Officer at Blizzard Entertainment, resigning on July 3, 2014. Previously he was the Executive Vice President of game design at Blizzard Entertainment, and prior to that the lead designer of ''World of Warcraft''. In 2006, he was named by ''Time Magazine'' as one of the 100 most influential people in the world. Pardo founded Bonfire Studios in 2016. He raised $25 million from Andreessen Horowitz and Riot Games. Games Rob Pardo has been credited on the following games: ;Lead Designer *'' World of Warcraft: The Burning Crusade'' *''World of Warcraft'' *'' Warcraft III: The Frozen Throne'' *'' Warcraft III: Reign of Chaos'' *'' StarCraft: Brood War'' ;Designer *'' World of Warcraft: Warlords of Draenor'' *'' Diablo II'' *'' Warcraft II: Battle.net Edition'' *''StarCraft'' *''Diablo III'' ;Producer *''Mortal Kombat Trilogy'' *''Tempest X3'' *'' Whiplash'' ;Executive producer *''Diablo ...
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Greg Zeschuk
Gregory Zeschuk is a Canadian businessman who was a VP at Electronic Arts and General Manager at BioWare Austin until 2012. He co-founded video game developer BioWare in Edmonton in 1995 with Ray Muzyka and Augustine Yip, after all three earned their medical degrees from the University of Alberta. Zeschuk announced his retirement from BioWare on September 18, 2012. He is currently involved in a number of projects related to the craft-beer industry, including the production of a web-based interview show known as "The Beer Diaries." Greg is also the chairman of the board of the smart playground technology startup, Biba Ventures based in Vancouver, BC. BioWare projects credited with platforms and dates * ''Shattered Steel'' (PC and Mac, 1996) * ''Baldur's Gate'' (PC and Mac, 1998) ** '' Baldur's Gate: Tales of the Sword Coast'' (PC and Mac, 1999) * ''MDK2'' (Dreamcast and PC, 2000) * '' Baldur's Gate II: Shadows of Amn'' (PC and Mac, 2000) ** '' Baldur's Gate II: Throne of Bhaal'' ...
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Tim Sweeney (game Developer)
Timothy Dean Sweeney (born 1970) is an American video game programmer and businessman. He is the founder and CEO of Epic Games, and the creator of the Unreal Engine, one of the most-used game development platforms. He has purchased large amounts of land in North Carolina to assist in conservation efforts. Early life Sweeney was raised in Potomac, Maryland, the youngest of three brothers. At a young age, he became interested in tinkering with mechanical and electrical devices, and stated he had taken apart a lawnmower as early as five or six, and later built his own go-kart. He became interested in arcade games when they began to become popular in the late 1970s, knowing that like the mechanics devices he took apart and repaired, there were those that had programmed the games in the machines. Though the family got an Atari 2600, Sweeney was not as interested in the games for that, outside of ''Adventure'', and later said he had not played many video games in his life and very few ...
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Paul Barnett (video Game Designer)
Paul Barnett is an English game designer who is a Global Product Director at Wargaming, working on their game ''World of Tanks''. Before that he worked at Electronic Arts' Office of the Chief Creative Officer and was the General Manager of Mythic Entertainment, a subsidiary of EA.  Barnett had a lead role in developing EA's ''Warhammer Online'' MMO in Europe. Career In his 20s, Barnett started developing a text-based game, ''Legends of Terris'', which he finished after three years. At the time, it was the largest text-based game in Europe. After this, Barnett worked on other games, including ''Legends of Cosrin'' and ''Kingdom of Heroes''. ''Legends of Terris'' was launched on AOL in the UK in 1995, and in the US in 1996. AOL described the game as " heirfirst real interactive game." He helped with the design of the massively multiplayer online role-playing game (MMORPG) '' Warhammer Online: Age of Reckoning'' under the direction of CEO Mark Jacobs and producer Jeff Hickman. ...
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Richard Hilleman
Richard Hilleman is an American computer game and video game producer best known for his work creating the original Madden Football game for video game consoles for Electronic Arts. Apart from ''Madden'', Hilleman was a key figure in building the massive EA Sports brand and has spent over 20 years working in product development at EA. He has directly or indirectly influenced a wide range of games and game designers. Hilleman joined Electronic Arts in 1982, and was employee number 39. After several years working with producers and teams in a variety of roles (including Ray Tobey and Stewart Bonn on the early combat flight simulator '' Skyfox''), he began producing his own titles in the late 1980s. His first credited title as producer was Indianapolis 500: The Simulation on PC in 1989. In 1990, he was the producer of John Madden Football for the fast-growing Sega Genesis, a game developed by Troy Lyndon and Michael Knox of Park Place Productions, and co-designed by Scot ...
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Adam Sessler
Adam Sessler (born August 29, 1973) is an American video game journalist, television personality and consultant. He is best known as the host for the video game review series ''Xplay'' and the editor-in-chief for G4 (U.S. TV channel), G4's video game section. Upon his departure from G4 in April 2012, Sessler was its longest-tenured television personality, having originally been hired by its predecessor TechTV, ZDTV in 1998. After his departure from G4, Sessler became the editor-in-chief and content producer for Rev3Games. He left video game journalism in 2014 to become the president for TheoryHead, a consultancy firm for entertainment and media. In 2021, Adam Sessler was announced as a returning On-Air Talent and staff of the relaunched G4 television network. Background Sessler was born in El Cerrito, California, and graduated from El Cerrito High School in 1991 . He graduated from UCLA with a bachelor's degree in English literature. He was previously a credit analyst for ABN- ...
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Ted Price
Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the '' Resistance'' franchise, 2014's ''Sunset Overdrive'' and the '' Marvel's Spider-Man'' series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios (now known as PlayStation Studios). The company's first project was '' Disruptor'', for PlayStation, whose poor sales almost led to the company's bankruptcy. Insomniac's next project was ''Spyro the Dragon'', a successful video game that spawned two sequels within two years. Insomniac closely collaborated with Sony Computer Entertainment (later renamed Sony Interactive Entertainment) and created two game ...
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Michael Gallagher (U
Michael or Mike Gallagher may refer to: Politics * Michael Gallagher (academic) (born 1951), British political scientist at Trinity College, Dublin, inventor of the Gallagher Index * Michael Gallagher (British politician) (1934–2015), British MEP 1979–1984 * Michael Gallagher (political advisor) (born 1964), American presidential adviser and president and CEO of the Entertainment Software Association * Mike Gallacher (born 1961), Australian politician * Mike Gallagher (American politician) (born 1984), Member of U.S. House of Representatives from Wisconsin's 8th congressional district * Mike Gallagher (political commentator) (born 1960), American radio host and conservative political commentator Sports * Michael Gallagher (Australian footballer) (born 1966), Australian rules footballer * Michael Gallagher (cyclist) (born 1978), Australian Paralympic cyclist * Michael Gallagher (soccer) (born 1994), United Soccer League Player (Portland Timbers 2) * Mike Gallagher (footballer ...
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Ken Levine (game Developer)
Kenneth M. Levine (born September 1, 1966) is an American game developer. He is the creative director and co-founder of Ghost Story Games (formerly known as Irrational Games). He led the creation of the ''BioShock'' series, and is also known for his work on '' Thief: The Dark Project'' and '' System Shock 2''.Davey, Jamie"Take-Two: Grand Theft Auto franchise sells over 100 million units, GTAIV accounts for 20m", March 10, 2011. Referenced April 6, 2011. Levine was named one of the "Storytellers of the Decade" by ''Game Informer'' and was the 1UP Network's 2007 person of the year. He received the inaugural Golden Joystick "Lifetime Achievement Award" for his work. Life and career Levine was born in Flushing, New York to a Jewish family. He studied drama at Vassar College, graduating with a Bachelor of Arts degree in drama in 1988, in Poughkeepsie, New York before moving to Los Angeles to pursue a film career, writing two screenplays.Levine, Ken"PAX 2008 Keynote" August 30, 2 ...
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