The Expression Amrilato
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The Expression Amrilato
''The Expression Amrilato'', known in Japan as , is a Japanese bishōjo visual novel developed by SukeraSparo in 2017. It's a romantic game that contains text in the international language Esperanto, which the game calls ''Juliamo''. To advance, players need to learn Esperanto as they play. The Japanese Esperanto Institute has collaborated with the developer SukeraSparo to translate Japanese phrases to Esperanto. The developer's name is a coined word which is a translation of the Japanese word taiyaki in Esperanto: ''sukera'' (sugar) and ''sparo'' (sparidae The Sparidae are a family of fish in the order Perciformes, commonly called sea breams and porgies. The sheepshead, scup, and red seabream are species in this family. Most sparids are deep-bodied compressed fish with a small mouth separated by a ..., a species of fish). A sequel called ''Distant Memoraĵo'', known in Japan as ''Itsuka no Memorajxo ~Kotonoha Amrilato~'' was released on 15 July 2021. Plot A girl name ...
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Yuri (genre)
, also known by the ''wasei-eigo'' construction , is a genre of Japanese media focusing on intimate relationships between female characters. While lesbianism is a commonly associated theme, the genre is also inclusive of works depicting emotional and spiritual relationships between women that are not necessarily romantic or sexual in nature. ''Yuri'' is most commonly associated with anime and manga, though the term has also been used to describe video games, light novels, and literature. Themes associated with ''yuri'' originate from Japanese lesbian fiction of the early twentieth century, notably the writings of Nobuko Yoshiya and literature in the Class S genre. Manga depicting female homoeroticism began to appear in the 1970s in the works of artists associated with the Year 24 Group, notably Ryoko Yamagishi and Riyoko Ikeda. The genre gained wider popularity beginning in the 1990s; the founding of ''Yuri Shimai'' in 2003 as the first manga magazine devoted exclusively t ...
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Shu Uchida
is a Japanese–Australian voice actress and idol. She debuted in 2016, acted as Warspite, a game character from Kantai Collection. Personal life Shu Uchida was born in Japan and lived in Sydney, New South Wales, Australia from the age of 2(in 1998) to 18(in 2014). At that time, she watched Bleach, Naruto, and so on. She was impressed by Romi Park, the voice actor of Tōshirō Hitsugaya, and wanted to be a voice actress. Inspired by Tetsuya Kakihara, she skipped university to pursue her dream as a voice actress and moved back to Japan alone in 2014. As a graduate of Pro-Fit voice actor school, she is first affiliated with , a subsidiary of Pro-Fit. On September 30, 2020, she left LINK PLAN with Mayu Sagara, her friend at the same agency. The next day, October 1, she announced to be affiliated with a new artist management department "CaliCom" from StrayCats. She likes reading, cooking, making sweets, and collecting makeup. She possesses a profound affection for animals, with a ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Visual Novels
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual no ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Language Learning Video Games
Language is a structured system of communication. The structure of a language is its grammar and the free components are its vocabulary. Languages are the primary means by which humans communicate, and may be conveyed through a variety of methods, including spoken, sign, and written language. Many languages, including the most widely-spoken ones, have writing systems that enable sounds or signs to be recorded for later reactivation. Human language is highly variable between cultures and across time. Human languages have the properties of productivity and displacement, and rely on social convention and learning. Estimates of the number of human languages in the world vary between and . Precise estimates depend on an arbitrary distinction (dichotomy) established between languages and dialects. Natural languages are spoken, signed, or both; however, any language can be encoded into secondary media using auditory, visual, or tactile stimuli – for example, writing, whistl ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. ''Bishōjo'' characters appear ubiquitously in media including manga, anime, and computer games (especially in the ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards ''bishōjo'' characters is a key concept in ''otaku'' (manga and anime fan) subculture. The development of the ''bishōjo'' aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and '' moe''. History The ''bishōjo'' character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ...
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Android (operating System) Games
Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to as “Android” * Android (drug), a brand name for the synthetic hormone methyltestosterone Arts and entertainment Film * ''Android Kunjappan Version 5.25'', a 2019 film directed by Ratheesh Balakrishnan Poduval * ''Android'' (film), a 1982 film directed by Aaron Lipstadt * ''Android'', the Russian title for the 2013 film '' App'' Music * The Androids, an Australian rock band * "Android" (TVXQ song), 2012 * "Android", a song by Green Day from the album '' Kerplunk'' * "Android", a song on The Prodigy's '' What Evil Lurks'' EP Games * ''Android'' (board game), published by Fantasy Flight Games Other uses in arts and entertainment * The Android (DC Comics), character * ''The Android'' (novel), by K. A. Applegate * Android 17, a cha ...
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2017 Video Games
Seventeen or 17 may refer to: *17 (number), the natural number following 16 and preceding 18 * one of the years 17 BC, AD 17, 1917, 2017 Literature Magazines * ''Seventeen'' (American magazine), an American magazine * ''Seventeen'' (Japanese magazine), a Japanese magazine Novels * ''Seventeen'' (Tarkington novel), a 1916 novel by Booth Tarkington *''Seventeen'' (''Sebuntiin''), a 1961 novel by Kenzaburō Ōe * ''Seventeen'' (Serafin novel), a 2004 novel by Shan Serafin Stage and screen Film * ''Seventeen'' (1916 film), an American silent comedy film *''Number Seventeen'', a 1932 film directed by Alfred Hitchcock * ''Seventeen'' (1940 film), an American comedy film *''Eric Soya's '17''' (Danish: ''Sytten''), a 1965 Danish comedy film * ''Seventeen'' (1985 film), a documentary film * ''17 Again'' (film), a 2009 film whose working title was ''17'' * ''Seventeen'' (2019 film), a Spanish drama film Television * ''Seventeen'' (TV drama), a 1994 UK dramatic short starring Christi ...
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