The Conduit (video Game)
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The Conduit (video Game)
''The Conduit'' is a first-person shooter video game developed by High Voltage Software for the Wii console and Android. ''The Conduit'' was revealed on April 17, 2008, and on October 29, 2008, the developer announced that Sega had signed on to be the game's publisher. The game was released in North America on June 23, 2009, in Europe on July 10, 2009, and in Australia on July 16, 2009. Development of ''The Conduit'' began in October 2007. The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented in the game. High Voltage Software's goal in creating the engine was to make ''The Conduit'' a competitive experience visually comparable to games on the PlayStation 3 and Xbox 360. The campaign storyline focuses on an alien invasion of Washington, D.C. in the near future. The alien race, known as the Drudg ...
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High Voltage Software
High Voltage Software, Inc. (HVS) is an American video game developer based in Hoffman Estates, Illinois. Founded in April 1993 by Kerry J. Ganofsky, the company is best known for developing ''Lego Racers'' (1999), '' Hunter: The Reckoning'' (2002) and ''The Conduit'' (2009). History High Voltage Software was founded by Kerry J. Ganofsky in April 1993, following his graduation from college. Out of Hoffman Estates, Illinois, a suburb of Chicago, the company started out with four employees and used old doors set on top of sawhorses as desks. In June 2006, the company had 160 employees. In 2008 interviews, High Voltage leadership expressed interest in improving the quality of contemporary third-party Wii games. The company developed Quantum3, a game engine that specifically targets Wii deployment. The engine itself had been used in several previous titles made by the developer, but was heavily upgraded for higher performance on Wii. In December 2014, Ganofsky announced that ...
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