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The Combatribes
is a 1990 beat 'em-up game released for the arcades by Technos Japan Corp (the developers of ''Renegade'' and ''Double Dragon''). A home version for the Super Nintendo Entertainment System was also released in 1992. The game centers on three vigilantes (identified as cyborgs in the SNES port) who must fight against numerous street gangs in futuristic New York City. The SNES version was released for the Wii Virtual Console in North America on November 30, 2009. Arcade version The trio of heroes boast a variety of unique techniques in addition to the standard punch and kick combos such as stomping on an opponent, swinging them by their ankles, kicking them on the ground, slamming their faces into the pavement and even the ability to slam the heads of two opponents together. The player can also pick up certain large-sized objects (parked motorcycles, go-karts or pinball machines) and toss them over enemies. The game can be set up so that it can be played by up to two or three ...
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Technos Japan Corp
Technos may refer to: * Technos (watches), a watch brand established 1900 in Switzerland * Technōs Japan, a defunct Japanese video game developer, 1981–1996 * Techno Twins or The Technos, a 1980s British electronic music duo {{disambiguation ...
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1992 In Video Gaming
1992 saw many sequels and prequels in video games, such as ''Dragon Quest V'', ''Final Fantasy V'', ''Sonic the Hedgehog 2'', '' Street Fighter II: Champion Edition'', '' Super Mario Land 2: 6 Golden Coins'', and ''Super Mario Kart'', along with new titles such as ''Art of Fighting'', '' Lethal Enforcers'', ''Mortal Kombat'' and ''Virtua Racing''. The year's highest-grossing video game worldwide was Capcom's arcade fighting game ''Street Fighter II'' for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was the Game Boy for the third year in a row, while the year's best-selling home video games were ''Sonic the Hedgehog 2'' for the Sega Mega Drive/Genesis and the Super NES port of ''Street Fighter II'', which were both also the year's highest-grossing home entertainment products. Top-rated games Game of the Year awards The following titles won Game of the Year awards for 1992. ''Famitsu'' Platinum ...
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Swastika
The swastika (卐 or 卍) is an ancient religious and cultural symbol, predominantly in various Eurasian, as well as some African and American cultures, now also widely recognized for its appropriation by the Nazi Party and by neo-Nazis. It continues to be used as a symbol of divinity and spirituality in Indian religions, including Hinduism, Buddhism, and Jainism. It generally takes the form of a cross, the arms of which are of equal length and perpendicular to the adjacent arms, each bent midway at a right angle. The word ''swastika'' comes from sa, स्वस्तिक, svastika, meaning "conducive to well-being". In Hinduism, the right-facing symbol (clockwise) () is called ', symbolizing ("sun"), prosperity and good luck, while the left-facing symbol (counter-clockwise) () is called ''sauwastika'', symbolising night or tantric aspects of Kali. In Jain symbolism, it represents Suparshvanathathe seventh of 24 Tirthankaras (spiritual teachers and savio ...
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Street Fighter II
is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP System arcade system board. ''Street Fighter II'' improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). ''Street Fighter II'' shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition ...
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Double Dragon (arcade Game)
is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the ''Double Dragon'' franchise. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, ''Nekketsu Kōha Kunio-kun'' (1986), released outside of Japan by Taito as ''Renegade''; Kishimoto originally envisioned it as a direct sequel and part of the ''Kunio-kun'' series, before making it a new game with a different cast and setting. ''Double Dragon'' introduced several additions to the ''Kunio-kun'' belt scroll beat 'em up formula, such as a continuous side-scrolling world adding a sense of progression, two-player cooperative gameplay, the ability to arm oneself with an enemy's weapon after disarming them, and the use of cut scenes to give it a cinematic look and feel. The game's title is a reference to the two-player gameplay and Bruce ...
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Boss Rush
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again in ...
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Coney Island
Coney Island is a peninsular neighborhood and entertainment area in the southwestern section of the New York City borough of Brooklyn. The neighborhood is bounded by Brighton Beach and Manhattan Beach, Brooklyn, Manhattan Beach to its east, Lower New York Bay to the south and west, and Gravesend, Brooklyn, Gravesend to the north and includes the subsection of Sea Gate, Brooklyn, Sea Gate on its west. More broadly, Coney Island or sometimes for clarity the Coney Island peninsula consists of Coney Island proper, Brighton Beach, and Manhattan Beach, Brooklyn, Manhattan Beach. This was formerly the westernmost of the Outer Barrier islands on the southern shore of Long Island, but in the early 20th century it became a peninsula, connected to the rest of Long Island by Land reclamation, land fill. The origin of Coney Island's name is disputed, but the area was originally part of the colonial town of Gravesend. By the mid-19th century it had become a seaside resort, and by the late ...
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Times Square
Times Square is a major commercial intersection, tourist destination, entertainment hub, and neighborhood in Midtown Manhattan, New York City. It is formed by the junction of Broadway, Seventh Avenue, and 42nd Street. Together with adjacent Duffy Square, Times Square is a bowtie-shaped space five blocks long between 42nd and 47th Streets. Brightly lit at all hours by numerous digital billboards and advertisements as well as businesses offering 24/7 service, Times Square is sometimes referred to as "the Crossroads of the World", "the Center of the Universe", "the heart of the Great White Way", “the Center of the Entertainment Universe”, and "the heart of the world". One of the world's busiest pedestrian areas, it is also the hub of the Broadway Theater District and a major center of the world's entertainment industry. Times Square is one of the world's most visited tourist attractions, drawing an estimated 50 million visitors annually. Approximately 330,000 people ...
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Ponytail
A ponytail is a hairstyle in which some, most or all of the hair on the head is pulled away from the face, gathered and secured at the back of the head with a hair tie, clip, or other similar accessory and allowed to hang freely from that point. It gets its name from its resemblance to the tail of a pony. Ponytails are most commonly gathered at the middle of the back of the head or the base of the neck but may also be worn at the side of the head (sometimes considered formal), or on the very top of the head. If the hair is divided so that it hangs in two sections, they are called ''ponytails'', ''twintails'', ''pigtails'', or ''bunches'' if left loose and ''pigtails'', ''plaits'' or '' braids'' if plaited. Ponytails on women and girls The ponytail can be traced back to Ancient Greece, from records of images depicting women with ponytails in ancient Greek artefacts and artworks, such as the frescoes painted millennia ago in Cretes (2000–1500 BC).Sherrow, V., (2019).' ...
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Blitzkrieg
Blitzkrieg ( , ; from 'lightning' + 'war') is a word used to describe a surprise attack using a rapid, overwhelming force concentration that may consist of armored and motorized or mechanized infantry formations, together with close air support, that has the intent to break through the opponent's lines of defense, then dislocate the defenders, unbalance the enemy by making it difficult to respond to the continuously changing front, and defeat them in a decisive : a battle of annihilation. During the interwar period, aircraft and tank technologies matured and were combined with systematic application of the traditional German tactic of (maneuver warfare), deep penetrations and the bypassing of enemy strong points to encircle and destroy enemy forces in a (cauldron battle). During the Invasion of Poland, Western journalists adopted the term ''blitzkrieg'' to describe this form of armored warfare. The term had appeared in 1935, in a German military periodical (German Defen ...
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Flattop
A flattop is a type of haircut where the hair on the top of the head is cut and styled upright to form a flat profile when viewed from the front or side. Styling In the most classic and mainstream style of flattop for men and boys, the hair on top of the head is cut level from front to back before contouring to the back of the head. The shortest portion of hair on top, occurring at the highest point on the head, is typically cut to about a quarter of an inch, resulting in the hair at the front being cut to about 3/4 to 1-1/4 inches long, depending on the roundness of the head, in order to maintain flatness from forehead to crown. The back and sides are cut to about a quarter of an inch (the same length or slightly shorter than the length of the shortest hair on top) and tapered into the upright hair on top. The ears are neatly outlined, and the sideburns are squared just above the orifice of the ear. The neckline is cut with a low taper. Other versions popular in counter ...
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Battle Axe
A battle axe (also battle-axe, battle ax, or battle-ax) is an axe specifically designed for combat. Battle axes were specialized versions of utility axes. Many were suitable for use in one hand, while others were larger and were deployed two-handed. Axes designed for warfare ranged in weight from just over , and in length from just over to upwards of , as in the case of the Danish axe or the sparth axe. Cleaving weapons longer than 150 cm would arguably fall into the category of polearms. Overview Through the course of human history, commonplace objects have been pressed into service as weapons. Axes, by virtue of their ubiquity, are no exception. Besides axes designed for combat, there were many battle axes that doubled as tools. Axes could be modified into deadly projectiles as well (see the francisca for an example). Axes were often cheaper than swords and considerably more available. Battle axes generally weigh far less than modern splitting axes, especially mauls ...
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