The Boss (Metal Gear)
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The Boss (Metal Gear)
, also known as , is a fictional character from Konami's ''Metal Gear'' series who made her first appearance in '' Metal Gear Solid 3: Snake Eater''. Appearances In the ''Metal Gear'' series, The Boss is a legendary American soldier, founder and leader of the Cobra Unit, the biological mother of Ocelot, mentor and mother figure to Naked Snake, and is known as the mother of the U.S. special forces."Snakes and Gears: A Metal Gear Overview," ''Game Informer'' 182 (June 2008): 108. In June 1944, during World War II, she led the Cobra unit to victory at the Battle of Normandy. The Boss appears as one of the main antagonists in '' Metal Gear Solid 3: Snake Eater''. She moved to the Soviet Union with Colonel Volgin alongside the Cobra Unit. Throughout the game, Naked Snake repeatedly encounters The Boss to kill her as ordered by his superiors. Following Volgin's death, The Boss reveals she is the daughter of one of the original members of the Philosophers behind the Philosophers' Leg ...
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Snake Eater
Snake Eater may refer to: *A member or former member of the Special Forces (i.e. Green Berets). This nickname was acquired due to the Special Forces serving snake meat at the Gabriel Demonstration Area on Fort Bragg, for visiting VIPs, the press, etc. *Snake Eater (identification system), the military insurgent database developed for Iraqi soldiers by U.S. military personnel and companies. * Ophiophagy, a specialized form of feeding or alimentary behavior of animals which hunt and eat snakes * ''Snake Eater'' (film), a 1989 action film starring Lorenzo Lamas * Snake-Eater, a fictional member of the Phoenix Guard in ''G.I. Joe: America's Elite'' *'' Metal Gear Solid 3: Snake Eater'', a 2004 video game by Hideo Kojima (Konami) * Snake Eater (lacrosse) Competitor for Canada Snake Eater was a First Nations lacrosse player who competed in the 1904 Summer Olympics for Canada Canada is a country in North America. Its ten provinces and three territories extend from the A ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Motion Capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation.Andrew Harris Salomon, Feb. 22, 2013, Backstage MagazineGrowth In Performance Capture Helping Gaming Actors Weather Slump Accessed June 21, 2014, "..But developments in motion-capture technology, as well as new gaming consoles expected from Sony and Microsoft within the year, indicate that this niche continues to be a growth area for actors. And for those who have thought about breaking in, the message is clear: Get busy...."Ben Child, 12 August 2011, The GuardianAndy Serkis: why won't Oscars go ape over motion-capture acting? Star of Rise of the Planet ...
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Tselinoyarsk
''Metal Gear Solid 3: Snake Eater'' is a 2004 action-adventure stealth video game developed and published by Konami for the PlayStation 2. It was released in late 2004 in North America and Japan, and in early 2005 in Europe and Australia. It was the fifth ''Metal Gear'' game written and directed by Hideo Kojima and serves as a prequel to the entire ''Metal Gear'' series. An expanded edition, titled ''Metal Gear Solid 3: Subsistence'', was released in Japan in late 2005, then in North America, Europe and Australia in 2006. A remastered version of the game, ''Metal Gear Solid 3: Snake Eater - HD Edition'', was later included in the ''Metal Gear Solid HD Collection'' for the PlayStation 3, Xbox 360, and PlayStation Vita, while a reworked version, titled ''Metal Gear Solid: Snake Eater 3D'', was released for the Nintendo 3DS in 2012. The ''HD Edition'' of the game will be included on the ''Metal Gear Solid Master Collection Vol. 1'' compilation for Nintendo Switch, PlayStation ...
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Metal Gear (weapon)
are the mecha in the Metal Gear, ''Metal Gear'' series. In the series, a Metal Gear is a bipedal nuclear weapons-equipped tank. The Metal Gears are typically autonomous nuclear launch platforms which the player must destroy to save the world and complete the game. Often, confronting the latest Metal Gear model is one of the final challenges of each game. Concept and creation Hideo Kojima said that the idea of the "Metal Gear" weapon, a nuclear-capable walking tank, was conceived in response to the nuclear warfare, nuclear war hysteria during the 1980s that resulted from the Cold War as the U.S. military had no mobile land-based nuclear weapons delivery system at the time. In video games The Metal Gear weapon has been consistently described as an all-terrain, nuclear-equipped, walking battle tank capable of launching a nuclear warhead from anywhere on the planet. In the original ''Metal Gear (video game), Metal Gear'', the List of characters in the Metal Gear series#Outer Hea ...
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