The Book Of Marvelous Magic
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The Book Of Marvelous Magic
''AC4 - The Book of Marvelous Magic'' is a 76-page book by Frank Mentzer and Gary Gygax published in 1985 by TSR, Inc. It is an Adventure (Dungeons & Dragons), accessory to ''Dungeons & Dragons'' primarily for use with the non-advanced box set versions; an appendix describes how the items described can be used with the ''AD&D'' game. Contents ''The Book of Marvelous Magic'' is an alphabetical listing of more than 500 Magic item (Dungeons & Dragons), magic items, sorted by item type. It contains an appendix with instructions for using the items with the ''Advanced Dungeons & Dragons'' rules. This book is a sourcebook on magical items and their twists and quirks. As well as all the miscellaneous magical items that appeared in the D&D Dungeons & Dragons Basic Set, Basic, Dungeons & Dragons Expert Set, Expert, and Dungeons & Dragons Companion Set, Companion Sets, over 500 new magical items are described in detail. Each item comes with a brief description and an explanation of its po ...
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Poor Wizard's Almanac And Book Of Facts
Poverty is the state of having few material possessions or little income. Poverty can have diverse , , and causes and effects. When evaluating poverty in statistics or economics there are two main measures: '' absolute poverty'' compares income against the amount needed to meet basic personal needs
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Doug Watson (artist)
Douglas Watson may refer to: * Douglas Chalmers Watson, Scottish physician and writer * Doug Watson (cricketer) * Doug Watson (bowls) Douglas Grant Watson (1943-2005), was a South African international lawn bowler. Bowls career World championships Doug came to prominence in 1972 when he won silver medal in the triples at the 1972 World Outdoor Bowls Championship in Worthing. He ... See also * Douglass Watson, American actor {{hndis, Watson, Douglas ...
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Dungeons & Dragons Companion Set
The ''Dungeons & Dragons Companion Set'' is an expansion boxed set for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was first published in 1984 as an expansion to the ''Dungeons & Dragons Basic Set''. Publication history The ''Dungeons & Dragons Basic Set'' was revised in 1983 by Frank Mentzer as ''Dungeons & Dragons Set 1: Basic Rules''. Between 1983 and 1985, this system was revised and expanded by Mentzer as a series of five boxed sets, including the ''Basic Rules'', '' Expert Rules'' (supporting character levels 4 through 14), ''Companion Rules'' (supporting levels 15 through 25), Mentzer, Frank. ''Dungeons & Dragons Set 3: Companion Rules'' (TSR, 1984) '' Master Rules'' (supporting levels 26 through 36), and '' Immortal Rules'' (supporting Immortals – characters who had transcended levels). Mentzer, Frank. ''Dungeons & Dragons Set 5: Immortal Rules'' (TSR, 1986) The ''Companion Rules'' set was written by Mentzer, with art by Larry Elmore and Jeff Easle ...
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Dungeons & Dragons Expert Set
The ''Expert Set'' is an expansion boxed set for the ''Dungeons & Dragons'' fantasy role-playing game. It was first published in 1981 as an expansion to the '' Basic Set''. Having been told that Greyhawk was reserved for ''Advanced Dungeons & Dragons'', Schick and Moldvay decided to use their own setting of Mystara specifically around The Known World area which resembled 15th century Europe. Publication history 1981 version The ''Basic Set'' saw a major revision in 1981 by Tom Moldvay. The overarching goal of the revision was to provide subsequent expansions to the game, each describing a specific set of levels of character development. The ''Basic Set'' described character levels 1 through 3, as had its immediate predecessor, the ''Basic Set'' edited by J. Eric Holmes in 1977. The Moldvay ''Basic Set'' was immediately followed by the release of the ''Expert Set'' edited by Dave Cook and Stephen R. Marsh, supporting character levels 4 through 14. '' The Isle of Dread'' was ...
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Dungeons & Dragons Basic Set
The ''Dungeons & Dragons Basic Set'' is a set of rulebooks for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart. The ''Basic Set'' details the essential concepts of the ''D&D'' game. It gives rules for character creation and advancement for player characters at beginning levels. It also includes information on how to play adventures inside dungeons for both players and the Dungeon Master. 1977 version The original ''Dungeons & Dragons Basic Set'' was published by TSR, Inc. in 1977. TSR hired outside writer John Eric Holmes to produce the ''Basic Set'' as an introductory version of the ''D&D'' game. It incorporates concepts from the original 1974 ''D&D'' boxed set plus the '' Supplement I: Greyhawk''. T ...
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Magic Item (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, a magic item is any object that has magic powers that inherit it. These items may act on their own or be the tools of the character possessing them. Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest. Development 1st edition ''Advanced Dungeons & Dragons'' In the first edition, all artifacts are classed as miscellaneous magic items, even ones that are weapons, armor, or rings. Each artifact has a certain number of Minor, Major, and Prime Powers, and of Minor, Major, and Side Effects which trigger when the item is acquired, or its Major and Prime Powers are used. The po ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' and ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Poor Wizard's Almanac And Book Of Facts Vol
Poverty is the state of having few material possessions or little income. Poverty can have diverse , , and causes and effects. When evaluating poverty in statistics or economics there are two main measures: '' absolute poverty'' compares income against the amount needed to meet basic personal needs
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