The American Wargamer
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The American Wargamer
''The American Wargamer'' was a wargaming magazine first published in 1973. History and profile ''The American Wargamer'' was a small fanzine and the official newsletter of the American Wargaming Association. The first issue appeared in December 1973. Gene McCoy was the founder. The title was renamed ''Military Digest'' in 1984 with volume 11, no. 11. It lasted until May 2000. The publisher was McCoy Publishing Enterprises and the headquarters was in Middleton, Wisconsin. Reception Steve Jackson reviewed ''The American Wargamer'' in '' The Space Gamer'' No. 32. Jackson commented that "This seems to be for the serious historical wargame fan - the person who plays a lot of wargames of different periods, likes to talk about them, like to write about them, likes to read about them, likes to argue about them. If you're a 'club' wargamer you may find it worthwhile to join AWA and get ''American Wargamer''. If you're purely into science fiction, fantasy, or role-playing, here may not be ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Middleton, Wisconsin
Middleton is a city in Dane County, Wisconsin, United States, and a suburb of the state capital, Madison. Middleton's motto is "The Good Neighbor City." The population was 21,827 at the 2020 census. In 2007, Middleton was chosen as the best place to live by ''CNN Money'' magazine. ''CNN'' ''Money'' magazine praised Middleton's "small-town charm, booming economy, extensive parks and bike trails." In 2009, Middleton was placed 4th, and 8th in 2011, on ''CNN Money'' magazine's list of best small towns to live in the United States. In 2021, Middleton was chosen as the "Best Suburbs to Raise a Family in Dane County" by ranking and review website ''Niche''. History The first settlers were mostly of English descent, and they came to Middleton in the 1840s. It was called Peatville for the large quantities of peat extracted from its soil. The village was renamed Middleton when it was separated from the town of Madison in 1848. Many German settlers arrived to Middleton in the 1850s, and a ...
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Steve Jackson (American Game Designer)
Steve Jackson (born c. 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game ''Munchkin''. Education Steve Jackson is a 1974 graduate of Rice University, where he was a resident of Baker College before moving to Sid Richardson College when it opened in 1971. Jackson briefly attended the UT Law School, but left to pursue a career in game design. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed ''Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre related to his ''Tunnels & Trolls'' role-playing game, and ''Godsfire'' (1976), a 3D space conquest game designed by Lynn Willis. Jackson's first design for the company was ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were set in the same futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but found the various-sized dice irritating and the combat rules confusing and ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Alarums And Excursions
''Alarums and Excursions'' (''A&E'') is an amateur press association (APA) started in June 1975 by Lee Gold; publication continues to the present day. It was one of the first publications to focus solely on role-playing games. History In 1964, Bruce Pelz of the Los Angeles Science Fiction Society (LASFS) began a monthly amateur press association known as ''APA-L''. In 1974, with the publication of ''Dungeons & Dragons'' by TSR, Inc., articles and comments about the new roleplaying game began to fill the pages of ''APA-L''. Pelz felt the discussion was taking up too much space, and he asked Lee Gold to start a new APA that would take this material and focus entirely on roleplaying games. The first issue of ''Alarums and Excursions'' appeared in June 1975, the title taken from an Elizabethan drama stage direction that moved soldiers across a stage. In addition to removing roleplaying games discussion out of ''APA-L'', the initial aim of the publication was to prevent roleplaying ga ...
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Defunct Magazines Published In The United States
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Hobby Magazines Published In The United States
A hobby is considered to be a regular activity that is done for enjoyment, typically during one's leisure time. Hobbies include collecting themed items and objects, engaging in creative and artistic pursuits, playing sports, or pursuing other amusements. Participation in hobbies encourages acquiring substantial skills and knowledge in that area. A list of hobbies changes with renewed interests and developing fashions, making it diverse and lengthy. Hobbies tend to follow trends in society, for example stamp collecting was popular during the nineteenth and twentieth centuries as postal systems were the main means of communication, while video games are more popular nowadays following technological advances. The advancing production and technology of the nineteenth century provided workers with more leisure time to engage in hobbies. Because of this, the efforts of people investing in hobbies has increased with time. Hobbyists may be identified under three sub-categories: ''c ...
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Magazines Established In 1973
A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. Definition In the technical sense a ''journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the '' Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or trade publications are also peer-reviewed, for example the '' Journal of Accountancy''. Non-peer-reviewed academic or professional publications are generally ''professional magazines''. That a publication calls itself a ''journal'' does not make it a journal in the technical sense; ''The Wall Street Journal'' is actually a newspaper. Etymology The word "magazine" derives from Arabic , th ...
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Magazines Disestablished In 2000
A magazine is a periodical literature, periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content (media), content. They are generally financed by advertising, newsagent's shop, purchase price, prepaid subscription business model, subscriptions, or by a combination of the three. Definition In the technical sense a ''Academic journal, journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the ''Association for Business Communication#Journal of Business Communication, Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or Trade magazine, trade publications are also Peer review, peer-reviewed, for example the ''American Institute of Certified Public Accountants#External links, Journal of Accountancy''. Non-peer-reviewed academic or ...
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Magazines Published In Wisconsin
A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. Definition In the technical sense a ''journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the '' Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or trade publications are also peer-reviewed, for example the '' Journal of Accountancy''. Non-peer-reviewed academic or professional publications are generally ''professional magazines''. That a publication calls itself a ''journal'' does not make it a journal in the technical sense; ''The Wall Street Journal'' is actually a newspaper. Etymology The word "magazine" derives from Arabic , th ...
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Mass Media In Madison, Wisconsin
Mass is an intrinsic property of a body. It was traditionally believed to be related to the quantity of matter in a physical body, until the discovery of the atom and particle physics. It was found that different atoms and different elementary particles, theoretically with the same amount of matter, have nonetheless different masses. Mass in modern physics has multiple definitions which are conceptually distinct, but physically equivalent. Mass can be experimentally defined as a measure of the body's inertia, meaning the resistance to acceleration (change of velocity) when a net force is applied. The object's mass also determines the strength of its gravitational attraction to other bodies. The SI base unit of mass is the kilogram (kg). In physics, mass is not the same as weight, even though mass is often determined by measuring the object's weight using a spring scale, rather than balance scale comparing it directly with known masses. An object on the Moon would weigh le ...
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Newsletters
A newsletter is a printed or electronic report containing news concerning the activities of a business or an organization that is sent to its members, customers, employees or other subscribers. Newsletters generally contain one main topic of interest to its recipients. A newsletter may be considered grey literature. E-newsletters are delivered electronically via e-mail and can be viewed as spamming if e-mail marketing is sent unsolicited. The newsletter is the most common form of serial publication. About two-thirds of newsletters are internal publications, aimed towards employees and volunteers, while about one-third are external publications, aimed towards advocacy or special interest groups. History In ancient Rome, newsletters were exchanged between officials or friends. By the Middle Ages, they were exchanged between merchant families. Trader's newsletters covered various topics such as the availability and pricing of goods, political news, and other events that would inf ...
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