The 11th Hour (video Game)
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The 11th Hour (video Game)
''The 11th Hour'' is a 1995 interactive movie puzzle adventure game with a horror setting. It is the sequel to the 1993 game ''The 7th Guest''. A 3DO Interactive Multiplayer version was planned but never released. Plot The narrative begins 60 years after The 7th Guest's events. The year is 1995, and the player is Carl Denning, a "Case Unsolved" television series investigative reporter. Robin Morales, his producer and lover, mysteriously vanished three weeks prior in Harley-on-the-Hudson, New York. She was investigating a series of grisly murders and disappearances that had plagued the otherwise sleepy upstate town over the last few months. Denning's only solid lead is a portable computer called the GameBook delivered with only a postmark from Harley. When booted, the GameBook displays Robin's plea to help her escape. The story then flashes back to the beginning of Robin's investigation. She interviews Eileen Wiley, the only person known to have survived an encounter with Henry ...
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Trilobyte (company)
Trilobyte is a video game developer, computer game developer founded in December 1990 by Graeme Devine and Rob Landeros, best known for ''The 7th Guest'' and ''The 11th Hour (computer game), The 11th Hour'' games. The company was reformed in 2010 by co-founder Rob Landeros, with some of its original titles being re-released. History ''The 7th Guest'' ''The 7th Guest'' was one of the first computer games for CD-ROM. Most of the footage for the game was filmed with a United States dollar, US$35,000 budget, Super VHS cameras, and blue butcher paper as a background that would later be removed using chromakey to insert the actors in the game. In the game, the player must move around the map solving puzzles in a style similar to ''Myst''. Most of the puzzles in ''The 7th Guest'' were based on versions of real puzzles invented by people such as Max Bezzel. The 7th Guest was the first game to use full rendered 3D animation and navigation. For the time, it had state-of-the-art graphi ...
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Paragon Publishing
Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, Wiltshire by ex-Future Publishing staff Richard Monteiro and Diane Tavener. With a small team of staff they began work on their first publication ''Sega Pro''. With the success of ''Sega Pro'' the company began expanding and launched several other titles, hiring more staff to produce these new titles. It was not long before the company moved into new premises in Bournemouth. The company continued to publish magazines for the video games market as well as other areas for the next decade. In July 2003 Paragon Publishing and its 30-odd magazine titles were sold to Highbury House Communications for £32m. Imagine Publishing, which was formed by ex-Paragon staff Damian Butt, Steve Boyd and Mark Kendrick, would buy back most of these titles ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Treasure Hunt (game)
''Scavenger Hunt'' is a 1979 American comedy film with a large ensemble cast which includes Richard Benjamin, James Coco, Scatman Crothers, Ruth Gordon, Cloris Leachman, Cleavon Little, Roddy McDowall, Robert Morley, Richard Mulligan, Tony Randall, Dirk Benedict, Willie Aames, Stephanie Faracy, Stephen Furst and Richard Masur. The film was directed by Michael Schultz, and released by 20th Century Fox. It includes an appearance by Arnold Schwarzenegger, and features cameos by Meat Loaf and Vincent Price. Filming took place in and around San Diego, California, incorporating local landmarks such as Balboa Park (San Diego), Balboa Park and the Medico-Dental Building, Centre City Building. Plot Milton Parker (Vincent Price), an eccentric game inventor, dies after losing a video game with his nurse (Carol Wayne). Parker's greedy and estranged relatives show up at his mansion for the reading of his will. Lawyer Charles Bernstein (Robert Morley) tells them the winner of a scavenger hunt ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Hudson River
The Hudson River is a river that flows from north to south primarily through eastern New York. It originates in the Adirondack Mountains of Upstate New York and flows southward through the Hudson Valley to the New York Harbor between New York City and Jersey City, eventually draining into the Atlantic Ocean at Lower New York Bay. The river serves as a political boundary between the states of New Jersey and New York at its southern end. Farther north, it marks local boundaries between several New York counties. The lower half of the river is a tidal estuary, deeper than the body of water into which it flows, occupying the Hudson Fjord, an inlet which formed during the most recent period of North American glaciation, estimated at 26,000 to 13,300 years ago. Even as far north as the city of Troy, the flow of the river changes direction with the tides. The Hudson River runs through the Munsee, Lenape, Mohican, Mohawk, and Haudenosaunee homelands. Prior to European ...
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Let's Make A Deal
''Let's Make a Deal'' (also known as ''LMAD'') is an American television musical comedy variety-game show that originated in the United States in 1963 and has since been produced in many countries throughout the world. The program was created and produced by Stefan Hatos and Monty Hall, the latter serving as its host for nearly 30 years. The format of ''Let's Make a Deal'' involves selected members of the studio audience, referred to as "traders", making deals with the host. In most cases, a trader will be offered something of value and given a choice of whether to keep it or exchange it for a different item. The program's defining game mechanism is that the other item is hidden from the trader until that choice is made. The trader thus does not know if they are getting something of equal or greater value or a prize that is referred to as a "zonk," an item purposely chosen to be of little or no value to the trader. ''Let's Make a Deal'' is also known for audience members who dre ...
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Game Show
A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or Let's Play, demonstrative and are typically directed by a game show host, host, sharing the rules of the program as well as commentating and narrating where necessary. The history of game shows dates back to the invention of television as a medium. On most game shows, contestants either have to answer questions or solve puzzles, typically to win either money or prizes. Game shows often reward players with prizes such as cash, trips and goods and services provided by the show's sponsor. History 1930s–1950s Game shows began to appear on radio and television in the late 1930s. The first television game show, ''Spelling Bee (game show), Spelling Bee'', as well as the first radio game show, ''Information Please'', were both broadcast in 1938; the first major success in the game show genre was ...
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Television Network
A television network or television broadcaster is a telecommunications network for distribution of television program content, where a central operation provides programming to many television stations or multichannel video programming distributor, pay television providers. Until the mid-1980s, television broadcast programming, programming in most countries of the world was dominated by a small number of terrestrial networks. Many early television networks (such as NBC, the Australian Broadcasting Corporation, ABC, or the BBC) evolved from earlier radio networks. Overview In countries where most networks broadcast identical, centrally originated content to all of their stations and where most individual television transmitters therefore operate only as large "broadcast relay station, repeater stations", the terms "television network", "television channel" (a numeric identifier or radio frequency) and "television station" have become mostly interchangeable in everyday language, wit ...
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Abortion
Abortion is the termination of a pregnancy by removal or expulsion of an embryo or fetus. An abortion that occurs without intervention is known as a miscarriage or "spontaneous abortion"; these occur in approximately 30% to 40% of pregnancies. When deliberate steps are taken to end a pregnancy, it is called an induced abortion, or less frequently "induced miscarriage". The unmodified word ''abortion'' generally refers to an induced abortion. The reasons why women have abortions are diverse and vary across the world. Reasons include maternal health, an inability to afford a child, domestic violence, lack of support, feeling they are too young, wishing to complete education or advance a career, and not being able or willing to raise a child conceived as a result of rape or incest. When properly done, induced abortion is one of the safest procedures in medicine. In the United States, the risk of maternal mortality is 14 times lower after induced abortion than after chi ...
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