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Ternary Plot
A ternary plot, ternary graph, triangle plot, simplex plot, Gibbs triangle or de Finetti diagram is a barycentric plot on three variables which sum to a constant. It graphically depicts the ratios of the three variables as positions in an equilateral triangle. It is used in physical chemistry, petrology, mineralogy, metallurgy, and other physical sciences to show the compositions of systems composed of three species. In population genetics, a triangle plot of genotype frequencies is called a de Finetti diagram. In game theory, it is often called a simplex plot.Karl Tuyls, "An evolutionary game-theoretic analysis of poker strategies", ''Entertainment Computing'' January 2009 , p. 9 Ternary plots are tools for analyzing compositional data in the three-dimensional case. In a ternary plot, the values of the three variables , , and must sum to some constant, . Usually, this constant is represented as 1.0 or 100%. Because for all substances being graphed, any one variable is n ...
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Flammability Diagram Methane
A combustible material is something that can burn (i.e., ''combust'') in air. A combustible material is flammable if it ignites easily at ambient temperatures. In other words, a combustible material ignites with some effort and a flammable material catches fire immediately on exposure to flame. The degree of flammability or combustibility in air depends largely upon the volatility of the material - this is related to its composition-specific vapour pressure, which is temperature dependent. The quantity of vapour produced can be enhanced by increasing the surface area of the material forming a mist or dust. Take wood as an example. Finely divided wood dust can undergo Dust explosion, explosive combustion and produce a blast wave. A piece of paper (made from wood) catches on fire quite easily. A heavy oak desk is much harder to ignite, even though the wood fibre is the same in all three materials. Common sense (and indeed Phlogiston theory, scientific consensus until the mid-17 ...
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Trilinear Coordinates
In geometry, the trilinear coordinates of a point relative to a given triangle describe the relative directed distances from the three sidelines of the triangle. Trilinear coordinates are an example of homogeneous coordinates. The ratio is the ratio of the perpendicular distances from the point to the sides (extended if necessary) opposite vertices and respectively; the ratio is the ratio of the perpendicular distances from the point to the sidelines opposite vertices and respectively; and likewise for and vertices and . In the diagram at right, the trilinear coordinates of the indicated interior point are the actual distances (, , ), or equivalently in ratio form, for any positive constant . If a point is on a sideline of the reference triangle, its corresponding trilinear coordinate is 0. If an exterior point is on the opposite side of a sideline from the interior of the triangle, its trilinear coordinate associated with that sideline is negative. It is impossible ...
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CIE 1931 Color Space
The CIE 1931 color spaces are the first defined quantitative links between distributions of wavelengths in the electromagnetic visible spectrum, and physiologically perceived colors in human color vision. The mathematical relationships that define these color spaces are essential tools for color management, important when dealing with color inks, illuminated displays, and recording devices such as digital cameras. The system was designed in 1931 by the ''"Commission Internationale de l'éclairage"'', known in English as the International Commission on Illumination. The CIE 1931 RGB color space and CIE 1931 XYZ color space were created by the International Commission on Illumination (CIE) in 1931. They resulted from a series of experiments done in the late 1920s by William David Wright using ten observers and John Guild using seven observers. The experimental results were combined into the specification of the CIE RGB color space, from which the CIE XYZ color space was derived. T ...
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Cartesian Coordinate System
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ' ...
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Rectangular Ternary Plot
In Euclidean plane geometry, a rectangle is a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a ''square''. The term "oblong" is occasionally used to refer to a non-square rectangle. A rectangle with vertices ''ABCD'' would be denoted as . The word rectangle comes from the Latin ''rectangulus'', which is a combination of ''rectus'' (as an adjective, right, proper) and ''angulus'' (angle). A crossed rectangle is a crossed (self-intersecting) quadrilateral which consists of two opposite sides of a rectangle along with the two diagonals (therefore only two sides are parallel). It is a special case of an antiparallelogram, and its angles are not right angles and not all equal, though opposite angles are equal. Other geometries, such as spherical, elliptic, and hyperbolic ...
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Distance From A Point To A Line
In Euclidean geometry, the distance from a point to a line'' is the shortest distance from a given point to any point on an infinite straight line. It is the perpendicular distance of the point to the line, the length of the line segment which joins the point to nearest point on the line. The formula for calculating it can be derived and expressed in several ways. Knowing the distance from a point to a line can be useful in various situations—for example, finding the shortest distance to reach a road, quantifying the scatter on a graph, etc. In Deming regression, a type of linear curve fitting, if the dependent and independent variables have equal variance this results in orthogonal regression in which the degree of imperfection of the fit is measured for each data point as the perpendicular distance of the point from the regression line. Line defined by an equation In the case of a line in the plane given by the equation , where , and are real constants with and not b ...
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Equilateral
In geometry, an equilateral triangle is a triangle in which all three sides have the same length. In the familiar Euclidean geometry, an equilateral triangle is also equiangular; that is, all three internal angles are also congruent to each other and are each 60°. It is also a regular polygon, so it is also referred to as a regular triangle. Principal properties Denoting the common length of the sides of the equilateral triangle as a, we can determine using the Pythagorean theorem that: *The area is A=\frac a^2, *The perimeter is p=3a\,\! *The radius of the circumscribed circle is R = \frac *The radius of the inscribed circle is r=\frac a or r=\frac *The geometric center of the triangle is the center of the circumscribed and inscribed circles *The altitude (height) from any side is h=\frac a Denoting the radius of the circumscribed circle as ''R'', we can determine using trigonometry that: *The area of the triangle is \mathrm=\fracR^2 Many of these quantities have simple r ...
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Isometric Projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees. Overview The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the ''x'', ''y'', and ''z'' axes are all the same, or 120°. For example, with a cube, this is done by first looking straight towards one face. Next, the cube is rotated ±45° about the vertical axis, followed by a rotation of approximately 35.264° (precisely arcsin or arctan , which is related to the Magic angle) about the horizontal axis. Note that with the cub ...
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Cartesian Space
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ...
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Oblique Projection
Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective (graphical), perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful. Oblique projection is commonly used in technical drawing. The cavalier projection was used by French military artists in the 18th century to depict fortifications. Oblique projection was used almost universally by Chinese artists from the 1st or 2nd centuries to the 18th century, especially to depict rectilinear objects such as houses. Various graphical projection techniques can be used in computer graphics, including in Computer Aided Design (CAD), computer games, computer generated animations, and special effects used in movies. Overview Oblique projection is a type of parallel projection: * it projects an ...
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Ternary Plot Visualisation
Ternary (from Latin ''ternarius'') or trinary is an adjective meaning "composed of three items". It can refer to: Mathematics and logic * Ternary numeral system, a base-3 counting system ** Balanced ternary, a positional numeral system, useful for comparison logic * Ternary logic, a logic system with the values ''true'', ''false'', and some other value * Ternary plot or ternary graph, a plot that shows the ratios of three proportions * Ternary relation, a finitary relation in which the number of places in the relation is three * Ternary operation, an operation that takes three parameters * Ternary function, a function that takes three arguments Computing * Ternary signal, a signal that can assume three significant values * Ternary computer, a computer using a ternary numeral system * Ternary tree, a tree data structure in computer science **Ternary search tree, a ternary (three-way) tree data structure of strings * Ternary search, a computer science technique for finding the ...
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