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Temporary Variable
In computer programming, a temporary variable is a variable with short lifetime, usually to hold data that will soon be discarded, or before it can be placed at a more permanent memory location. Because it is short-lived, it is usually declared as a local variable, i.e., a variable with local scope. There is no formal definition of what makes a variable ''temporary'', but it is an often-used term in programming. A typical example would be that of swapping the contents of two variables. Temporary variables, along with XOR swaps and arithmetic operators, are one of three main ways to exchange the contents of two variables. To swap the contents of variables ''a'' and ''b'' one would typically use a temporary variable ''temp'' as follows, so as to preserve the data from ''a'' as it is being overwritten by ''b'': temp := a a := b b := temp Temporary variables are usually named with identifiers that abbreviate the word ''temporary'', such as ''temp'', ''tmp'' or simply ''t' ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ...
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Metasyntactic Variable
A metasyntactic variable is a specific word or set of words identified as a placeholder in computer science and specifically computer programming. These words are commonly found in source code and are intended to be modified or substituted before real-world usage. The words foo and bar are good examples as they are used in over 330 Internet Engineering Task Force Requests for Comments, the documents which define foundational internet technologies like HTTP (web), TCP/IP, and email protocols. By mathematical analogy, a metasyntactic variable is a word that is a variable for other words, just as in algebra letters are used as variables for numbers. Metasyntactic variables are used to name entities such as variables, functions, and commands whose exact identity is unimportant and serve only to demonstrate a concept, which is useful for teaching programming. Common metasyntactic variables Due to English being the foundation-language, or lingua franca, of most computer programming la ...
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Temporary File
A temporary file is a file created to store information temporarily, either for a program's intermediate use or for transfer to a permanent file when complete. It may be created by computer programs for a variety of purposes, such as when a program cannot allocate enough memory for its tasks, when the program is working on data bigger than the architecture's address space, or as a primitive form of inter-process communication. Auxiliary memory Modern operating systems employ virtual memory, however programs that use large amounts of data (e.g. video editing) may need to create temporary file(s). Inter-process communication Most operating systems offer primitives such as pipes, sockets or shared memory to pass data among programs, but often the simplest way (especially for programs that follow the Unix philosophy) is to write data into a temporary file and inform the receiving program of the location of the temporary file. Creation Operating systems and programming languages ...
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Temporary Folder
In computing, a temporary folder or temporary directory is a directory used to hold temporary files. Many operating systems and some software automatically delete the contents of this directory at bootup or at regular intervals, leaving the directory itself intact. For security reasons, it is best for each user to have their own temporary directory, since there has been a history of security vulnerabilities with temporary files due to programs incorrect file permissions or race conditions. A standard procedure for system administration is to reduce the amount of storage space used (typically, on a disk drive) by removing temporary files. In multi-user systems, this can potentially remove ''active'' files, disrupting users' activities. To avoid this, some space-reclaiming procedures remove only files which are inactive or "old" - those which have not been read or modified in several days. Practical issues In Unix, the /tmp directory will often be a separate disk partition. In sys ...
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Memory Bandwidth
Memory bandwidth is the rate at which data can be read from or stored into a semiconductor memory by a central processing unit, processor. Memory bandwidth is usually expressed in units of bytes per second, bytes/second, though this can vary for systems with natural data sizes that are not a multiple of the commonly used 8-bit bytes. Memory bandwidth that is advertised for a given memory or system is usually the maximum theoretical bandwidth. In practice the observed memory bandwidth will be less than (and is guaranteed not to exceed) the advertised bandwidth. A variety of computer benchmarks exist to measure sustained memory bandwidth using a variety of access patterns. These are intended to provide insight into the memory bandwidth that a system should sustain on various classes of real applications. Measurement conventions There are three different conventions for defining the quantity of data transferred in the numerator of "bytes/second": #The bcopy convention: counts the ...
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Main Memory
Computer data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers. The central processing unit (CPU) of a computer is what manipulates data by performing computations. In practice, almost all computers use a storage hierarchy, which puts fast but expensive and small storage options close to the CPU and slower but less expensive and larger options further away. Generally, the fast volatile technologies (which lose data when off power) are referred to as "memory", while slower persistent technologies are referred to as "storage". Even the first computer designs, Charles Babbage's Analytical Engine and Percy Ludgate's Analytical Machine, clearly distinguished between processing and memory (Babbage stored numbers as rotations of gears, while Ludgate stored numbers as displacements of rods in shuttles). This distinction was extended in the Von Neumann arch ...
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Microprocessor
A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circuitry required to perform the functions of a computer's central processing unit. The integrated circuit is capable of interpreting and executing program instructions and performing arithmetic operations. The microprocessor is a multipurpose, clock-driven, register-based, digital integrated circuit that accepts binary data as input, processes it according to instructions stored in its memory, and provides results (also in binary form) as output. Microprocessors contain both combinational logic and sequential digital logic, and operate on numbers and symbols represented in the binary number system. The integration of a whole CPU onto a single or a few integrated circuits using Very-Large-Scale Integration (VLSI) greatly reduced the cost of ...
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Register File
A register file is an array of processor registers in a central processing unit (CPU). Register banking is the method of using a single name to access multiple different physical registers depending on the operating mode. Modern integrated circuit-based register files are usually implemented by way of fast static RAMs with multiple ports. Such RAMs are distinguished by having dedicated read and write ports, whereas ordinary multiported SRAMs will usually read and write through the same ports. The instruction set architecture of a CPU will almost always define a set of registers which are used to stage data between memory and the functional units on the chip. In simpler CPUs, these ''architectural registers'' correspond one-for-one to the entries in a physical register file (PRF) within the CPU. More complicated CPUs use register renaming, so that the mapping of which physical entry stores a particular architectural register changes dynamically during execution. The register file ...
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Cache Hierarchy
Cache hierarchy, or multi-level caches, refers to a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data. Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores. Cache hierarchy is a form and part of memory hierarchy and can be considered a form of tiered storage. This design was intended to allow CPU cores to process faster despite the memory latency of main memory access. Accessing main memory can act as a bottleneck for CPU core performance as the CPU waits for data, while making all of main memory high-speed may be prohibitively expensive. High-speed caches are a compromise allowing high-speed access to the data most-used by the CPU, permitting a faster CPU clock. Background In the history of computer and electronic chip development, there was a period when increases in CPU speed outpaced the improvements in memory access speed. The gap between the ...
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Computer Hardware
Computer hardware includes the physical parts of a computer, such as the computer case, case, central processing unit (CPU), Random-access memory, random access memory (RAM), Computer monitor, monitor, Computer mouse, mouse, Computer keyboard, keyboard, computer data storage, graphics card, sound card, Computer speakers, speakers and motherboard. By contrast, software is the set of instructions that can be stored and run by hardware. Hardware is so-termed because it is "Hardness, hard" or rigid with respect to changes, whereas software is "soft" because it is easy to change. Hardware is typically directed by the software to execute any command or Instruction (computing), instruction. A combination of hardware and software forms a usable computing system, although Digital electronics, other systems exist with only hardware. Von Neumann architecture The template for all modern computers is the Von Neumann architecture, detailed in a First Draft of a Report on the EDVAC, 1945 ...
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Foobar
The terms foobar (), foo, bar, baz, and others are used as metasyntactic variables and placeholder names in computer programming or computer-related documentation. - Etymology of "Foo" They have been used to name entities such as variables, functions, and commands whose exact identity is unimportant and serve only to demonstrate a concept. History and etymology It is possible that ''foobar'' is a playful allusion to the World War II-era military slang FUBAR (''Fucked Up Beyond All Recognition)''. According to an Internet Engineering Task Force RFC, the word FOO originated as a nonsense word with its earliest documented use in the 1930s comic ''Smokey Stover'' by Bill Holman. Holman states that he used the word due to having seen it on the bottom of a jade Chinese figurine in San Francisco Chinatown, purportedly signifying "good luck". If true, this is presumably related to the Chinese word '' fu'' ("", sometimes transliterated ''foo'', as in '' foo dog''), which can m ...
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Identifier
An identifier is a name that identifies (that is, labels the identity of) either a unique object or a unique ''class'' of objects, where the "object" or class may be an idea, physical countable object (or class thereof), or physical noncountable substance (or class thereof). The abbreviation ID often refers to identity, identification (the process of identifying), or an identifier (that is, an instance of identification). An identifier may be a word, number, letter, symbol, or any combination of those. The words, numbers, letters, or symbols may follow an encoding system (wherein letters, digits, words, or symbols ''stand for'' epresentideas or longer names) or they may simply be arbitrary. When an identifier follows an encoding system, it is often referred to as a code or ID code. For instance the ISO/IEC 11179 metadata registry standard defines a code as ''system of valid symbols that substitute for longer values'' in contrast to identifiers without symbolic meaning. Ide ...
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