Temple Hill (novel)
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Temple Hill (novel)
''Temple Hill'' is a fantasy novel by Drew Karpyshyn, set in the world of the Forgotten Realms, and based on the ''Dungeons & Dragons'' role-playing game. It is the second novel in "The Cities" series. It was published in paperback in September 2001. Plot summary Lhasha Moonsliver must battle the thieves' guild, the Cult of the Dragon In modern English, ''cult'' is usually a pejorative term for a social group that is defined by its unusual religious, spiritual, or philosophical beliefs and rituals, or its common interest in a particular personality, object, or goal. This s ..., and other foes. Reception References {{D&D topics 2001 American novels Forgotten Realms novels ...
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Drew Karpyshyn
Drew Karpyshyn (born July 28, 1971) is a Canadian video game scenario writer, scriptwriter and novelist. He served as a senior writer for BioWare's '' Star Wars: Knights of the Old Republic'' and lead writer for the first two ''Mass Effect'' video games. He left BioWare in 2012 to focus on his ''Chaos Born'' novels, and returned to it three years later in 2015. On March 9, 2018, he announced he was leaving BioWare once again to pursue his independent work. Career Karpyshyn was at one point employed as a loan officer. Following a car accident, he quit his job and returned to college, gaining a degree in English. He got his start as a game designer for Wizards of the Coast, and he also has written two novels for Wizards of the Coast, both published in 2001 and both set in the ''Forgotten Realms'' setting: '' Baldur's Gate II: Throne of Bhaal'' and '' Temple Hill''. Karpyshyn joined the video game company BioWare in 2000. He wrote the scenario and much of the dialogue for '' Star War ...
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Contemporary Authors
''Contemporary Authors'' is a reference work which has been published by Gale since 1962. It provides short biographies and bibliographies of contemporary and near-contemporary writers. ''Contemporary Authors'' does not have selective inclusion criteria and bases much of its biographical data on information provided by the writer. However, according to Gale, the series does not include writers who publish solely with vanity presses or through other self-publishing methods. Content Entries in ''Contemporary Authors'' consist of a biography of the writer and bibliographies of their work and secondary sources covering it. Writing need not be a person's primary occupation for them to be covered in ''Contemporary Authors''; Martin Luther King Jr. and Bear Bryant have entries even though they are not mainly known as writers. The series focuses on people who have published in English, but sometimes includes writers in other languages whose works have been translated. ''Contemporary Auth ...
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HighBeam Research
HighBeam Research was a paid search engine and full text online archive owned by Gale, a subsidiary of Cengage, for thousands of newspapers, magazines, academic journals, newswires, trade magazines, and encyclopedias in English. It was headquartered in Chicago, Illinois. In late 2018, the archive was shut down. History The company was established in August 2002 after Patrick Spain, who had just sold Hoover's, which he had co-founded, bought eLibrary and Encyclopedia.com from Tucows. The new company was called Alacritude, LLC (a combination of Alacrity and Attitude). ELibrary had a library of 1,200 newspaper, magazine and radio/TV transcript archives that were generally not freely available. Original investors included Prism Opportunity Fund of Chicago and 1 to 1 Ventures of Stamford, Connecticut. Spain stated, "There was a glaring gap between free search like Google and high-end offerings like LexisNexis and Factiva." Later in 2002, it bought Researchville.com. By 2003, it ...
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Fantasy Novel
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural and magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is a subgenre of speculative fiction and is distinguished from the genres of science fiction and horror by the absence of scientific or macabre themes, respectively, though these genres overlap. Historically, most works of fantasy were written, however, since the 1960s, a growing segment of the fantasy genre has taken the form of films, television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the '' Harry Potter'' series, '' The Chronicles of Narnia'', and ''The Hobbit''. History Beginnings Stories invo ...
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The City Of Ravens
''The City of Ravens'' is a fantasy novel by Richard Baker that is set in city of Raven's Bluff in the Forgotten Realms fictional universe. It is the first novel in the "Cities" series. It is followed by '' Temple Hill'' and various other novels by various authors such as Drew Karpyshyn Drew Karpyshyn (born July 28, 1971) is a Canadian video game scenario writer, scriptwriter and novelist. He served as a senior writer for BioWare's '' Star Wars: Knights of the Old Republic'' and lead writer for the first two ''Mass Effect'' video ... and Mel Odom. Plot The story follows a petty thief called Jack Ravenwild, who is hired by the beautiful Elana to find a very special book. In the same tenday (the Realms equivalent of a week), he resorts to spying on another perfect woman, a mage named Zandria, to try to get information. But, the beautiful Illyth invites him to the game of masks, and at the same time he fears for his friend Anders, wanted by the evil Brothers Kuldath for stealing ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Cult Of The Dragon
In modern English, ''cult'' is usually a pejorative term for a social group that is defined by its unusual religious, spiritual, or philosophical beliefs and rituals, or its common interest in a particular personality, object, or goal. This sense of the term is controversial and weakly defined—having divergent definitions both in popular culture and academia—and has also been an ongoing source of contention among scholars across several fields of study. Richardson, James T. 1993. "Definitions of Cult: From Sociological-Technical to Popular-Negative." ''Review of Religious Research'' 34(4):348–56. . . An older sense of the word involves a set of religious devotional practices that are conventional within their culture, related to a particular figure, and often associated with a particular place. References to the "cult" of a particular Catholic saint, or the imperial cult of ancient Rome, for example, use this sense of the word. While the literal and original sense of ...
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2001 American Novels
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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