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Ted Raicer
Ted S. Raicer is a game designer who has worked on board games. He became a board wargamer at the age of 12 years and has published more than 10 games based on World War I. Raicer has won many awards in his gaming career. Early life and career Raicer became a board wargamer in 1970 at the age of 12, when his father bought him the game ''1914'', designed by James F. Dunnigan and published by Avalon Hill. Raicer has published more than 10 games based on World War I, including the '' Paths of Glory'' board wargame, as well as games on World War II and the Russian Civil War. Awards and recognition Raicer has nine Charles S. Roberts Awards, a ''Games'' magazine Historical Game of the Year Award (for ''Paths of Glory''), and is a member of the wargamers Hall of Fame. *1993 - Best Historical or Scenario Magazine Article : Command #25 - ''When Eagles Fight: First World War in the East'' *1993 - Best Pre–World War Two Game : When Eagles Fight by XTR Corporation *1995 - Best Pre–W ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Paths Of Glory (board Game)
''Paths of Glory: The First World War, 1914–1918'' is a strategy board wargame, designed in 1999 by the six-time Charles S. Roberts Awards winner Ted Raicer and published by GMT Games. It covers World War I from its outbreak to the 1918 Armistice, or based on the progress of the game a hypothetical later ending of the war in early 1919, possibly due to exhaustion of Europe. The game is played on a map of Europe and the Middle East as the game board. Gameplay Unlike many other wargames with hex maps, this game uses a point-to-point system, with all spaces costing one movement point to move between, difficult terrain (e.g. the Pripet Marshes or the Alps) being represented by fewer links between spaces. A unit may not both move and attack in the same activation. Most game turns represent seasons, although there are a few extra turns to allow more manoeuvre in the summer and autumn of 1914. Counters represent corps and armies, counters for the latter being physically larger and a ...
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Board Game Designers
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software t ...
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GMT Games
GMT Games is a California-based wargaming publisher founded in 1990. The company has become well known for graphically attractive games that range from "monster games", of many maps and counters, to quite simple games suitable for introducing new players to wargaming. They also produce card games and family games. The current management and creative team includes Tony Curtis, Rodger MacGowan, Mark Simonitch, and Andy Lewis. History GMT's name comes from the first name initials of founders Gene Billingsley, Mike Crane, and Terry Shrum. Crane and Shrum later left GMT and founded the Fresno Gaming Association. In the 1990s GMT pioneered a pre-order system called "Project 500" or "P500", where customers pre-order a title and production does not begin until a set minimum of orders had been reached. This system has been adopted by other wargame publishers. GMT was successful during the 1990s, when other war game publishers were failing, which has been credited in part to their innovat ...
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Charles Roberts Awards Hall Of Fame
The Charles S. Roberts Awards Hall of Fame, formally known as the Clausewitz Award Hall of Fame, is named after legendary military writer Carl von Clausewitz. The recipients of this award have made an important contribution and left their mark on the contemporary hobby of military strategy games and simulations. The Clausewitz Award is presented with the annual Charles S. Roberts Awards. Inductees :''See footnote'' *1974 - Charles S. Roberts *1974 - Don Turnbull *1975 - Jim Dunnigan *1976 - Tom Shaw *1977 - Redmond A. Simonsen *1978 - John Hill *1979 - David Isby *1980 - E Gary Gygax *1981 - Marc W. Miller *1982 - Steve Jackson *1983 - Dave Arneson *1984 - Frank Chadwick *1986 - Lou Zocchi *1987 - Richard Berg *1988 - Ty Bomba *1989 - Joseph Balkoski *1990 - Jack Greene *1991 - Mark Herman *1992 - Larry Hoffman *1993 - Dean Essig *1994 - Don Greenwood *1995 - Chris Perello *1996 - Ted Raicer *1997 - Dave Powell *1998 - Vance von Borries *2000 - Winston Hamilton *2001 - Jos ...
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Games (magazine)
''GAMES World of Puzzles'' is a puzzle magazine formed from the merger of Games and World of Puzzles in October 2014. The entire magazine interior is now newsprint (as opposed to the part-glossy/part-newsprint format of the original ''Games'') and the puzzles and articles that originally sandwiched the "Pencilwise" section are now themselves sandwiched ''by'' the main puzzle pages, replacing the "feature puzzle" section. (They are still full-color, unlike the two-color "Pencilwise" sections.) Like the original ''World of Puzzles'' (which is now discontinued), the answer key is now at the rear of the magazine. The new combined title remained on the same 9-issue-per-year publication schedule as the original ''Games''. Games ''Games'' magazine (ISSN 0199-9788) was a magazine devoted to games and puzzles, and it was published by Games Publications, a division of Kappa Publishing Group. History Games was originally published by ''Playboy'' (debuting with the September/October 1977 i ...
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Charles S
Charles is a masculine given name predominantly found in English language, English and French language, French speaking countries. It is from the French form ''Charles'' of the Proto-Germanic, Proto-Germanic name (in runic alphabet) or ''*karilaz'' (in Latin alphabet), whose meaning was "free man". The Old English descendant of this word was ''Churl, Ċearl'' or ''Ċeorl'', as the name of King Cearl of Mercia, that disappeared after the Norman conquest of England. The name was notably borne by Charlemagne (Charles the Great), and was at the time Latinisation of names, Latinized as ''Karolus'' (as in ''Vita Karoli Magni''), later also as ''Carolus (other), Carolus''. Some Germanic languages, for example Dutch language, Dutch and German language, German, have retained the word in two separate senses. In the particular case of Dutch, ''Karel'' refers to the given name, whereas the noun ''kerel'' means "a bloke, fellow, man". Etymology The name's etymology is a Common ...
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Russian Civil War
, date = October Revolution, 7 November 1917 – Yakut revolt, 16 June 1923{{Efn, The main phase ended on 25 October 1922. Revolt against the Bolsheviks continued Basmachi movement, in Central Asia and Tungus Republic, the Far East through the 1920s and 1930s.{{cite book, last=Mawdsley, first=Evan, title=The Russian Civil War, location=New York, publisher=Pegasus Books, year=2007, isbn=9781681770093, url=https://archive.org/details/russiancivilwar00evan, url-access=registration{{rp, 3,230(5 years, 7 months and 9 days) {{Collapsible list , bullets = yes , title = Peace treaties , Treaty of Brest-LitovskSigned 3 March 1918({{Age in years, months, weeks and days, month1=11, day1=7, year1=1917, month2=3, day2=3, year2=1918) , Treaty of Tartu (Russian–Estonian)Signed 2 February 1920({{Age in years, months, weeks and days, month1=11, day1=7, year1=1917, month2=2, day2=2, year2=1920) , Soviet–Lithuanian Peace TreatySigned 12 July 1920({{Age in years, months, weeks and da ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and '' Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Prama ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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The 100 Best
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pr ...
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