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TaskMaker
''TaskMaker'' is a role-playing video game for the Macintosh. It was developed by American software company Storm Impact. Originally published in 1989 by XOR Corporation, it was upgraded and re-released as shareware in 1993 by Storm Impact, featuring color graphics and compatibility with newer versions of the classic Mac OS. The player controls a protagonist who is under the mentorship of the eponymous TaskMaker, a ruler who assigns ten different quests. Completing these quests involves solving various gameplay puzzles, along with battling monsters, and the final task involves a battle against the TaskMaker himself. ''TaskMaker'' received mixed reception regarding its overall storyline and gameplay. Storm Impact released a sequel, ''The Tomb of the Taskmaker'', in 1997. In this game, the protagonist has succeeded the TaskMaker in becoming ruler of the land, and is once again assigned ten different quests to retrieve magical artifacts before facing off in a final battle. Although S ...
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''TaskMaker'' is a role-playing video game for the Macintosh. It was developed by American software company Storm Impact. Originally published in 1989 by XOR Corporation, it was upgraded and re-released as shareware in 1993 by Storm Impact, featuring color graphics and compatibility with newer versions of the classic Mac OS. The player controls a protagonist who is under the mentorship of the eponymous TaskMaker, a ruler who assigns ten different quests. Completing these quests involves solving various gameplay puzzles, along with battling monsters, and the final task involves a battle against the TaskMaker himself. ''TaskMaker'' received mixed reception regarding its overall storyline and gameplay. Storm Impact released a sequel, ''The Tomb of the Taskmaker'', in 1997. In this game, the protagonist has succeeded the TaskMaker in becoming ruler of the land, and is once again assigned ten different quests to retrieve magical artifacts before facing off in a final battle. Although ...
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Storm Impact
Storm Impact was a Macintosh software developer and publisher located in Glenview, Illinois, active from 1989 to 1997. Storm Impact's development team consisted of David Cook and artist Tom Zehner, with help from Dan Schwimmer and Dave Friedman. Storm Impact initially licensed their products to third-party publishers, but switched to self-publishing their products as shareware in 1993. Products Storm Impact's first product was the role-playing video game '' TaskMaker'', released in 1989 by XOR Corporation. In 1990, XOR released Storm Impact's most commercially successful published product, the skiing sim ''MacSki''. ''MacSki'' was reviewed positively in '' Macworld'', and was inducted into the ''Macworld'' Game Hall of Fame as Best Sports Game for 1990. In 1993, Storm Impact released its most commercially successful shareware product, an upgraded version of ''TaskMaker''. In 1994, Storm Impact released an upgraded shareware version of ''MacSki''. In 1996, Storm Impact release ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Classic Mac OS-only Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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1993 Video Games
File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peacefully dissolved into the Czech Republic and Slovakia; In the United States, the ATF besieges a compound belonging to David Koresh and the Branch Davidians in a search for illegal weapons, which ends in the building being set alight and killing most inside; Eritrea gains independence; A major snow storm passes over the United States and Canada, leading to over 300 fatalities; Drug lord and narcoterrorist Pablo Escobar is killed by Colombian special forces; Ramzi Yousef and other Islamic terrorists detonate a truck bomb in the subterranean garage of the North Tower of the World Trade Center in the United States., 300x300px, thumb rect 0 0 200 200 Oslo I Accord rect 200 0 400 200 1993 Russian constitutional crisis rect 400 0 600 2 ...
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1989 Video Games
File:1989 Events Collage.png, From left, clockwise: The Cypress Street Viaduct, Cypress structure collapses as a result of the 1989 Loma Prieta earthquake, killing motorists below; The proposal document for the World Wide Web is submitted; The Exxon Valdez oil tanker runs aground in Prince William Sound, Alaska, causing a large Exxon Valdez oil spill, oil spill; The Fall of the Berlin Wall begins the downfall of Communism in Eastern Europe, and heralds German reunification; The United States United States invasion of Panama, invades Panama to depose Manuel Noriega; The Singing Revolution led to the independence of the Baltic states of Estonia, Latvia, and Lithuania from the Soviet Union; The stands of Hillsborough Stadium in Sheffield, Yorkshire, where the Hillsborough disaster occurred; 1989 Tiananmen Square protests and massacre, Students demonstrate in Tiananmen Square, Beijing; many are killed by forces of the Chinese Communist Party., 300x300px, thumb rect 0 0 200 200 1989 Loma ...
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Inside Mac Games
''Inside Mac Games'' (''IMG'') started in 1993 as an electronic magazine about Apple Macintosh computer gaming distributed by floppy disk, eventually becoming a website. History In 1992, Tuncer Deniz, who was unemployed, decided to create a magazine called ''Inside Mac Games'' — he came up with the name after seeing a copy of ''Inside Sports'' at a newsstand — that would be dedicated to reviews of new and upcoming Macintosh computer games. Deniz interested a friend, Jon Blum, in the project, but neither of them had the capital or the expertise to publish a print magazine. Instead, they envisioned an electronic magazine. Using a shareware lay-out program, Deniz and Blum created the first issue, which contained reviews of four flight simulators — Parsoft Interactive's '' Hellcats Over the Pacific'' and ''Missions at Leyte Gulf'', Spectrum HoloByte's '' Falcon MC'', and ''Microsoft Flight Simulator 4.0'' — as well as hints, Easter eggs and reviews about older games such a ...
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Ultima V
''Ultima V: Warriors of Destiny'' is the fifth entry in the role-playing video game series ''Ultima (series), Ultima'' released in March 1988. It is the second in the "Age of Enlightenment" trilogy. The game's story takes a darker turn from its predecessor ''Ultima IV: Quest of the Avatar, Ultima IV''. Britannia's king Lord British is missing, replaced by a tyrant named Lord Blackthorn. The player must navigate a totalitarian world bent on enforcing its virtues through draconian means. ''Ultima V'' sports numerous advances from ''Ultima IV''. The game world is larger, with more towns, further detailed dungeons, and an expansive Underworld to explore. Dialog with NPCs hosts more choices to make during conversation. World interactivity is further increased with new options to search, manipulate, and explore the player's surroundings. ''Ultima V'' was followed by ''Ultima VI: The False Prophet'' in 1990. Plot After having mastered the Virtues of Ultima, eight Virtues, attaining Avat ...
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