TCP Delayed Acknowledgment
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TCP Delayed Acknowledgment
TCP delayed acknowledgment is a technique used by some implementations of the Transmission Control Protocol in an effort to improve network performance. In essence, several ACK responses may be combined into a single response, reducing protocol overhead. However, in some circumstances, the technique can reduce application performance. Method and advantages As described in RFC 1122, a host may delay sending an ACK response by up to 500 ms. Additionally, with a stream of full-sized incoming segments, ACK responses should be sent for every second segment. Delayed ACKs can give the application the opportunity to update the TCP receive window and also possibly to send an immediate response along with the ACK. For certain protocols such as Telnet, delayed ACKs can reduce the number of responses sent by the server by a factor of 3, by combining the ACK, window update and the response data into one segment. Problems The additional wait time introduced by the delayed ACK can cause further ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applica ...
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Network Performance
Network performance refers to measures of service quality of a network as seen by the customer. There are many different ways to measure the performance of a network, as each network is different in nature and design. Performance can also be modeled and simulated instead of measured; one example of this is using state transition diagrams to model queuing performance or to use a Network Simulator. Performance measures The following measures are often considered important: * Bandwidth commonly measured in bits/second is the maximum rate that information can be transferred * Throughput is the actual rate that information is transferred * Latency the delay between the sender and the receiver decoding it, this is mainly a function of the signals travel time, and processing time at any nodes the information traverses * Jitter variation in packet delay at the receiver of the information * Error rate the number of corrupted bits expressed as a percentage or fraction of the total sent Ban ...
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ACK (TCP)
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applic ...
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Tcp Receive Window
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applicatio ...
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Telnet
Telnet is an application protocol used on the Internet or local area network to provide a bidirectional interactive text-oriented communication facility using a virtual terminal connection. User data is interspersed in-band with Telnet control information in an 8-bit byte oriented data connection over the Transmission Control Protocol (TCP). Telnet was developed in 1969 beginning with , extended in , and standardized as Internet Engineering Task Force (IETF) Internet Standard STD 8, one of the first Internet standards. The name stands for " teletype network". Historically, Telnet provided access to a command-line interface on a remote host. However, because of serious security concerns when using Telnet over an open network such as the Internet, its use for this purpose has waned significantly in favor of SSH. The term ''telnet'' is also used to refer to the software that implements the client part of the protocol. Telnet client applications are available for virtually all c ...
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IETF
The Internet Engineering Task Force (IETF) is a standards organization for the Internet and is responsible for the technical standards that make up the Internet protocol suite (TCP/IP). It has no formal membership roster or requirements and all its participants are volunteers. Their work is usually funded by employers or other sponsors. The IETF was initially supported by the federal government of the United States but since 1993 has operated under the auspices of the Internet Society, an international non-profit organization. Organization The IETF is organized into a large number of working groups and birds of a feather informal discussion groups, each dealing with a specific topic. The IETF operates in a bottom-up task creation mode, largely driven by these working groups. Each working group has an appointed chairperson (or sometimes several co-chairs); a charter that describes its focus; and what it is expected to produce, and when. It is open to all who want to particip ...
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Nagle's Algorithm
Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title ''Congestion Control in IP/TCP Internetworks'' in . The RFC describes what he called the "small-packet problem", where an application repeatedly emits data in small chunks, frequently only 1 byte in size. Since Transmission Control Protocol, TCP packets have a 40-byte header (20 bytes for TCP, 20 bytes for IPv4), this results in a 41-byte packet for 1 byte of useful information, a huge overhead. This situation often occurs in Telnet sessions, where most keypresses generate a single byte of data that is transmitted immediately. Worse, over slow links, many such packets can be in transit at the same time, potentially leading to congestion collapse. Nagle's algorithm works by combining a number of small outg ...
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Maximum Segment Size
The maximum segment size (MSS) is a parameter of the ''options'' field of the TCP header that specifies the largest amount of data, specified in bytes, that a computer or communications device can receive in a single TCP segment. It does not count the TCP header or the IP header (unlike, for example, the MTU for IP datagrams). The IP datagram containing a TCP segment may be self-contained within a single packet, or it may be reconstructed from several fragmented pieces; either way, the MSS limit applies to the total amount of data contained in the final, reconstructed TCP segment. To avoid fragmentation in the IP layer, a host must specify the maximum segment size as equal to the largest IP datagram that the host can handle minus the IP and TCP header sizes. Therefore, IPv4 hosts are required to be able to handle an MSS of 536 octets (= 576 - 20 - 20) and IPv6 hosts are required to be able to handle an MSS of 1220 octets (= 1280 - 40 - 20). Small MSS values will reduce or elim ...
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