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TAChart
TAChart is a component for the Lazarus IDE that provides charting services. Similar to Tchart and Teechart for Delphi it supports a collection of different chart types including bar charts, pie charts, line charts and point series. Apart from a screen canvas, output is possible in form of SVG, OpenGL, printer, WMF, and other formats. TAChart is bundled with the Lazarus Component Library. Although not intended to be a TChart clone, why its usage differs in certain points, its basic functionality is very similar and some source code written for TeeChart may be reused. History The first version of TAChart was developed by Philippe Martinole for the TeleAuto project, a program for automation of astronomic observations. Later functionality was introduced by Luis Rodrigues while porting the Epanet application from Delphi to Lazarus. In the ensuing years the code has extensively rewritten, expanded and is now maintained by Alexander Klenin. Data sources TAChart is able to u ...
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Lazarus (IDE)
Lazarus is a free cross-platform visual integrated development environment (IDE) for rapid application development (RAD) using the Free Pascal compiler. Its goal is to provide an easy-to-use development environment for programmers developing with the Object Pascal language, which is as close as possible to Delphi. Software developers use Lazarus to create native-code console and graphical user interface (GUI) applications for the desktop, and also for mobile devices, web applications, web services, visual components and function libraries for a number of different platforms, including Mac, Linux and Windows. A project created by using Lazarus on one platform can be compiled on any other one which Free Pascal compiler supports. For desktop applications a single source can target macOS, Linux, and Windows, with little or no modification. An example is the Lazarus IDE itself, created from a single code base and available on all major platforms including the Raspberry Pi. Features ...
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Pascal Script
Pascal Script is a scripting language based on the programming language Pascal that facilitates automated runtime control over scriptable applications and server software. It is implemented by a free scripting engine that includes a compiler and an interpreter for byte code. Pascal Script supports the majority of Object Pascal constructs, making it partly compatible to Delphi, Free Pascal and GNU Pascal. Initially developed by Carlo Kok as CajScript and renamed to Innerfuse Pascal Script with version 2.23, the software was taken over by RemObjects, renamed again to RemObjects Pascal Script and offered as open source software for the Delphi IDE. Beginning with version 2.07 CajScript has been ported to Free Pascal. Since 2017 Pascal Script is included as a standard component in the Lazarus IDE. Software using Pascal Script Pascal Script can be used by installer scripts for Inno Setup, an open source setup engine. Using Pascal Script may provide additional flexibility during inst ...
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Simthyr 3
SimThyr is a free continuous dynamic simulation program for the pituitary-thyroid feedback control system. The open-source program is based on a nonlinear model of thyroid homeostasis. In addition to simulations in the time domain the software supports various methods of sensitivity analysis. Its simulation engine is multi-threaded and supports multiple processor cores. SimThyr provides a GUI, which allows for visualising time series, modifying constant structure parameters of the feedback loop (e.g. for simulation of certain diseases), storing parameter sets as XML files (referred to as "scenarios" in the software) and exporting results of simulations in various formats that are suitable for statistical software. SimThyr is intended for both educational purposes and in-silico research. Mathematical model The underlying model of thyroid homeostasis is based on fundamental biochemical, physiological and pharmacological principles, e.g. Michaelis-Menten kinetics, non-compe ...
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Scalable Vector Graphics
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files. SVG images can thus be scaled in size without loss of quality, and SVG files can be searched, indexed, scripted, and compressed. The XML text files can be created and edited with text editors or vector graphics editors, and are rendered by the most-used web browsers. Overview SVG has been in development within the World Wide Web Consortium (W3C) since 1999 after six competing proposals for vector graphics languages had been submitted to the consortium during 1998 (see below). The early SVG Working Group decided not to develop any of the commercial submissions, but to create a new markup language that was informed by but not really based on any ...
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Component-based Software Engineering
Component-based software engineering (CBSE), also called component-based development (CBD), is a branch of software engineering that emphasizes the separation of concerns with respect to the wide-ranging functionality available throughout a given software system. It is a reuse-based approach to defining, implementing and composing loosely coupled independent components into systems. This practice aims to bring about an equally wide-ranging degree of benefits in both the short-term and the long-term for the software itself and for organizations that sponsor such software. Software engineering practitioners regard components as part of the starting platform for service-orientation. Components play this role, for example, in web services, and more recently, in service-oriented architectures (SOA), whereby a component is converted by the web service into a ''service'' and subsequently inherits further characteristics beyond that of an ordinary component. Components can produce or ...
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Programming Tools
A programming tool or software development tool is a computer program that software developers use to create, debug, maintain, or otherwise support other programs and applications. The term usually refers to relatively simple programs, that can be combined to accomplish a task, much as one might use multiple hands to fix a physical object. The most basic tools are a source code editor and a compiler or interpreter, which are used ubiquitously and continuously. Other tools are used more or less depending on the language, development methodology, and individual engineer, often used for a discrete task, like a debugger or profiler. Tools may be discrete programs, executed separately – often from the command line – or may be parts of a single large program, called an integrated development environment (IDE). In many cases, particularly for simpler use, simple ad hoc techniques are used instead of a tool, such as print debugging instead of using a debugger, manual timing (of overa ...
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Database
In computing, a database is an organized collection of data stored and accessed electronically. Small databases can be stored on a file system, while large databases are hosted on computer clusters or cloud storage. The design of databases spans formal techniques and practical considerations, including data modeling, efficient data representation and storage, query languages, security and privacy of sensitive data, and distributed computing issues, including supporting concurrent access and fault tolerance. A database management system (DBMS) is the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS software additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an appli ...
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Epanet
EPANET (Environmental Protection Agency Network Evaluation Tool) is a public domain, water distribution system modeling software package developed by the United States Environmental Protection Agency's (EPA) Water Supply and Water Resources Division. It performs extended-period simulation of hydraulic and water-quality behavior within pressurized pipe networks and is designed to be "a research tool that improves our understanding of the movement and fate of drinking-water constituents within distribution systems". EPANET first appeared in 1993. EPANET 2 is available both as a standalone program and as an open-source toolkit (Application Programming Interface in C). Its computational engine is used by many software companies that developed more powerful, proprietary packages, often GIS-centric. The EPANET ".inp" input file format,Rossman, L. A., "EPANET 2 Users Manual", 2000 which represents network topology, water consumption, and control rules, is supported by many free and comme ...
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Lazarus Component Library
The Lazarus Component Library, abbreviated ''LCL'' is a visual software component library for the Lazarus IDE. Description The LCL consists of a collection of units that provide components and classes especially for visual tasks. It is based on the Free Pascal libraries RTL and FCL. By binding platform-specific widgetsets it supports platform-sensitive software development for several operating systems including Android, Desktop Linux, Mac OS X and Windows. Lazarus source code files is under a mix of licenses: GNU General Public License, version 2 (GPLv2), a modified LGPL, and the MPL. It was reported on the GitHub Lazarus repository on 26 August 2013 (latest information ) that the LCL supported Linux (gtk, gtk2 and qt4), all flavors of Windows including WinCE, Mac OS X (carbon, gtk, qt4), and FreeBSD (gtk, gtk2), with experimental support for Solaris and the native Pascal backend fpgui which runs on Windows, WinCE and Linux. See also * Widgetset Widgetsets support p ...
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Windows Metafile
Windows Metafile (WMF) is an image file format originally designed for Microsoft Windows in the 1990s. The original Windows Metafile format was not device-independent (though could be made more so with placement headers) and may contain both vector graphics and bitmap components. It acts in a similar manner to SVG files. WMF files were later superseded by Enhanced Metafiles (EMF files) which did provide for device-independence. EMF files were then themselves enhanced via EMF+ files. Essentially, a metafile stores a list of records consisting of drawing commands, property definitions and graphics objects to display an image on screen. The drawing commands used are closely related to the commands of the Graphics Device Interface (GDI) API used for drawing in Microsoft Windows. There are three major types of metafiles – a WMF is a 16-bit format introduced in Windows 3.0. It is the native vector format for Microsoft Office applications such as Word, PowerPoint, and Publisher. revi ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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Canvas (GUI)
In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts. It is sometimes called a scene graph because it arranges the logical representation of a user interface or graphical scene. Some implementations also define the spatial representation and allow the user to interact with the elements via a graphical user interface. Library support Various free and open-source canvas or scene-graph libraries allow developers to construct a user interface and/or user-interface elements for their computer programs. Examples of free and open-source scene-graph canvas options include: * in CEvas (in EFL)from the Enlightenment project * in C, Clutter, associated with the GNOME project * in C, GTK Scene Graph Kit (GSK) * in C++ or optionally in Qt's own markup language QML: Qt Quick, provides scenegraphassociated with the Qt project * in ...
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