System On Module
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System On Module
A system on a module (SoM) is a board-level circuit that integrates a system function in a single module. It may integrate digital and analog functions on a single board. A typical application is in the area of embedded systems. Unlike a single-board computer, a SoM serves a special function like a system on a chip (SoC). The device integrated in the SoM typically requires a high level of interconnection for reasons such as speed, timing, bus-width etc., in a highly integrated module. There are benefits in building a SoM, as for SoC; one notable result is to reduce the cost of the base board or the main PCB. Two other major advantages of SoMs are design-reuse and that they can be integrated into many embedded computer applications. History The acronym ''SoM'' has its roots in the blade-based modules. In the mid 1980s, when VMEbus blades used M-Modules, these were commonly referred to as system On a module (SoM). These SoMs performed specific functions such as compute fu ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM devices often have multiple data lines and are said to be "8-bit" or "16-bit", etc. ...
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Analog Signal
An analog signal or analogue signal (see spelling differences) is any continuous signal representing some other quantity, i.e., ''analogous'' to another quantity. For example, in an analog audio signal, the instantaneous signal voltage varies continuously with the pressure of the sound waves. In contrast, a digital signal represents the original time-varying quantity as a sampled sequence of quantized values which imposes some bandwidth and dynamic range constraints on the representation. The term ''analog signal'' usually refers to electrical signals; however, mechanical, pneumatic, hydraulic and other systems may also convey or be considered analog signals. Representation An analog signal uses some property of the medium to convey the signal's information. For example, an aneroid barometer uses rotary position as the signal to convey pressure information. In an electrical signal, the voltage, current, or frequency of the signal may be varied to represent the informatio ...
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Power-on Reset
A power-on reset (PoR, POR) generator is a microcontroller or microprocessor peripheral that generates a reset signal when power is applied to the device. It ensures that the device starts operating in a known state. PoR generator In VLSI devices, the power-on reset (PoR) is an electronic device incorporated into the integrated circuit that detects the power applied to the chip and generates a reset impulse that goes to the entire circuit placing it into a known state. A simple PoR uses the charging of a capacitor, in series with a resistor, to measure a time period during which the rest of the circuit is held in a reset state. A Schmitt trigger may be used to deassert the reset signal cleanly, once the rising voltage of the RC network passes the threshold voltage The threshold voltage, commonly abbreviated as Vth or VGS(th), of a field-effect transistor (FET) is the minimum gate-to-source voltage (VGS) that is needed to create a conducting path between the source and ...
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Timer
A timer is a specialized type of clock used for measuring specific time intervals. Timers can be categorized into two main types. The word "timer" is usually reserved for devices that counts down from a specified time interval, while devices that do the opposite, measuring elapsed time by counting upwards from zero, are called stopwatches. A simple example of the first type is an hourglass. Working method timers have two main groups: hardware and software timers. Most timers give an indication that the time interval that had been set has expired. Time switches, timing mechanisms that activate a switch, are sometimes also called "timers". Hardware Mechanical Mechanical use clockwork to measure time. Manual timers are typically set by turning a dial to the time interval desired; turning the dial stores energy in a mainspring to run the mechanism. They function similarly to a mechanical alarm clock; the energy in the mainspring causes a balance wheel to rotate back and fort ...
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Counter (digital)
In digital logic and computing, a counter is a device which stores (and sometimes displays) the number of times a particular event or process has occurred, often in relationship to a clock. The most common type is a sequential digital logic circuit with an input line called the ''clock'' and multiple output lines. The values on the output lines represent a number in the binary or BCD number system. Each pulse applied to the clock input increments or decrements the number in the counter. A counter circuit is usually constructed of several flip-flops connected in a cascade. Counters are a very widely used component in digital circuits, and are manufactured as separate integrated circuits and also incorporated as parts of larger integrated circuits. Electronic counters An electronic counter is a sequential logic circuit that has a clock input signal and a group of output signals that represent an integer "counts" value. Upon each qualified clock edge, the circuit will ...
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I²C
I2C (Inter-Integrated Circuit, ), alternatively known as I2C or IIC, is a synchronous, multi-controller/multi-target (master/slave), packet switched, single-ended, serial communication bus invented in 1982 by Philips Semiconductors. It is widely used for attaching lower-speed peripheral ICs to processors and microcontrollers in short-distance, intra-board communication. Several competitors, such as Siemens, NEC, Texas Instruments, STMicroelectronics, Motorola, Nordic Semiconductor and Intersil, have introduced compatible I2C products to the market since the mid-1990s. System Management Bus (SMBus), defined by Intel in 1995, is a subset of I2C, defining a stricter usage. One purpose of SMBus is to promote robustness and interoperability. Accordingly, modern I2C systems incorporate some policies and rules from SMBus, sometimes supporting both I2C and SMBus, requiring only minimal reconfiguration either by commanding or output pin use. Applications I2C is appropriate f ...
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Serial Peripheral Interface Bus
The Serial Peripheral Interface (SPI) is a synchronous serial communication interface specification used for short-distance communication, primarily in embedded systems. The interface was developed by Motorola in the mid-1980s and has become a ''de facto'' standard. Typical applications include Secure Digital cards and liquid crystal displays. SPI devices communicate in full duplex mode using a master-slave architecture usually with a single master (though some Atmel and Silabs devices support changing roles on the fly depending on an external (SS) pin). The master (controller) device originates the frame for reading and writing. Multiple slave-devices may be supported through selection with individual chip select (CS), sometimes called slave select (SS) lines. Sometimes SPI is called a ''four-wire'' serial bus, contrasting with three-, two-, and one-wire serial buses. The SPI may be accurately described as a synchronous serial interface, but it is different from the Sy ...
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USART
A universal synchronous and asynchronous receiver-transmitter (USART, programmable communications interface or PCI) is a type of a serial interface device that can be programmed to communicate asynchronously or synchronously. See universal asynchronous receiver-transmitter (UART) for a discussion of the asynchronous capabilities of these devices. Purpose and history The USART's synchronous capabilities were primarily intended to support synchronous protocols like IBM's synchronous transmit-receive (STR), binary synchronous communications (BSC), synchronous data link control (SDLC), and the ISO-standard high-level data link control (HDLC) synchronous link-layer protocols, which were used with synchronous voice-frequency modems. These protocols were designed to make the best use of bandwidth when modems were analog devices. In those times, the fastest asynchronous voice-band modem could achieve at most speeds of 300bit/s using frequency-shift keying (FSK) modulation, while synchrono ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethern ...
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FireWire
IEEE 1394 is an interface standard for a serial bus for high-speed communications and isochronous real-time data transfer. It was developed in the late 1980s and early 1990s by Apple in cooperation with a number of companies, primarily Sony and Panasonic. Apple called the interface FireWire. It is also known by the brand names i.LINK (Sony), and Lynx (Texas Instruments). The copper cable used in its most common implementation can be up to long. Power and data is carried over this cable, allowing devices with moderate power requirements to operate without a separate power supply. FireWire is also available in Cat 5 and optical fiber versions. The 1394 interface is comparable to USB. USB was developed subsequently and gained much greater market share. USB requires a host controller whereas IEEE 1394 is cooperatively managed by the connected devices. History and development FireWire is Apple's name for the IEEE 1394 High Speed Serial Bus. Its development was initiated ...
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Universal Serial Bus
Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad variety of USB hardware exists, including 14 different connector types, of which USB-C is the most recent and the only one not currently deprecated. First released in 1996, the USB standards are maintained by the USB Implementers Forum (USB-IF). The four generations of USB are: USB 1.''x'', USB 2.0, USB 3.''x'', and USB4. Overview USB was designed to standardize the connection of peripherals to personal computers, both to communicate with and to supply electric power. It has largely replaced interfaces such as serial ports and parallel ports, and has become commonplace on a wide range of devices. Examples of peripherals that are connected via USB include computer keyboards and mice, video cameras, printers, portable media players, ...
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