System 15000 (computer Game)
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System 15000 (computer Game)
''System 15000'' is a 1984 video game by A.V.S. It was originally designed, and programmed by Lee Kristofferson (born John Wagstaff) in assembly language for the Commodore 64. Versions were later ported to the ZX Spectrum and BBC Micro, both written in BASIC. This was the first game to simulate computer hacking. A sequel was planned by Lee Kristofferson but never released. Plot The game box includes a letter which provides background information to establish the premise of the game. Written to the main character from the perspective of a friend "Mike", it outlines how (a presumed mutual friend) Richard's company, Comdata, has had $1.5 million stolen by a rival company named Realco. Furthermore, the police are unable to retrieve the money, so the player is required to hack into a computer system and retrieve the funds. The letter provides a single phone number and entry code, part of the game's simulation of dialing into databases and bulletin boards. The player has to figure ...
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1984 In Video Gaming
1984 saw many sequels and prequels along with new titles such as ''1942'', ''Boulder Dash'', ''Cobra Command'', ''Jet Set Willy'', ''Karate Champ'', '' Kung-Fu Master'', ''Tetris'', ''Yie Ar Kung-Fu'' and ''Punch-Out!!'' The year's highest-grossing arcade games were ''Pole Position'' in the United States, for the second year in a row, and ''Track & Field'' in the United Kingdom. The year's best-selling home system was Nintendo's Family Computer (Famicom), which was only sold in Japan at the time. Financial performance In the United States, home video game sales fall to ( adjusted for inflation). Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games of each month on the '' Game Machine'' charts in 1984. United Kingdom and United States The following titles were the highest-grossing arcade games of 1984 in the United Kingdom and United States. Best-selling home systems Best-selling home video games in the United Ki ...
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Your Commodore
''Your Commodore'' was a magazine for Commodore International, Commodore computers, including the Commodore 64, Amiga, and the Commodore Personal computer, PC range. It was published in the UK from October 1984 until late 1989 when the name was shortened to ''YC''. The final issue was in October 1991. History Although first seen as a supplement in July 1984's ''Personal Computer Today'', ''Your Commodore'' was later published on its own. Issue 1 launched in September, cover dated October 1984. Launch editor Wendy Palmer introduced the magazines plans for its content, which would include general coverage for all the Commodore computers. Features mainly covered Computer programming, programming, computer hardware, hardware and business Computer software, software, but there was also a small dedicated games section. November 1985's issue cover had the addition of ''Your 64'' logo on the cover and the editor; Stuart Cooke's intro announced that ''Your Commodore'' had incorporated ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Hacking Video Games
Hacking may refer to: Places * Hacking, an area within Hietzing, Vienna, Austria People * Douglas Hewitt Hacking, 1st Baron Hacking (1884–1950), British Conservative politician * Ian Hacking (born 1936), Canadian philosopher of science * David Hacking, 3rd Baron Hacking (born 1938), British barrister and peer Sports * Hacking (falconry), the practice of raising falcons in captivity then later releasing into the wild * Hacking (rugby), tripping an opposing player * Pleasure riding, horseback riding for purely recreational purposes, also called hacking * Shin-kicking, an English martial art also called hacking Technology * Hacker, a computer expert with advanced technical knowledge ** Hacker culture, activity within the computer programmer subculture * Security hacker, someone who breaches defenses in a computer system ** Cybercrime, which involves security hacking * Phone hacking, gaining unauthorized access to phones * ROM hacking, the process of modifying a video game's pr ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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BBC Micro And Acorn Electron Games
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Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Neuromancer (computer Game)
''Neuromancer'' is an adventure video game developed by Interplay Productions and published by Mediagenic (a brand name that Activision was also known by). It was released in 1988 for the Amiga, Apple II, Apple IIGS, Commodore 64, and MS-DOS. It was loosely based on William Gibson's 1984 novel of the same name and set within both the fictional "real world" and the extensively realized and detailed world of cyberspace. It has a soundtrack based on the Devo song "Some Things Never Change" from their album ''Total Devo''. Writer Timothy Leary had sub-contracted the rights to a video game adaptation of the novel, and eventually brought the project to Interplay to develop. Gameplay The gameplay was split between a traditional adventure setting, where a player could interact with "real world" inhabitants within Chiba City, and a 3D grid representation of cyberspace once he'd managed to regain access. Different "real world" locations led to different grid sectors, thus developing ...
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Hacker (computer Game)
''Hacker'' is a 1985 video game by Activision. It was designed by Steve Cartwright and released for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Macintosh, DOS, MSX2, and ZX Spectrum. Plot Activision executive Jim Levy introduced ''Hacker'' to reporters by pretending that something had gone wrong during his attempt to connect on line to company headquarters to demonstrate a new game. After several attempts he logged into a mysterious non-Activision computer, before explaining, "That, ladies and gentlemen, is the game". The player assumes the role of a hacker, a person experienced in breaking into secure computer systems, who accidentally acquires access to a non-public system. The game was shipped with no information on how to play, thus building the concept that the player did hack into a system. BPL2020 The player must attempt to hack into the Magma Ltd. computer system at the beginning of the game by guessing the logon password. The pa ...
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Beat It
"Beat It" is a song by American singer Michael Jackson from his sixth studio album, '' Thriller'' (1982). It was written by Jackson and produced by Jackson and Quincy Jones. Jones encouraged Jackson to include a rock song on the album. Jackson later said: "I wanted to write a song, the type of song that I would buy if I were to buy a rock song... and I wanted the children to really enjoy it—the school children as well as the college students." It includes a guitar solo by Eddie Van Halen. Following the successful ''Thriller'' singles "The Girl Is Mine" and "Billie Jean", "Beat It" was released on February 14, 1983, as the album's third single. It peaked at number one on the ''Billboard'' Hot 100, staying there for three weeks. It also charted at number one on the ''Billboard'' Hot Black Singles chart. ''Billboard'' ranked the song No. 5 for 1983. It is certified 8× platinum by the Recording Industry Association of America (RIAA). With over 11 million copies sold worldwide, ...
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Sinclair User
''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was published in the UK between 1982 and 1993, and was the longest running Sinclair-based magazine. The magazine contained news, game reviews, previews, tips, help guides, columns, readers' letters, and cover-mounted game demos. History In earlier years, the magazine built up personality cults around some of its "hilariously" monikered staff, including Bill "Incorruptible" Scolding, John "Disgusting" Gilbert, Chris "Lunchbreaks" Bourne, Claire "Ligger" Edgely, Richard Price (writer of the "Gordo Greatbelly" adventure tips section), and columnist Andrew Hewson (founder of Hewson Consultants software). Under David Kelly's editorial tenure, the magazine began to focus more on the gaming scene, and featured more colour graphics under designer Garet ...
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Puzzle Game
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the end of the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). ...
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