Success Corporation
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Success Corporation
is a Japanese video game and online game developer and publisher, based in Shinagawa, Tokyo, and founded on 7 June 1978. They are best known for their ''Cotton'' series of shooter games, ''Zoo Keeper'' and others. Games developed and/or published *''SuperLite Series'' **''SuperLite 1500 Series'' (Game Boy Advance) ***''Lode Runner'' (GBA) ***'' Asuka 120% Final BURNING Fest.'' ****''Asuka 120% Return BURNING Fest.'' ***'' ADVANCED V.G.2'' ***'' A-Train IV'' **''SuperLite 3in1 Series'' **''SuperLite Gold Series'' **''SuperLite 2000 Series'' ( PlayStation 2) ***'' Ever 17: The Out of Infinity'' ***'' Remember 11: The Age of Infinity'' ***''Ai Yori Aoshi'' ***''Monochrome'' **''SuperLite 2500 Series'' ( Nintendo DS) ***'' Brickdown'' ***''Crimson Room'' (DS port of the Flash escape the room game of the same name) ***''Custom Mahjong'' ***''Gekikara Nanpure 2500 Mon'' ***''Joshikousei Nigeru! Shinrei Puzzle Gakuen'' ***''Tokyo Odaiba Casino'' ***''Chotto-Aima no Colpile DS'' ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Magical Night Dreams
Magical is the adjective for magic. It may also refer to: * Magical (horse) (foaled 2015), Irish Thoroughbred racehorse * "Magical" (song), released in 1985 by John Parr * '' Magical: Disney's New Nighttime Spectacular of Magical Celebrations'', a 2009–2014 summer fireworks show at Disneyland * Magical Company , also known as Mahō, is a Japanese entertainment company. History Established in Kobe in 1983 to design and develop video games, the company was incorporated on May 29, 1985 as Home Data. During the 80's they developed and published various ...
, a Japanese entertainment company {{Disambig ...
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RPG Maker (video Game)
''RPG Maker'' is the first PlayStation version of the RPG Maker series and the overall third installment on home consoles. It allows players with generally low game making experience to create their own 2D role-playing video games (RPGs), which they can share with other ''RPG Maker'' owners via a Memory Card. Anime Maker In order to allow players to create their own graphics and animations for RPG Maker, a second program (on the same disc as the RPG Maker) called ''Anime Maker'' is included, which creators could use to design graphics and import them into their role-playing games. The disc has all the sample data character graphics, as well as several more examples which can be modified and saved onto the Memory Card. There is also a section for creating splash title screens and a monster creator that allows the creator to make four different sized monster images, and there is a limited selection of preset monsters to load into the editor to modify and save onto the Memory Card, ...
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ASCII Entertainment
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published '' Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi and Keiichiro Tsukamoto. Originally the publisher of a magazine with the same name, ''ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percent of Microsoft's sales, and Nishi became Microsoft's Vice President of Sales for Far East. In 1983, ASC ...
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Super Dante
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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Hebereke's Popoitto
''Hebereke's Popoitto'' is a puzzle-type video game in the Hebereke series developed by Sunsoft for the Sega Saturn, PlayStation and SNES consoles. Although released in Japan and Europe during 1995 and 1996, it was never released in North America. The gameplay is reminiscent to video game titles like ''Dr. Mario'' and ''Puyo Puyo''. ''Hebereke's Popoitto'' received generally positive reviews, and was mostly recommended for fans of the puzzle genre. In Japan, ''Hebereke Station Popoitto'' was re-released in 1999 under the ''SunKore Best'' label. It was later re-released again in 2001 under the ''Value 1500'' label. Gameplay Similar to other Falling block puzzle, falling block Tile-matching video game, tile-matching video games, the core gameplay element consists of player-controlled blocks falling from the top of the playing field. In ''Hebereke's Popoitto'', pairs of blocks, where each block in the pair can be any available color, appear from the top of the playing field and ...
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Sunsoft
, stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, as in Japan, games published there showed a logo that read only Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded in Kōnan, Aichi as a manufacturer and vendor of electronics equipment. Sun Corporation's history in video games began in October 1978 in arcades with two titles: ''Block Challenger'' and ''Block Perfect''. Sun Corporation had several arcade hits in the early 1980s such as '' Arabian'', '' Ikki'' and ''Kangaroo''. At the time, its arcade video games were released under its own corporate name of Sun Electronics Corporation. The brand Sunsoft first appeared in the latter of the 1980s when Sun Corporation began developing original games and technology for the home video ga ...
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Sega Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Panorama Cotton
is a 1994 rail shooter video game developed by Success and published by Sunsoft for the Mega Drive exclusively in Japan on August 12, 1994. ''Panorama Cotton'' is the third entry in the ''Cotton'' series and made a major departure from the original gameplay formula of prior Cotton entries; instead of being a side-scrolling shooter like the others, it is a pseudo-3D shooter in the style of Sega's ''Space Harrier''. Gameplay ''Panorama Cotton'' is a pseudo-3D scrolling shooter reminiscent of ''Space Harrier'', set in an anime-style fantasy world. Various levels scroll "into the screen", vertically, horizontally, or diagonally. The player can move Cotton over the screen, shooting at oncoming enemies and avoiding obstacles on her way. Cotton can upgrade her weapon to higher levels as you advance in the game, and can also cast magical spells by collecting special items. Plot The most important plot elements in all of the ''Cotton'' games are magical candies called Willows. In ...
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